Commit Graph

12739 Commits

Author SHA1 Message Date
Couriersud
9861df0600 Fix font loading in sdlmame. BDF files are just loaded as TTF by TTF_OpenFont. Load is now protected by a magic check.
Also fixed a bug in SDL1.3 keyboard mapping and changed SDL1.3 code to be compatible with recent 1.3 API changes. [Couriersud]
2011-03-26 22:51:17 +00:00
Angelo Salese
ca8edd4cd8 Haze: converted dark seal 2011-03-26 20:38:39 +00:00
Michaël Banaan Ananas
10d5f2de67 set hal21 cabinet default to upright 2011-03-26 20:32:59 +00:00
Angelo Salese
0f20b889ec Converted Super Shanghai Dragon's Eye to use the common deco video files functions, fixing a rowscroll bug in it [David Haywood] 2011-03-26 16:01:09 +00:00
Michaël Banaan Ananas
02c8f440ea mark NO_DUMP roms that have a placeholder as BAD_DUMP 2011-03-26 15:09:47 +00:00
Michaël Banaan Ananas
9800a4c4ad add coincounter 2011-03-26 14:37:54 +00:00
Michaël Banaan Ananas
e0c6327304 Like with jrpacman.c:
undo r11854 for pengo.c: pengo uses pacman.c video driver, which uses generic spriteram
2011-03-26 14:33:44 +00:00
Michaël Banaan Ananas
c732df7d69 undo r11854 for jrpacman.c: jrpacman uses pacman.c video driver, which uses generic spriteram
http://www.mametesters.org/view.php?id=4294
2011-03-26 14:23:13 +00:00
Michaël Banaan Ananas
22795254eb galxwars colormaps note 2011-03-26 10:59:51 +00:00
Scott Stone
b78ff491f0 Haze: Search and Replace cleanup of most recent deco work (no whatsnew) 2011-03-25 21:18:13 +00:00
Scott Stone
7c267fe3c4 Haze: Added new files: video/decocomn.c video/decocomn. Split non-tilemap functions out of deco16ic and moved to decocomn. (no whatsnew) 2011-03-25 19:51:12 +00:00
Scott Stone
c5e98b9459 Haze: Each deco16ic device now handles 2 tilemaps, not 4.. (base of converting it to be a device for the tilemap chip). (no whatsnew) 2011-03-25 16:29:24 +00:00
Aaron Giles
fb5091182e Cleanups and version bump. 2011-03-25 16:14:09 +00:00
Aaron Giles
e9fc65db48 Convert cclimber/galpani2/gticlub/namcond1/pacman/seibuspi/tetrisp2/vicdual
to driver_device. [Atari Ace]

Last commit should have been:
Removed globals from a number of device-like shared systems and made them
either statics or actual device variables. [Atari Ace]
2011-03-25 16:05:24 +00:00
Aaron Giles
0989f6fe05 Convert cclimber/galpani2/gticlub/namcond1/pacman/seibuspi/tetrisp2/vicdual
to driver_device. [Atari Ace]
2011-03-25 16:02:59 +00:00
Scott Stone
a1ed6067d0 Haze: More Deco32 Cleanups (no whatsnew) 2011-03-25 02:25:04 +00:00
Scott Stone
1f899f4559 Converted Tattoo Assassins (and Night Slashers) to use deco16ic.c, fixing some corrupt graphics in Tattoo Assassins (which have been there since it was first added) [David Haywood] 2011-03-25 00:40:43 +00:00
Scott Stone
719bac990c Haze: Converted capteven to using generic functions in deco16ic.c (no whatsnew) 2011-03-24 23:06:24 +00:00
Angelo Salese
9bf7f29b6a Haze: I thought drawgfx was optimized for single line cliprects, or at least capable of rejecting sprites based on y position and cliprect in non-zoomed cases. it seems I was either wrong, or that functionality is broken, because checking it manually prevents the captaven intro from becoming stupidly slow with partial updates (not worth) 2011-03-24 22:24:40 +00:00
Angelo Salese
fed3178c23 Moved mirage.o into its proper place, not worth obviously 2011-03-24 20:40:35 +00:00
Michaël Banaan Ananas
0a067c5617 make vanvan use dreamshopper memory map + fix bg color: http://www.mametesters.org/view.php?id=1555 2011-03-24 12:11:32 +00:00
Scott Stone
6f2002cb32 Haze: Convert fghthist to using generic functions in deco16ic.c (no whatsnew) 2011-03-24 03:41:27 +00:00
Michaël Banaan Ananas
0731ac9bb6 scrap that, previous implementation makes much more sense, it just needed a small fix 2011-03-24 03:16:03 +00:00
Michaël Banaan Ananas
5772d95022 fixed spritelayer-textlayer priorities: http://www.mametesters.org/view.php?id=2175 2011-03-24 02:22:39 +00:00
Angelo Salese
0b6aa86b59 More of it from Haze ... 2011-03-24 01:57:00 +00:00
Angelo Salese
e610067415 Fixed decrementing transfers in z80dma core [Angelo Salese] 2011-03-24 01:16:31 +00:00
Michaël Banaan Ananas
6964d8808b sprite priority fix: http://www.mametesters.org/view.php?id=2841 2011-03-24 00:54:18 +00:00
Angelo Salese
eae55a88b5 More DECO 56 refactoring from Haze 2011-03-23 23:52:08 +00:00
Michaël Banaan Ananas
8579c805de (typo) 2011-03-23 19:44:13 +00:00
Scott Stone
92f2e1b645 Changed clocks based on confirmed XTAL and dumper's notes for Ambush and clones. Audio changed to AY8912 as well. [Tafoid / Tomasz Slanina] 2011-03-23 19:25:42 +00:00
Michaël Banaan Ananas
5f6fb4267c small update on inputs + added diplocations 2011-03-23 19:21:15 +00:00
Michaël Banaan Ananas
cb49c89f5f battlex.c: Some driver cleanups, most importantly:
- made interrupt generation more logical (assert/clear instead of hold)
- removed hacky hardcoded palette for background tiles, let it use palette ram
2011-03-23 17:31:18 +00:00
Angelo Salese
626c8b0fea Haze: more of the same ... 2011-03-23 16:32:15 +00:00
Scott Stone
920f9c5e09 Added board locations to the roms in Black Widow from manual/part name matchups. 2011-03-23 16:18:24 +00:00
Angelo Salese
da0befd1e5 Fix for china town 2011-03-23 01:55:22 +00:00
Angelo Salese
79a74baa57 Deco 56: Allow rendering to a bitmap, with priority data intact, for manual mixing [David Haywood] 2011-03-23 01:36:49 +00:00
Angelo Salese
4c512a46d6 Bunch of deco 56 merging from Dave 2011-03-22 23:47:01 +00:00
Angelo Salese
4c1663441a Putted Deco 56 video sprite chip inside its own file [David Haywood] 2011-03-22 23:35:01 +00:00
Angelo Salese
235b0d2e01 Moved Kaneko Super Nova sprite chip emulation inside its own file [David Haywood] 2011-03-22 20:57:27 +00:00
Scott Stone
4a8673b639 Added board locations to the roms in Country Girl from dumper's readme/filenames 2011-03-22 17:06:01 +00:00
Michaël Banaan Ananas
45f660216b (note) 2011-03-22 00:04:19 +00:00
Michaël Banaan Ananas
0501ea5e89 fixed zigzag sprites: http://www.mametesters.org/view.php?id=1665 2011-03-21 23:53:04 +00:00
Scott Stone
28d3603e7b Added board locations to the roms in Zig Zag from dumper's readme/filenames 2011-03-21 22:52:20 +00:00
Scott Stone
ef6cec41f6 Added board locations to the roms in Zero Team from dumper's readme/filenames 2011-03-21 22:11:32 +00:00
Scott Stone
23b19dd99b Added board locations to the roms in Zaviga from dumper's readme/filenames 2011-03-21 20:51:10 +00:00
Michaël Banaan Ananas
d10c1d5c9f Bagman is supposed to have glitches during screen transitions: http://www.mametesters.org/view.php?id=2509 2011-03-21 16:10:56 +00:00
Michaël Banaan Ananas
db7b1ba19d (spaces to make it a bit more readable, no functional changes) 2011-03-21 12:44:12 +00:00
Michaël Banaan Ananas
c46ee55a7b add sprite y flipping (eg. throwing a baddie in bigfight) 2011-03-21 12:24:02 +00:00
Michaël Banaan Ananas
9968fb56b9 changed default setting of "Continue Coin", bighfight locks up if it's set to On: http://www.mametesters.org/view.php?id=2578 2011-03-21 11:26:28 +00:00
Michaël Banaan Ananas
f633060a7d VIDEO_ALWAYS_UPDATE flag because collision detection is in video driver 2011-03-21 10:23:43 +00:00