Commit Graph

5898 Commits

Author SHA1 Message Date
Fabio Priuli
f65515a901 Ouch... there was still one crsshairpath... 2009-07-14 18:08:29 +00:00
Fabio Priuli
78ec853787 Removed bogus extensions from CHD in djmain.c 2009-07-14 18:03:57 +00:00
Fabio Priuli
f3c747fad3 Added thrild2c to viper.c (last CF missing among the ones Guru uploaded)
Also added stickers as mentioned by Guru (it's not the nicest way to preserve the info, but at least they won't get lost for the moment)
2009-07-14 18:03:03 +00:00
Angelo Salese
137872b1bf Same issue for sscopex... 2009-07-14 17:28:45 +00:00
Angelo Salese
67a3054357 Forgot to actually update the sha1 in code1dispatch, thanks to etabeta for the bug report 2009-07-14 17:18:10 +00:00
Fabio Priuli
78e780a65e Replaced a few cpu[0] with tags 2009-07-14 12:29:09 +00:00
Fabio Priuli
0507bfe2a3 Fixed bug MT 03235: timecris and clones: Severe graphics corruption
On behalf of Skeleton081983
2009-07-14 12:28:04 +00:00
Fabio Priuli
1e5f2af24f Fixed remaining occurrences of crsshairpath 2009-07-14 07:06:24 +00:00
Aaron Giles
f5c134ee2a Made pr8210 serial processing a little more robust. 2009-07-14 05:56:32 +00:00
Angelo Salese
6f2d3f59e0 New games marked as GAME_NOT_WORKING
------------------------------------
Time Traveller [Angelo Salese]
2009-07-13 23:29:15 +00:00
Aaron Giles
ba6c280210 Added basic support in bitmap.c for 64-bit indexed bitmaps. As a
result, you will need a full recompile with this change, since the
bitmap formats enum was altered.

Introduced new feature -burnin, which can be used to generate a PNG
that represents the overall brightness seen during the course of
running a game. This PNG can be used as a fake "bezel" that overlays
the screen via the artwork systems (with a low alpha, say 0.1 or 0.2)
to simulate running a game with a monitor that has been burned in
from another game.

Fixed the -crsshairpath option to be spelled properly.
2009-07-13 22:34:43 +00:00
Angelo Salese
ba36cda75e New games marked as GAME_NOT_WORKING
------------------------------------
Cobra Command (Data East LD) [Angelo Salese]
Road Blaster (Data East LD) [Angelo Salese]
2009-07-13 21:37:09 +00:00
Angelo Salese
f026a7e02a New games marked as GAME_NOT_WORKING
------------------------------------
Multipede [Angelo Salese]
2009-07-13 20:02:46 +00:00
Angelo Salese
28b445dca8 Promoted Final Lap 2 & Final Lap 3 to working since they just require to init their analog controls (same sequence as Final Lap R). 2009-07-13 19:52:33 +00:00
Aaron Giles
9db0a2d281 Added mechanism for the laserdisc core to return 0 for the
philips codes if video is squelched. Updated the Gottlieb
and Cliff Hanger drivers to request it this way, since they
decode externally.

Made a couple of minor tweaks to the Cliff Hanger driver.
Fixed interrupt timing (was not taking into account 
interlacing) to fix up glitches in playback and ensure the
disk test passes. Added SHA1 and marked the game as working.

New games marked working:
Cliff Hanger [Aaron Giles, Warren Ondras, Ernesto Corvi]
2009-07-13 18:56:09 +00:00
Fabio Priuli
d1ae6b893d Fix for MT 03305: blockout, blckoutj, blckout2: The text in yellow on the "blockmaster" screen is corrupted
We had lost the READ part of the RAM region ;)
2009-07-13 08:21:47 +00:00
Andrew Gardner
1123ddf1d1 Adds hardware notes to the Quake Arcade Tournament driver. [vidpro1] 2009-07-13 04:17:05 +00:00
Brian Troha
4984030ffd Rom name corrections for Tetris Plus 2 based on photo of roms and the dumps matching the current roms in the driver [Darran, Dumping Union] 2009-07-13 02:14:26 +00:00
Angelo Salese
cd8d2f2cd7 Finished off current Konami Viper hooks, will add the bunch of unemulated dumps on a later date... 2009-07-12 23:25:11 +00:00
Angelo Salese
5fb06fb846 Even more Konami Viper hook-ups, almost done... 2009-07-12 23:07:58 +00:00
Angelo Salese
aa3e59d359 Fixed left screen call drawing 2009-07-12 18:47:31 +00:00
Angelo Salese
3eab194143 Fixed screen masking in tmmjprd [Angelo Salese] 2009-07-12 16:51:38 +00:00
Angelo Salese
c291c9b06a More Konami Viper redump hook-ups 2009-07-11 21:03:22 +00:00
Phil Bennett
609911d8db Oops. I need to be more CAREFUL 2009-07-11 16:56:47 +00:00
Phil Bennett
2f0bafbda4 Fixed Aqua Jet sample ROM loading offset 2009-07-11 16:50:27 +00:00
Phil Bennett
ec447732d9 00772: burnforc: The powerup item is always "L" in mame. [hap]
02197: rthun2, rthun2j, finehour: Black screen, game does not start [Phil Bennett]
2009-07-11 12:37:38 +00:00
Yasuhiro Ogawa
88f56cb66b added some notes 2009-07-11 07:56:24 +00:00
Angelo Salese
24f412224b Further processing... 2009-07-10 16:21:57 +00:00
Angelo Salese
09c1a5f42f Processed some Konami Viper redumps... 2009-07-10 16:08:28 +00:00
Curt Coder
3bf122986c Intel 8255A PPI:
- Added a new implementation of the I8255A device. Rewritten from scratch to properly support handshaking in modes 1 and 2.
- Refactored sg1000a.c to use the new implementation.
2009-07-10 13:26:54 +00:00
Angelo Salese
9b72aa3bfa New games marked as GAME_NOT_WORKING
------------------------------------
Shootout Pool [f205v]

==================================================================================

Moans about the JVS hopper in service mode, moans about the 31kHz monitor in game,
no idea about where is physically located the bd dip-sw atm...
2009-07-10 12:32:32 +00:00
Yasuhiro Ogawa
70b2fd0f51 DIPSW update [kanikani]
- fixed default setting of jjsquawk, marked the game as IMPERFECT_SOUND, and added some notes
- added DIPLOCATION for toypop and liblrabl
2009-07-10 12:25:35 +00:00
smf-
0444dbd45c removed stray character from the beginning of the file. 2009-07-10 10:09:58 +00:00
Aaron Giles
41065e7646 Fix for MSVC compile. 2009-07-10 05:47:32 +00:00
Yasuhiro Ogawa
1b83201448 reverted filename changes based on wrong notes, sorry 2009-07-10 05:23:48 +00:00
Yasuhiro Ogawa
ae6d1d01df fixed filenames of polynetw 2009-07-10 04:06:20 +00:00
Aaron Giles
62c9a9d8cb Cleanups and version bump. 2009-07-10 03:10:17 +00:00
Aaron Giles
1f747224c0 From: David Haywood [neohaze@nildram.co.uk]
Sent: Thursday, July 09, 2009 12:20 PM
To: Aaron Giles
Subject: Jclub2 update

added different machine drivers for the different sets.
added an st0016 to the 'older hardware' machine driver, that's what the
'z80' rom on it is for (see st0016.c)  the newer hardware and bootleg
don't use it.

Gerald said he'll provide more information on this, so hopefully the
real graphic roms can be dumped.
2009-07-10 03:05:49 +00:00
Brian Troha
f8962f8e0b correct the control program for Greyhound Series 8. 2009-07-09 23:18:21 +00:00
Brian Troha
95ce94fbfc Fixed a HD6309 core bug/typo in the divq_im opcode. [Romain Tisserand] 2009-07-09 23:08:05 +00:00
Brian Troha
7fde2018f8 remove legacy romdef line in findout.c 2009-07-09 22:57:13 +00:00
Phil Bennett
168c871b22 Added correct CPU to Turret Tower and corrected year and copyright info. 2009-07-09 22:46:17 +00:00
Brian Troha
68e637aae0 revert unintentional change 2009-07-09 22:16:43 +00:00
Brian Troha
f88f1bdae8 New game added: Greyhound Trivia Series 11
Groups questions by known series sets (IE: 8 through 11)

New Game Added
-----------------------------------
(Greyhound) Trivia (Questions Series 11) [Brian Troha, Dumping Union]
2009-07-09 22:10:04 +00:00
Phil Bennett
c1f312fdb7 Fixed Aqua Jet sample ROM loading [skeleton081983] 2009-07-09 17:28:49 +00:00
Fabio Priuli
ee90908b2f Added comment about galaga.c bootlegs using 06XX emulation 2009-07-09 16:20:41 +00:00
Jonathan Gevaryahu
6496205108 Update Deniam driver YM3812 clocks to match recording 2009-07-09 15:45:42 +00:00
Yasuhiro Ogawa
ad6e9746d5 safarir: fixed colors and filenames, and added samples [Hau] 2009-07-09 15:01:30 +00:00
Fabio Priuli
adc6b3aa8e Fix to bug MT 03292: battles, gallag, gatsbee: [debug] assert: src/mame/machine/namco06.c:240: state->device[2] != NULL || config->chip2 == NULL 2009-07-09 13:47:45 +00:00
Fabio Priuli
a03d1ecdba Fix to bug MT 03277: batrid & clones: If you select freeplay, hit score, music & sound dips are inverted vs MAME tab 2009-07-09 13:47:02 +00:00