Commit Graph

25 Commits

Author SHA1 Message Date
Aaron Giles
4849a5aeba sound: Add a few new helpers to write_stream_view
* put_clamp - clamps the input value before writing
* put_int - takes an integer and coverts it to float
* put_int_clamp - converts and clamps an integer
* add_int - converts an int and adds to the current sample
2020-09-20 19:40:21 -07:00
Aaron Giles
8d7d01caef Revert "sound: Improved view interfaces to match usage patterns"
This reverts commit dc0ede3c90.
2020-09-17 01:24:17 -07:00
Aaron Giles
dc0ede3c90 sound: Improved view interfaces to match usage patterns
* read/write_stream_views now have an internal index
* get/put/add/fill/copy now implicitly use and advance this index
* new method reset() can (re)set the internal index
* new method done() checks if index is past the end
* new method remaining() indicates how many samples remain
* get_indexed/put_indexed/etc available for random access
* updated all consumers to new interfaces
2020-09-17 00:46:06 -07:00
Aaron Giles
78f4e7be7e beep/bsmt2000/c140/c352/c6280/cdda: Update to new stream callbacks 2020-09-15 02:52:37 -07:00
Aaron Giles
c1bd56f0d3
Significant internal changes to sound streams (#7169)
Significant internal changes to sound streams:

Abstracted buffers of sound data into an internal stream_buffer class, with helper classes read_stream_view and write_stream_view which offer readable/writable "views" into the buffers

Internal sound calculations are all done using stream_buffer::sample_t, which is a 32-bit float; existing callbacks are supported through an adapter that converts to/from signed 32-bit integers

Improved behavior of dynamic stream sample rate changes to resample a short runway of data to preserve continuity across transitions

Created a new stream update callback which passes a std::vector of read_stream_views for inputs, and a std::vector of write_stream_views for outputs

Updated core mixer and speaker devices to the new stream update callback

Updated the following sound cores to the new stream update callback: ay8910, dac, k054539, msm5205, namco, netlist, okim6295, pokey, samples, sn76496, sp0250, tms5220, tms57002, upd7759, vgm_visualizer, volt_reg

Changed existing stream update callback to make inputs explicitly const and the output pointers const as well, since they are re-used across calls; fixed several engines that violated this rule

Sound_manager::stream_alloc can no longer automatically connect to a device's sound_stream_update callback; instead, the stream_alloc() on the sound_device_interface should be called; updated many violators of this rule

Streams can be created with SAMPLE_RATE_OUTPUT_ADAPTIVE, which dynamically tracks the sample rate of its first downstream output, or with SAMPLE_RATE_INPUT_ADAPTIVE, which tracks the sample rate of its first input

Changed resampling to be a separate sound_stream that is invoked as needed, opening the path for selectable resampling implementations

Added a flags parameter to the new stream allocation method that allows you to specify a that input streams should not be resampled

Exposed stream_input and stream_output classes directly, simplifying access to user gains and stream names

Added a simple dynamic compressor to sound_manager to provide nicer results when overdriven sound happens; compression does not affect speaker_report results

Improved verbose speaker_report to print a graph of peaks over time

More aggressive debugging enabled for now even in release builds (should be disabled prior to next release) via SOUND_DEBUG define in sound.h; report any assertions for fixing
2020-09-13 10:18:44 -07:00
Ivan Vangelista
59337f9e50 src/devices: simplified some handlers (nw) 2020-03-11 20:04:17 +01:00
Vas Crabb
a7fec751ed srcclean, manual adjustments (nw) 2020-01-26 12:39:27 +11:00
cam900
df7fab4133 c6280.cpp : Fix noise, Volume calculation, Interface behavior related to manual, Modernize save states (#6092)
* c6280.cpp : Fix noise, Volume calculation, Interface behavior related to manual, Modernize save states
Fix spacings/Namings, Use correct / shorter type values, Add notes, Reduce unnecessary lines
reference : https://archive.org/stream/PCEDev/HuC6280%20-%20CMOS%20Programmable%20Sound%20Generator%20Manual

* c6280.cpp : Use shared index between wavefrom writing and sound playback, Add notes

* c6280.cpp : Add notes
2019-12-24 15:36:18 -05:00
cam900
895f33658b c6280.cpp : Fix regression 2019-03-30 16:44:38 +11:00
cam900
b9b2a6dd7d c6280.cpp : Fix LFO, Frequency behavior (#4822)
* c6280.cpp : Fix LFO enable bit

* c6280.cpp : Implement LFO reset bit behavior

* c6280.cpp : Correct frequency behavior, Add notes
2019-03-29 17:57:45 -04:00
cam900
4069f1d054
c6280.cpp : Fix LFO scale bit 2018-10-28 12:24:57 +09:00
Vas Crabb
e1ffc337ff srcclean and manual fixup (nw) 2018-08-26 13:50:14 +10:00
cam900
4052fb7ebe h6280.cpp : Internalize peripherals, Sound (#3792)
* h6280.cpp : Internalize peripherals, Sound
c6280.cpp : Add notes
battlera.cpp : Remove unnecessary handlers, bankrws, Add notes
dec0.cpp, actfancr.cpp : Reduce duplicates
ggconnie.cpp : Fix smf metadata ((C)Capcom at title)
vgmplay.cpp : Add notes
Remove some MCFGs

* c6280.cpp : Add info
2018-08-05 15:54:21 -04:00
smf-
20b5f5d0e6 vgmplay: start all clocks at zero and reset all sound chips on a song change [smf] 2018-07-27 23:31:57 +01:00
cam900
5943373e91 c6280.cpp : Fix LFO
<<1 is same at patent, not +1 (reference:https://patents.google.com/patent/US4924744A/)
2018-04-28 00:11:51 +10:00
cam900
127c21d541 c6280.cpp : Add LFO, Add notes (#3380)
* c6280.cpp : Add LFO, Add notes

* c6280.cpp : Fix channel check when lfo is enable
2018-04-26 21:34:36 -04:00
Vas Crabb
0f0d39ef81 Move static data out of devices into the device types. This is a significant change, so please pay attention.
The core changes are:
* Short name, full name and source file are no longer members of device_t, they are part of the device type
* MACHINE_COFIG_START no longer needs a driver class
* MACHINE_CONFIG_DERIVED_CLASS is no longer necessary
* Specify the state class you want in the GAME/COMP/CONS line
* The compiler will work out the base class where the driver init member is declared
* There is one static device type object per driver rather than one per machine configuration

Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type.
* DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders.
* DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type.

Use  DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types.
* These macros declare storage for the static data, and instantiate the device type and device finder templates.

The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate.

Things I've actually messed with substantially:
* More descriptive names for a lot of devices
* Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes
* Changed DECO BSMT2000 ready callback into a device delegate
* Untangled Microprose 3D noise from driver state
* Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices
* Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly
* Started to break out common parts of Samsung ARM SoC devices
* Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++
* Tried to make Z180 table allocation/setup a bit safer
* Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant
* Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size
* Imporved encapsulation of Z80DART channels
* Refactored the SPC7110 bit table generator loop to make it more readable
* Added wrappers for SNES PPU operations so members can be made protected
* Factored out some boilerplate for YM chips with PSG
* toaplan2 gfx
* stic/intv resolution
* Video System video
* Out Run/Y-board sprite alignment
* GIC video hookup
* Amstrad CPC ROM box members
* IQ151 ROM cart region
* MSX cart IRQ callback resolution time
* SMS passthrough control devices starting subslots

I've smoke-tested several drivers, but I've probably missed something.  Things I've missed will likely blow up spectacularly with failure to bind errors and the like.  Let me know if there's more subtle breakage (could have happened in FM or Voodoo).

And can everyone please, please try to keep stuff clean.  In particular, please stop polluting the global namespace.  Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros.
It feels like an uphill battle trying to get this stuff under control while more of it's added.
2017-05-14 21:44:11 +10:00
hap
12d84ac27a rand() corrections in src/devices/* (nw) 2017-04-26 16:01:59 +02:00
Vas Crabb
6c23897483 Self-registering devices prep:
* Make device_creator a variable template and get rid of the ampersands
* Remove screen.h and speaker.h from emu.h and add where necessary
* Centralise instantiations of screen and speaker finder templates
* Add/standardise #include guards in many hearers
* Remove many redundant #includes
* Order #includesr to help catch headers that can't be #included alone

(nw) This changes #include order to be prefix, unit header if applicable
then other stuff roughly in order from most dependent to least dependent
library.  This helps catch headers that don't #include things that they
use.
2017-02-27 22:57:14 +11:00
Miodrag Milanovic
ddb290d5f6 NOTICE (TYPE NAME CONSOLIDATION)
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
2016-10-22 13:13:17 +02:00
Vas Crabb
17cf4acbef * Make object finders behave like pointers for the purposes of implicit casts, dereferencing and array access, not something that's part pointer, part reference, part vector
* Require dummy tag to be specified explicitly, magical defaults are unhelpful here as the more common case it to search for a real object
* Make the search methods private in concrete classes where possible as users should rely on the resolution process for these things

Still can't hide the memory bank find method since atari400.cpp subverts the resolution process.
Can't get rid of set_target on shared_ptr_finder as it's abused all over the place.
2016-08-27 08:34:06 +10:00
therealmogminer@gmail.com
9f03cc1aef -vgmplay.cpp: Added HuC6280. [Ryan Holtz] 2016-08-19 00:24:46 +02:00
Miodrag Milanovic
4e8e3066f8 reverting:
SHA-1: 1f90ceab07

* tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
2016-01-20 21:42:13 +01:00
Miodrag Milanovic
1f90ceab07 tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
2016-01-16 14:54:42 +01:00
Miodrag Milanovic
7c19aac60e Rename *.c -> *.cpp in our source (nw) 2015-11-08 12:56:12 +01:00