Commit Graph

30893 Commits

Author SHA1 Message Date
Michael Zapf
f05c0c621d (MESS) hdc9234 WIP: write sector FM/MFM working. (nw) 2014-09-13 22:58:01 +00:00
Michael Zapf
29da7f8748 (MESS) ti99: Changed logging for HFDC and interleave for MFM. (nw) 2014-09-13 22:56:36 +00:00
Oliver Stöneberg
1a610ff531 more sdlwork.c and winwork.c consolidation / SDL now supports envrionment variable OSDWORKQUEUEMAXTHREADS (nw) 2014-09-13 19:59:51 +00:00
Oliver Stöneberg
f4d61505ee more work to make sdlwork.c and winwork.c match / un-broke Windows SDL build by completely moving the sdlsync_win32.c code to winsync.c (nw) 2014-09-13 19:44:41 +00:00
Wilbert Pol
f77740b23e (MESS) msx.c: Added a small workaround to support systems with 8KB RAM. 2014-09-13 18:39:42 +00:00
Miodrag Milanovic
c709f7f5f6 static_config removed from speaker (nw) 2014-09-13 14:28:14 +00:00
Wilbert Pol
e85610005d (MESS) msx.c: Limit tpp311, tps312, and hx23 to 64KB video ram. (nw) 2014-09-13 13:58:54 +00:00
Miodrag Milanovic
c3746c52b5 Removed static config in RC filter and small cleanup (nw) 2014-09-13 13:51:34 +00:00
Miodrag Milanovic
0ef3b9ec0b cleanup (nw) 2014-09-13 13:29:39 +00:00
Miodrag Milanovic
c34af2034b Removed static config for discrete (nw) 2014-09-13 12:31:16 +00:00
Robbbert
f6af3e4f22 moved atarianb (hacked for emulators) set to hbmame. 2014-09-13 12:09:01 +00:00
Robbbert
6544406045 wpc: added model numbers 2014-09-13 11:33:00 +00:00
David Haywood
8fd4bed29d Added proper NMK004 internal rom [trap15]
Hooked up support for NMK004 internal rom in MAME, replacing Nicola's old simulation code [trap15, David Haywood]

Fixed TLCS90 16-bit timers & support NMI in the core [trap15]

Various tweaks and improvements in nmk16.c (timings, sound balance, etc.) [trap15, David Haywood]

US AAF Mustang now has sound / music for the first time

Much better sound / music in the following games Bio-ship Paladin, Vandyke, Black Heart, Acrobat Mission, Koutetsu Yousai Strahl, Thunder Dragon, Hacha Mecha Fighter, Super Spacefortress Macross, GunNail

new clones
Hacha Mecha Fighter (19th Sep. 1991, unprotected, bootleg Thunder Dragon conversion) [trap15]

note, Thunder Dragon parent was not protected, I've marked it as such and removed the protection sim from it
The protected Hacha Mecha Fighter set never worked properly, I've demoted it to non-working as a result, the new bootleg works with full sound and correct game logic.
The protected sets don't handshake with the NMK004 so now lack sound (the sim code didn't care)

note2, currently needs an ugly kludge to prevent bioship resetting periodically, the nmk004 is used as a watchdog, but it ends up hitting it slihtly too late so often resets after a few minutes, probably wants even more precise timing for timers / cores / framerate / whatever?

note3, still need to tweak a few things, convert to raw video params, add 2nd buffer.
2014-09-13 10:41:04 +00:00
Oliver Stöneberg
5f7dbbad6b added comment to sdlsync_win32.c (nw) 2014-09-13 10:23:46 +00:00
Oliver Stöneberg
6232bc0e50 more work to make sdlwork.c and winwork.c match (nw) 2014-09-13 10:23:17 +00:00
Oliver Stöneberg
f176a45d35 a bit more work to match sdlwork.c and winwork.c (nw) 2014-09-13 10:16:28 +00:00
Oliver Stöneberg
4d5cd61765 some refactoring to make SDL and Windows OSD code match / Windows SDL code did not delete the critical section in osd_scalable_lock_free() (nw) 2014-09-13 10:04:16 +00:00
Oliver Stöneberg
0f15f0ab00 renamed YieldProcessor() to osd_yield_processor() to match SDL more closely (nw) 2014-09-13 09:09:29 +00:00
Sandro Ronco
c46807cfef (MESS) New NOT WORKING systems
----------------------------------------------
VTech Genius Leader Power Notebook (Germany) [TeamEurope]
LexiPC Mega 2000 (Germany) [TeamEurope]
2014-09-13 08:29:32 +00:00
Fabio Priuli
96bc3adcab some licensing. nw. 2014-09-13 06:55:39 +00:00
Fabio Priuli
80d61a8f86 (MESS) a2600: when loading from softlist, let's rely on the xml
to detect oncart RAM instead of using custom routines. nw.
2014-09-13 06:14:35 +00:00
Robbbert
7bdc9ee91c (MESS) spc1000 : added commented-out code for floppy-disk (thx to Anna Wu for finding it) 2014-09-13 06:03:17 +00:00
Fabio Priuli
0833a1a306 cosmetic changes. nw. 2014-09-13 05:17:48 +00:00
R. Belmont
3a2f2aea25 SDL: fix Windows builds with SDL 1.2 (nw) 2014-09-13 01:45:45 +00:00
Wilbert Pol
32fd138b53 Removed legacy_cpu_device. [Wilbert Pol] 2014-09-12 20:21:56 +00:00
Wilbert Pol
f11344542e dsp56k.c: Modernised cpu core (nw) 2014-09-12 19:30:27 +00:00
Fabio Priuli
ad52cefa2e bunch of xml fixes from Diet Go Go Fan. nw. 2014-09-12 19:04:48 +00:00
Fabio Priuli
66bc5551c6 (MESS) a7800: reworked header handling (used when
loading from fullpath) and attempted to implement flexibly
and transparently support for several possible homebrew 
boards with a POKEY hooked up as Beef Drop. nw.
2014-09-12 19:04:02 +00:00
Oliver Stöneberg
90a9339d0f more c++11 compilation fixes (nw) 2014-09-12 14:54:16 +00:00
Oliver Stöneberg
71c19af91f some c++11 compilation fixes (nw) 2014-09-12 14:27:26 +00:00
Michael Zapf
a40947caa0 (MESS) ti99: A single missing character breaks a floppy format.(nw) 2014-09-12 13:08:15 +00:00
Fabio Priuli
488c57a9e0 fixed famitwin bios usage. nw. 2014-09-12 12:11:00 +00:00
David Haywood
8e9be6bbf5 let's go with EB-A 2014-09-12 10:49:30 +00:00
David Haywood
1650304a34 new clones
Vendetta (World, 2 Players, ver. unknown) [caius]
2014-09-12 10:13:55 +00:00
mahlemiut
51ca4087bc trident: forced doubleword offset when using an SVGA video mode, fixes display in Eggs Playing Chicken. 2014-09-12 07:46:40 +00:00
Fabio Priuli
c0210151a7 reduced tagmap lookups in atari400, maxaflex and bartop52. nw. 2014-09-12 07:18:04 +00:00
Fabio Priuli
186d06f45f (MESS) gameboy.xml: added a bunch of new dumps. nw. 2014-09-12 05:40:32 +00:00
Fabio Priuli
63954c0c51 (MESS) coleco.xml: removed choplifter bad dump. [dink] 2014-09-12 05:40:10 +00:00
R. Belmont
8f2f9485d9 SDL: -sound dsound now works with SDL (nw) 2014-09-12 02:51:50 +00:00
R. Belmont
1527f5ca82 SDL: more attempts (nw) 2014-09-12 02:44:11 +00:00
R. Belmont
5191d3e9c7 SDL: More dsound adaptation (nw) 2014-09-12 02:33:25 +00:00
R. Belmont
0ebffa0620 Fixes to try and make direct_sound work minus WinOSD (nw) 2014-09-12 02:07:46 +00:00
R. Belmont
d488f52c17 SDL: Allow -sound dsound on SDL Windows builds. [R. Belmont] 2014-09-12 01:18:35 +00:00
Michaël Banaan Ananas
8dca02f4ca small cleanup 2014-09-11 23:45:38 +00:00
Fabio Priuli
2b1a978e76 setting the correct properties helps to commit new files. nw. 2014-09-11 21:06:56 +00:00
Fabio Priuli
af7242fcb4 (MESS) famicom: converted the disk system add-on to be a cart
in the softlist. The official syntax to launch disk games is now
  mess famicom -cart disksys -flop gamename
which corresponds to inserting the RAM expansion cart with
connected the disk drive into the cartslot and the desired disk
in the disk drive (exactly like you would have done with the
real thing). In this way, you cannot mount anymore both a cart and 
a disk in the Family Computer (as in a real unit). 
Users that cannot cope with this limitation and/or with the new 
syntax can still use the famitwin driver (which offers both cart and 
disk options) or the newly added driver fds which emulates a
famicom with the expansion always inserted: in both latter cases
the old syntax
  mess famitwin -flop gamename
will launch the game, as previously. [Fabio Priuli]

(MESS) famicom: fixed disk system IRQ latch clear in Kaettekita
Mario Bros. based on investigations by FHorse. [Fabio Priuli]


Out of whatsnew: For the moment I gave up the original plan to 
also modernize the floppy drive and the disk format. If anyone 
wants to look into these, be my guest :-)
2014-09-11 21:01:45 +00:00
Michaël Banaan Ananas
a7ca0bbba2 kludge for sprite flickering (video raw params should solve it cleanly but we need to understand seibu crtc more) 2014-09-11 19:36:02 +00:00
Robbbert
43113cff6f zac_proto.c : used correct cpu, fixed inputs, added mechanical sounds. All 3 games are playable. 2014-09-11 12:01:10 +00:00
Oliver Stöneberg
01b7edcfcd optimized interrupt code in src/emu/cpu/avr8/avr8.c a bit more (nw) 2014-09-11 11:47:05 +00:00
Oliver Stöneberg
fc5f22cf9f optimized interrupt code in src/emu/cpu/avr8/avr8.c a bit (nw) 2014-09-11 11:40:13 +00:00