Luca Elia
bd1decdb40
New games marked as GAME_NOT_WORKING
...
------------------------------------
Dino Dino [Guru]
2015-08-16 22:41:03 +02:00
Dirk Best
60ab6e714e
k051960: implement nmi, vblank. update chqflag to use the new support,
...
add raw screen params. update the rest of the drivers to supply the
screen tag so that they can read vblank
2015-08-16 19:34:23 +02:00
Dirk Best
04dd84fc4d
aliens: raw screen params, use new k051960 irq support
2015-08-16 19:34:18 +02:00
Dirk Best
1298f9e6ed
ajax: raw screen params, use new k051960 irq support
2015-08-16 19:34:14 +02:00
Ville Linde
089104a986
konendev: Add nvrams. Patch flash checksum for now (nw)
2015-08-16 20:10:13 +03:00
Luca Elia
9d8c60cf5c
template_driver.c: fix compilation
2015-08-16 18:36:38 +02:00
Luca Elia
67da7a4c89
New games marked as GAME_NOT_WORKING
...
------------------------------------
Joy Stand Private [Luca Elia, Guru]
2015-08-16 18:29:54 +02:00
Luca Elia
ea986c8c9f
tmp68301.c: fix masking of parallel data register
2015-08-16 18:22:58 +02:00
Luca Elia
c129b3703a
intelfsh.c: add support for TMS29F040 variant
2015-08-16 18:18:27 +02:00
Robbbert
def1c6c374
MT 05965
2015-08-16 23:54:04 +10:00
Dirk Best
dd529f409e
blockhl: use new k052109 support, add raw params
2015-08-16 10:26:35 +02:00
Dirk Best
741dd1e705
k052109: start adding irq/firq/nmi support
2015-08-16 10:26:31 +02:00
Dirk Best
0f5344075d
k051960: irq enable is actually irq ack
2015-08-16 10:26:27 +02:00
Dirk Best
12599ac604
crimfght/simpsons: add note about correct dotclock
2015-08-16 10:26:22 +02:00
Sandro Ronco
7248a384e9
monzagp.c updates (part 2): [Sandro Ronco]
...
- fixed gfx RAM
- added 7-seg artwork
- added my car sprite
2015-08-16 10:03:19 +02:00
Sandro Ronco
7d3759783b
Fix debug build. (nw)
2015-08-16 10:03:05 +02:00
Ivan Vangelista
b41d805444
audio/targ.c: fixed MT05217 (nw)
2015-08-16 08:26:24 +02:00
briantro
b5a6a4070d
deco16ic.c: Documentation update - NW
2015-08-16 00:06:09 -05:00
briantro
7f08b8652e
Add PCB layout for Fighter's History...
...
Stole the Guru's pretty Night Slasher's one and "slightly" corrected it for Fighter's History to call it my own hahahahaha....
2015-08-15 23:48:00 -05:00
briantro
701c98bb72
deco32.c: Verified and corrected the rom labels for the Fighter's History (World ver 43-07, DE-0380-2 PCB) set. [Charles MacDonald]
2015-08-15 22:48:49 -05:00
David Haywood
fe55be0764
new clones
...
Meteors [Andrew Welburn, Trevor Brown]
It's a clone of Space Force, but Horizontal, not Vertical, also the outputs are swapped around (irq enable moved for example)
2015-08-16 02:45:29 +01:00
Scott Stone
2bc33dac2b
Fixed setname size for MSX Moonsound to fall within range for other setnames that require roms (nw)
2015-08-15 19:55:12 -04:00
hap
ee761ff79b
increased MAX_TEXTURE_SCALES to 16
2015-08-15 23:55:52 +02:00
David Haywood
167cfae017
new clones
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Fighter's History (US ver 42-09, DE-0396-0 PCB) [Brian Troha, The Dumping Union]
seems to be the newest revision, uses a Z80 as a sound CPU instead of the HuC6280, like several games seems to miss sound commands sometimes (I tried using the more complex assert_line hookup in here that nslashers uses and it made it worse)
2015-08-15 22:50:46 +01:00
hap
f2c4fc0431
changed karatblzj gamename
2015-08-15 23:46:26 +02:00
hap
f60e6f36fe
ATTN mmicko - reverted wav output fix "video.c : recompute_speed even if we skip frame, makes wav's output same for any frameskip (nw)"
...
This broke auto-frameskipping. MAME was unable to correct itself after a hickup and would continue frameskipping and fluctuate speed between 95 and 105%.
2015-08-15 23:35:35 +02:00
couriersud
fe8e6aca65
Added seconds() and attoseconds() to attotime and prefixed members with
...
m_. Rewrote code accessing members to use seconds() and attoseconds().
The changes were triggered by a test how gcc __int128_t would perform as
the internal representation. This test revealed that the current
implementation is still faster. (nw)
2015-08-15 17:56:10 +02:00
Dirk Best
55592b6c78
crimfght: add screen raw params, use new k051960 irq support
2015-08-15 17:39:31 +02:00
Dirk Best
2c98b6913e
k051960: start adding irq/firq/nmi callback support
2015-08-15 17:38:06 +02:00
Dirk Best
2cdb17de45
simpsons: raw screen params
2015-08-15 12:19:24 +02:00
hap
0ceb2f6c8e
fix out of bounds priority check
2015-08-15 03:39:36 +02:00
hap
eb1b330bcc
added aim65 bezel
2015-08-14 22:26:23 +02:00
Lord-Nightmare
baf82c6b82
attempt 1 at fixing the initial coefficient index values (nw)
2015-08-14 16:04:28 -04:00
couriersud
6ac50ea052
Some netlist_time maintenance. Straightened code using it and added
...
support for 128 bit resolution on systems supporting it. This is however
disabled since all platforms I know don't have native support but
emulate 128 bit. (nw)
2015-08-14 20:30:41 +02:00
Dirk Best
32fd6a0342
crimfght: audio cpu irq is cleared by the irq ack cycle
2015-08-14 19:04:38 +02:00
Dirk Best
b9877c12ec
blockhl: plug in xtal values from pcb picture
2015-08-14 18:45:12 +02:00
Alex W. Jackson
01f8532c81
crimfght.c: bankdev (nw)
2015-08-14 12:15:10 -04:00
Curt Coder
43f506316f
c128: PARTNER 128 WIP. (nw)
2015-08-14 19:02:20 +03:00
Alex W. Jackson
bf047e7c03
astrocde.c: convert profpac & friends to bankdev (nw)
2015-08-14 11:29:15 -04:00
Dirk Best
4bb49d0ff5
crimfght: verify some things from the schematics
...
- full memory map for the audio cpu
- proper irq set/clear for the audio cpu
- add mirrors for watchdog/coincount/audioirq ports (address decoding
pals need to be dumped for more improvements)
- add coin b settings, not used in game but can be verified in service
mode
- the system can read back some bankswitch port values using the port
shared with dsw3, emulating this fixes the wrong status display of the
service mode dipswitch in service mode (previously inverted)
2015-08-14 16:45:30 +02:00
Dirk Best
7774b46677
blockhl: audiocpu runs in im1, no point setting an interrupt vector
2015-08-14 16:45:25 +02:00
Dirk Best
a512ae0356
blockhl: remove note, graphics are fine, just looks weird
2015-08-14 16:45:21 +02:00
Wilbert Pol
b30cb9180d
fix mess build (nw)
2015-08-14 13:27:21 +02:00
Wilbert Pol
6666b78c94
astrocde.c: reduce tagmap lookups (nw)
2015-08-14 11:49:04 +02:00
Wilbert Pol
792a6c3b11
naomi: reduce tagmap lookups (nw)
2015-08-14 10:45:19 +02:00
Wilbert Pol
eee4cc6a37
lethalj.c: reduce tagmap lookups (nw)
2015-08-14 10:45:18 +02:00
Wilbert Pol
30f1de6c83
harddriv.c: reduce tagmap lookups (nw)
2015-08-14 10:45:18 +02:00
Wilbert Pol
160ddc6edc
micro3d.c: reduce tagmap lookups (nw)
2015-08-14 10:45:18 +02:00
Wilbert Pol
35ea367141
gaelco2.c: reduce tagmap lookups (nw)
2015-08-14 10:45:18 +02:00
Lord-Nightmare
1ad6aa9200
Forgot to update the interpolation tables to use the "IP" (0,1,2,3,4,5,6,7) instead of logical (1,2,3,4,5,6,7,0) order, since the new code imported to tms5110.c needs the former. (nw)
2015-08-14 03:43:45 -04:00