* pc80s31k.cpp: minor XTAL cleanup
* pc8801.cpp: reduce signature name fns
* pc8801.cpp: separate dictionary and CD-ROM later model use into own state machines
* pc8801.cpp: clean input ports a bit
* pc8801.cpp: bulk printf -> logerror
* pc8801.cpp: misc cleanups
* pc8801.cpp: more misc cleanups
* pc8801.cpp: initial batch of exporting PC8801-31 to a separate device
* pc8801_31.cpp: document register map, add machine ID
* pc8801.cpp: fix configuration mistake for CPU speed
* pc8801.cpp: add base diplocations, massage documentation of ports $30, $31, $40, misc cleanups
* pc8801.cpp: fix mouse cursor jump bugs, remove deprecated PORT_RESET usage;
pc8801.cpp: rework and extend expansion slot descriptions;
* pc8801.cpp: add note about extended FH keyboards
* pc8801.cpp: add dip positions for BASIC dips
* pc8801_31.cpp: add stub SCSI bus controller
* pc8801.cpp: blind fix kanji LV2 hookup
* pc8801.cpp: use required_region_ptr for ROM regions, split kanji_lv2 to own one
* pc8801.cpp: move a few notes to XML
* pc8801_flop.xml: correct Digan no Maseki title
* pc8801.cpp: remove unneeded port $33 hookup (should be unmapped on all PC8801 variants)
* pc8801.cpp: initial implementation of interrupts using i8214 as base. Fixes at least yojukiko and bishojbg BGMs
* pc8801.cpp: add clock calculation for internal DAC1BIT, add reported V1 revision numbers for each romset.
* pc8801.cpp: move OPN/OPNA sound chip mounts to internal model types, add stereo mixing
* pc8801.cpp: add sound irq pending mechanism, particularly needed by Telenet games
* pc8801_flop.xml: update QA notes
* pc8801_flop.xml: more misc QA notes
* pc8801.cpp: improve irq semantics, connect rxrdy_irq_w signal
* pc8801.cpp: fix some irq regressions
* pc8801.cpp: make OPNA a bit less louder, QA checkpoint
* pc8801.cpp: fix broken link, unmapped I/O documentation
* pc8801.cpp: add JMB-X1 map, other minor notes
* pc8801_flop.xml: fix metalora title and manufacturer
* pc8801.cpp: minor cleanups
* pc8801.cpp: start inheriting from base pc8001_base_state, add initial hooks for actual 3301 + i8257 devices
* pc8801.cpp: fix port40_r reading mistake
* pc8801.cpp: fix 24kHz pixel clock
* pc8801.cpp: 3301 irq is tied to VRTC not INT
* upd3301.cpp: fix VRTC vblank/display bit timer
* pc8801.cpp: fix DMA readback
* upd3301.cpp: convert to logmasked
* upd3301.cpp: support for no attributes/no special control mode
* pc8801.cpp: simplify bitmap 3bpp drawing and add preliminary palette rasters
* pc8801.cpp: misc documentation updates
* upd3301.cpp: clear bitmap layer on FIFO reset
* i8214.cpp: PoC in separating INT ASSERT and CLEAR phases
pc8801.cpp: tie acknowledge to INT rather than inside callback. Avoids spurious irq regressions;
* upd3301.cpp: handle bitmaps as pure transparent;
pc8801.cpp: add BG Pal handling, honor transparency in all bitmap layers;
* pc8801.cpp: minor cleanups
* pc8801.cpp: better handling of bitmap fills
* pc8001.cpp: carry over attribute fetches between lines when 3301 is in color mode
* pc8801_flop.xml: update QA, move notes from main driver
* pc8801.cpp: implement colorized b&w graphic modes
* pc8801.cpp: cleanup obsolete functions
* pc8801.cpp: extend a bunch of notes
* pc8801.cpp: add boilerplate code for base irq mechanism
* pc8801.cpp: add expansion card support, with JMB-X1 (partly addresses #8709), PC-8801-23 and PCG-8100 as PoC examples.
* pc8801_exp.h: fix CI clang build
* pc8801_31.cpp: SW list hookup
New NOT_WORKING software list additions
---------------------------------------
pc8801_cdrom.xml: CD Takarabako [r09]
* pc8801.cpp: promote some romsets to parent
* pc8801.h: reinstate dummy initialization in state machines
* pc8801.cpp: save_item to all variables in state machines
----------------------------------
Super 97 (Ver. 1.00) [Ioannis Bampoulas]
- hexion.cpp: used finders and other small cleanups
- powerins.cpp: corrected one sprite ROM for powerinsc
- bottom9.cpp: finders and other minor cleanups
- pc8001.cpp: initialized a variable which was causing problems in regression testing and actually save some states
- seta.cpp: used correct ROM for daiohp2, fixes various GFX glitches
This will hopefully work around the very unhelpful uninitialised
variable warning that seems to be triggered by using Sol's get function
with std::optional<T> or sol::optional<T> on Linux.
* Enabled GCC lifetime dead store elimination optimisation.
* emu/device.h: Don't pre-clear memory for drivers. Ivan Vangelista
fixed at least the majority of things that crashed outright, and
Robbbert initialised variables that coverity complained about. It's
unlikely anything will break due to this.
* sound/discrete.h: Explicitly initialise members of discrete "devices"
to zero. I don't see a way around doing this in headers due to the
macro soup used to build the constructors.
* sound/mos6581.cpp: Moved creation of the SID core to device_start and
explictly initialised members of the SID core structures. These
structures are in internal headers, so they won't cause downstream
recompiles.
-Lua engine: Made I/O port manager type_seq a bit more tolerant of
omitted arguments.
* machine/laserdsc.cpp: Added functionality to retrieve if a disc is CAV.
* machine/ldv4200hle.cpp: Added high-level Pioneer LD-V4200 player emulation.
Machines promoted to working
----------------------------
Time Traveler (set 1) [Ryan Holtz, Matt O, ld-decode Team]
* New NOT_WORKING machines
---------------------------------
Basketball (Benchmark Games, set 1) [Museo del Recreativo, ClawGrip]
Ten Strike Classic [Museo del Recreativo, ClawGrip]
New NOT_WORKING clones
---------------------------------
Basketball (Benchmark Games, set 2) [Museo del Recreativo, ClawGrip]