Commit Graph

2213 Commits

Author SHA1 Message Date
hap
f35f1c30e1 source org: move odyssey2 driver to philips folder 2022-06-29 15:29:37 +02:00
hap
f4d278a215 source org: merge elektronika with cccp 2022-06-29 15:25:19 +02:00
hap
7a434982fb source org: move kr1601rr1 earom chip device to devices/machine 2022-06-29 15:14:17 +02:00
AJR
5d31d021d2 mame.lua: Add missing machine
* thunderl: Remove unused input ports
2022-06-28 18:16:53 -04:00
AJR
21efb0e47c Start moving devices out of src/mame/shared to more appropriate places 2022-06-28 14:41:16 -04:00
Vas Crabb
871837b123 More quality of life features for new source layout:
Added support for wildcards in .flt filter files.  You'll need to quote
them to avoid /* being parsed as a comment initiator, like "seta/*.cpp"
on a line including the quotes.

Added an XSLT filter for listing system driver sources, like
mame -lx | xsltproc scripts/xslt/list-system-sources.xslt

Converted the ci subtarget (which isn't really used much) into a .flt
rather than .lua and .lst files.
2022-06-29 01:29:04 +10:00
Vas Crabb
77525a0d0f Converted nl subtarget to use a filter rather than a script and driver list. 2022-06-28 01:47:00 +10:00
Vas Crabb
ab6237da82 Eliminated cross dependencies between driver projects.
Driver projects now use globs to search for files.  There's less effort
editing the Lua files when things are moved around.  Remember it won't
automatically pick up a change, so if you add/remove/change files, you
should touch makefile to get it to find the change.

Driver projects no longer get the top-level MAME directory as an include
path.  This means you need to think about how you structure things and
not introduce nasty circular dependencies.

Subtarget projects can now be generated entirely from .flt files without
the need for separate Lua scripts and .lst files.  This has been done
for the arcade, mess and virtual targets.  It effectively works like a
SOURCES= build on a large scale.  This means you need to organise things
so the dependency genrators can find them.

There's an issue with the mess subtarget right now.  For some reason,
decmate2.cpp isn't picking up the dependency on the PDP8 CPU core for
the HD6120 device.  I'll debug it later
2022-06-27 18:06:20 +10:00
Vas Crabb
06a3054900 Reduced project cross-dependencies, slightly improved renaming script. 2022-06-27 17:06:39 +10:00
Ivan Vangelista
89d81a5b51 New machines marked as NOT_WORKING
----------------------------------
unknown Zilec game on Blue Print hardware [Andy Walker (of AW Electronics) , Dr. Alan Meades , Hammy, Porchy]
2022-06-21 18:25:47 +02:00
Ivan Vangelista
e6477ba68c New working software list additions
-----------------------------------
a2600.xml: Asteroids (PAL, rev. 06) [Guru]

Clones promoted to working
----------------------------
Super Treasure Island (Italy, v1.6) [Ivan Vangelista]

- tankbust.cpp: used finders, logmacro and other small cleanups
2022-06-20 17:02:12 +02:00
Ivan Vangelista
662747fb22 Clones promoted to working
----------------------------
Borderline (Tranquillizer Gun conversion) [anonymous]

New working clones
------------------
Beta Force [anonymous]

- astinvad.cpp, rollerg.cpp, shootout.cpp: used finders, derived classes and other minor cleanups
2022-06-16 17:12:19 +02:00
David Haywood
468ba897f6
MPU4 refactoring, reverse engineering, notes etc. (#9893)
* Moved protection simulation to devices, and got more games to boot.
* Corrected lamp output mapping for most games.
* Correctly identified more games, and removed bad dumps.
* Organised sets better, and cleaned up some of the implementation.
2022-06-15 16:35:16 +10:00
Olivier Galibert
e76d23fc73 saa7191: Move to devices/machine too 2022-06-14 12:07:55 +02:00
Olivier Galibert
58650bd681 at, cammu: kick upstairs too 2022-06-14 12:07:55 +02:00
Vas Crabb
540426ea91 Various cleanups:
* vsystem.cpp: Modernised code a little.
* upscope.cpp: Put code in anonymous namespace.
* Reduced redundancy in more fruit machine layouts.
2022-06-14 17:24:46 +10:00
Ivan Vangelista
e1d00b62ba New machines marked as NOT_WORKING
----------------------------------
Magic Touch [Ivan Vangelista]
2022-06-13 22:56:46 +02:00
Olivier Galibert
ec1cdc738c archimedes_keyb: also kick upstairs in devices/machine 2022-06-13 19:14:39 +02:00
Olivier Galibert
0ed8bbcab7 fm_scsi: kick upstairs in devices/machine 2022-06-13 19:14:39 +02:00
Curt Coder
2cce99c452 New machines marked as NOT_WORKING
----------------------------------
Luxor X37 (prototype) [Dataindustrier AB DIAB Intressegrupp, Curt Coder]

New NOT_WORKING software list additions
---------------------------------------
x37_flop: ABCenix, cremount [Dataindustrier AB DIAB Intressegrupp, Curt Coder]
2022-06-13 15:20:58 +03:00
hap
5214d7f31c mess.lua: place hh_ collection drivers and their subclasses together 2022-06-11 11:22:23 +02:00
hap
f37ea30bfc rename headonb.cpp to efg8080.cpp 2022-06-10 20:25:59 +02:00
arbee
7534ecd5f6 New machines added as MACHINE_NOT_WORKING
-----------------------------------------
M3001 [Darksoft, Team Europe, R. Belmont]
M4001 [Darksoft, Team Europe, R. Belmont]
2022-06-10 11:22:47 -04:00
hap
63e595ae36 pong: remove obsolete external version 2022-06-10 15:27:19 +02:00
Robbbert
6e1ea31cc3 Fixed MESS build. 2022-06-10 00:39:17 +10:00
Olivier Galibert
df182a28b9 Cleanup of the source files lists for src/mame:
- Every file in src/mame/{includes,drivers,audio,machine} with the
  exception of konamiic.txt has to appear in one and only one of the
  projects of arcade.lua or mess.lua (ignoring mameshared)

- Files in mameshared must exist in mame.lua
2022-06-09 15:02:29 +02:00
MooglyGuy
c046ba26c0
cpu/dps56156, plygonet.cpp: DSP56156 fixes and plygonet.cpp cleanup: (#9894) [Ryan Holtz]
* cpu/dsp56156: Fixed ANDI, fixed BFCLR errata, fixed DEC24 not affecting flags.
* cpu/dsp56156: Added proper devcb_write16 for Port C output.
* plygonet.cpp: Fixed banking and tightened up VRAM access.
* plygonet.cpp: Account for endianness in tilemap accesses.
* plygonet.cpp: Switched to logmacro, merged into one file, and general code cleanup.
2022-06-09 03:26:49 +10:00
Olivier Galibert
4fdaa5733a How did the CI manage to compile already? 2022-06-08 18:50:21 +02:00
Olivier Galibert
673dc793b1 Remove header file that doesn't exist anymore from tiny.lua and ci.lua 2022-06-08 18:44:34 +02:00
hap
35df8085b7 segas16sb: move isgsm driver to its own file 2022-06-06 13:46:52 +02:00
Miodrag Milanović
b26c4ed848
Z180 ASCI (#9762)
New working machines
-----------------------------------
Micromint SB180 [Miodrag Milanovic]

-z180: implemented ASCI serial communication [Miodrag Milanovic]
-tim011: hookup serial keyboard [Miodrag Milanovic]

-20pacgal:  Add support for terminal
2022-06-06 10:48:41 +02:00
ClawGrip
472a7150ed
New NOT_WORKING machine (#9862)
* New NOT_WORKING machine
-----------------------------------
Frenzy Express [Museo del Recreativo]
2022-06-05 17:39:05 -04:00
Vas Crabb
62c35fe3ce
8080bw.cpp, mw8080bw.cpp: Some cleanup/untangling: (#9884)
Updated Space Invaders C.V. and Space Invaders Part II input definitions
based on schematics and manuals.

Got Space Invaders specific stuff out of the Midway 8080 B/W base class.

Got some of the game-specific stuff out of the _8080bw_state class.
It's still a bit of a mess because sound hardware is implemented in the
driver classes so some games pull in a more derived class than they
really should just for sound handlers.

Got rid of the duplicate joystick inputs in rollingc.

Fixed cocktail mode input and DIP switches in a few games.
2022-06-05 23:37:21 +10:00
arbee
ce212a5e9a New machines added as MACHINE_NOT_WORKING
-----------------------------------------
Tinker Bell [Darksoft, Team Europe, R. Belmont]

segam1.cpp: removed and games merged into the new segasm1.cpp. [R. Belmont]
2022-06-04 21:19:44 -04:00
AJR
fd82da23ef europc, europc2: Low-level emulation of built-in keyboard 2022-06-04 21:10:12 -04:00
eientei95
7ae12dd2c7
gokidetor.cpp: Rename Gokidetor to La Cucaracha (#9883) 2022-06-03 09:57:06 +02:00
ClawGrip
30d83ab08b
New NOT_WORKING machines (#9881)
------------------------------
Tom's Adventures [Museo del Recreativo]
Ice Cold Beer (ICE) [Museo del Recreativo]
2022-06-02 10:33:21 -04:00
AJR
439bc76f2b New machines marked as NOT_WORKING
----------------------------------
Tektronix 4319 Graphics Workstation [Bitsavers]
2022-05-28 18:05:28 -04:00
AJR
5419785337 mess.lua: Fix full build after 2538377cf8 2022-05-27 22:05:59 -04:00
Ivan Vangelista
899966bca0 New working clones
------------------
Nostromo [anonymous]
Samurai (World) [anonymous, SNESNESCUBE64]
Super Ship [anonymous]

- gotya.cpp: minor cleanups

- hyprduel.cpp: used standard ROM loading macros
2022-05-27 22:29:03 +02:00
hap
812eab4a1b New working machines
--------------------
Micon-Kit Part II [hap, anonymous, Jay Gallagher]
2022-05-27 16:29:40 +02:00
Patrick Mackinlay
2538377cf8 New machines marked as NOT_WORKING
---
Labtam 3000 [Xolod]
2022-05-27 15:53:32 +07:00
Ivan Vangelista
f3e93eff6a New clones marked as NOT_WORKING
--------------------------------
Dead or Alive (Model 2A) [Trol]

- arkanoid.cpp, snk.cpp: minor documentation updates

- funworld.cpp: demoted multiwina to MIG

- jack.cpp: corrected ROM lables [Brian Troha]

- nmk16.cpp: fixed missing sprites in attract mode for tdragonb3, thanks to info from hammy

- sidearms.cpp: dumped PROMs, added hardware info and correcte clocks for Turtle Ship [Guru]

- vamphalf.cpp: improved hardware info [Guru]

- xain.cpp: corrected audio CPU clock to match measurements

- yunsun16.cpp: used standard ROM loading macros and other minor cleanups
2022-05-27 06:31:12 +02:00
AJR
a683ea2d1a Add ymqy70.cpp to mess.lua and mess.flt 2022-05-26 22:15:29 -04:00
David Haywood
e6f8c9cae7
new WORKING machines (#9819)
------
Marble Madness II (prototype) [anonymous]
2022-05-25 02:02:32 +10:00
Angelo Salese
e6180e3510
Initial work towards a sis630 based chipset driver (#9635)
- Add more or less complete implementations of sis630_host, sis950_lpc, sis630_gui, sis5513_ide, sis7001_usb, sis7018_audio, sis900_eth devices;
- Removed gamecstl.cpp in favour to the new sis630.cpp driver;
- i386.cpp: enable CMOV feature for Pentium III and 4;
- i386.cpp: add PSN stub feature for Pentium III;

New machines marked as NOT_WORKING
----------------------------------
Shuttle MS-11 [Angelo Salese, archive.org]
2022-05-23 17:27:33 +02:00
Vas Crabb
3984f8f883 srcclean in preparation for release 2022-05-22 09:36:01 +10:00
couriersud
324f9d44d5
netlist: More c++, less macros, added support for cspell (#9794)
- More c++, less macros
  * Significantly reduced the use of unused_var and replaced it with
    [[maybe_unused]]
  * use enum class in ppmf.h

- Changes to testing code in ptest.h
  * Catch exceptions in more places
  * The verbosity of the output can now be controlled
  * Display of test stats totals

- added support for cspell
- fixed various typos
- fixed SUBTARGET=nl build
- fixed more file permissions
- srcclean and add fix_permissions target to netlist makefile
2022-05-22 01:16:50 +10:00
AJR
aa66b4a013 atarist.cpp: Split out video and blitter as separate devices 2022-05-19 15:21:55 -04:00
SomeRandomGuyIdk
e9ff2dd85a
JPM SRU fruit machine improvements (#9632)
jpmsru.cpp: Fleshed out I/O and added layouts.

machine/steppers.cpp: Added JPM SRU 200-step pattern.

audio/fruitsamples.cpp: Added device for simulated fruit machine sounds.
2022-05-17 04:43:37 +10:00