Commit Graph

71402 Commits

Author SHA1 Message Date
mooglyguy
f6ceb77644 spg2xx: Added rudimentary SPI support. [Ryan Holtz] 2020-02-19 18:49:18 +01:00
hap
b6b4957fe8 New working machines
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Conchess (standard) [hap, Berger]
2020-02-19 18:40:12 +01:00
R. Belmont
0b390d5f0c
Merge pull request #6329 from cam900/boogwing_tilemap
boogwing.cpp : Fix tilemap in some final stage effects, Fix palette effect boundary
2020-02-19 12:16:33 -05:00
MetalliC
54e498643d seibuspi.cpp attempt to really fix linescroll (nw) 2020-02-19 19:06:51 +02:00
cam900
48f9c9f1f7 boogwing.cpp : Fix tilemap in some final stage effects, Fix palette effect boundary
deco_ace.cpp : Add notes, Use fixed point values for palette fading behavior
2020-02-20 01:11:51 +09:00
ajrhacker
67216235e8
Merge pull request #6328 from ArcadeShadow/patch-20
New working software list additions
2020-02-19 09:53:24 -05:00
ArcadeShadow
42e487d05e
New working software list additions
Magic Pockets
2020-02-19 14:48:27 +00:00
ajrhacker
bed2f3a7c0
Merge pull request #6326 from ajrhacker/wd_fdc_intrq
wd_fdc: Condition command completion interrupt on busy flag having be…
2020-02-19 09:47:06 -05:00
ajrhacker
dcbeb6ebdc
Merge pull request #6325 from cam900/boogwing_pri
boogwing.cpp : Further priority acknowledge
2020-02-19 07:26:24 -05:00
AJR
0be58f3630 wd_fdc: Condition command completion interrupt on busy flag having been set
(nw) The logic for dropping the busy flag and raising INTRQ still seems a bit questionable, but at least the Pied Piper does not like spurious interrupts to occur from these conditions when 0xd0 is in the command register (and the busy flag that indicates that a command is in progress is therefore not set).
2020-02-19 06:59:12 -05:00
cam900
f8b08d95c4 boogwing.cpp : Further priority acknowledge
This commit fixes transporter pilot priority incorrection.
2020-02-19 14:29:22 +09:00
AJR
0777e03e0f Fix clang error: private field m_porta_latch is not used [-Werror,-Wunused-private-field] (nw) 2020-02-18 23:00:53 -05:00
arbee
b575f0d00a This wasn't supposed to go in (nw) 2020-02-18 22:54:13 -05:00
arbee
e95e2a743d apple2: figured out C800 banking on the Applesurance card, it now works 100% (nw) 2020-02-18 22:51:46 -05:00
AJR
2c586719a2 New machines marked as NOT_WORKING
----------------------------------
Pied Piper Communicator 1 [Adrian Graham]
2020-02-18 22:07:30 -05:00
Robbbert
23c26cc538 (nw) spg2xx: fixed 6 compilation errors 2020-02-19 12:39:27 +11:00
MooglyGuy
ddd5ae31b0 -i2cmem: Added 24C04 device type. [Ryan Holtz]
-spg2xx_io: Converted from magic register indices to enumerated values. Added SPI logging. [Ryan Holtz]

-spg2xx_jakks: Split into separate game-key, plain, and touch drivers. [Ryan Holtz]

-jak_batm: Hooked up I2C EEPROM to enable saving. [Ryan Holtz]
2020-02-19 00:50:51 +01:00
cracyc
e776f26e05 alphatpc16: keys and display (nw) 2020-02-18 12:56:26 -06:00
ajrhacker
0e364dd221
Merge pull request #6323 from cam900/patch-128
boogwing.cpp : Fix museum stage windows
2020-02-18 13:22:44 -05:00
cam900
38bce6f9fe
boogwing.cpp : Fix museum stage windows
Window frames are must be solid pixel, NOT blended
2020-02-19 01:51:24 +09:00
rfka01
32e753c1e8
apple2.cpp: The Albert (#6322)
* apple2.cpp: The Albert

* apple2.cpp: ASEM AM100
2020-02-18 10:45:04 -05:00
Dirk Best
8876163527 mjsister: Hook up 6845 CRTC, screen raw parameters 2020-02-18 14:43:47 +01:00
Angelo Salese
f0958eedad
(\s+) police (nw) 2020-02-18 13:33:13 +01:00
smf-
57382a1c80 fixed gaps on capcom logo on title screen to match pictures from real hardware, sprites are rendered to a line buffer one scanline before the are displayed. [smf] 2020-02-18 08:50:46 +00:00
braintro
d35a91adad (nw) macrossp.cpp: Show how clocks are derived for sound 2020-02-17 22:39:47 -06:00
braintro
b23729f937 (nw) Correct Lives dipswitch setting for Ribbit (Japan) 2020-02-17 22:13:56 -06:00
AJR
d5f869ab97 upd78k3d: Correct indexing for 0A-prefixed instructions; misc. other notes & formatting adjustments (nw) 2020-02-17 22:44:42 -05:00
cam900
09e068aaad
boogwing.cpp : Further blending implementation, Typo (#6316)
* boogwing.cpp : Further blending implementation, Typo

* deco_ace.cpp : Add notes

* deco32.cpp : ACE ram is not masked

* deco_ace : Minor fix addressing

* boogwing.cpp : Add reference

* boogwing.cpp : Partially blended tilemap handling
2020-02-17 17:23:57 -05:00
couriersud
8b3a65302b netlist: updated VS files for standalone build. (nw) 2020-02-17 22:45:11 +01:00
couriersud
9214347334 netlist: fix log file option in nltool. (nw) 2020-02-17 22:43:49 +01:00
angelosa
3f52d5be22 pc98.xml: testing notes (nw) 2020-02-17 22:29:26 +01:00
couriersud
10ee674282 netlist: change output impedance to more realistic values. (nw) 2020-02-17 22:11:35 +01:00
couriersud
fbd9055a90 Turn off alignas to please -Wattributes on arm. (nw) 2020-02-17 22:08:56 +01:00
David Haywood
c66146b232
new NOT WORKING (#6320)
* new NOT WORKING
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Retro Arcade Game Controller 153-in-1 [Peter Wilhelmsen, David Haywood]

* new NOT WORKING
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Digital Pocket Hand Held System Model: 8630 - 230-in-1 [Peter Wilhelmsen, David Haywood]
2020-02-17 15:15:56 -05:00
angelosa
e8bc1114f7 testing note (nw) 2020-02-17 19:05:12 +01:00
Olivier Galibert
7ffd5ee016 Main screen turn on (nw) 2020-02-17 18:37:39 +01:00
angelosa
9e6d53bceb subsino2.cpp: fix missing ron button [Angelo Salese] 2020-02-17 17:40:49 +01:00
angelosa
40953dd224 ddenlovr.cpp: add coin counters and fix metadata to all games 2020-02-17 17:17:21 +01:00
Olivier Galibert
fd32599812 More opcodes and some fixes (nw) 2020-02-17 16:19:51 +01:00
MetalliC
9e9325a23d
Merge pull request #6318 from cam900/patch-127
deco16ic.cpp : Fix 1 pixel glitch
2020-02-17 17:25:59 +02:00
Ivan Vangelista
f2b0c3f6b6 New clones marked as NOT_WORKING
--------------------------------
Cherry Angel (set 2) [Ioannis Bampoulas]
2020-02-17 14:19:41 +01:00
hap
edc2d4b2ec PG police (nw) 2020-02-17 13:20:45 +01:00
smf-
02967e52af Partial updates aren't required and they broke 1942p which has it's own timer and sprite drawing code. Confirmation of title screen sprite effect on Tecfri version is required. (nw) 2020-02-17 11:53:43 +00:00
Ivan Vangelista
f5c5af801b ssv.cpp: identified ROM board for some of the games [twistedsymphony] 2020-02-17 12:06:52 +01:00
mooglyguy
ed979ec400 -1942: Fixed per-scanline sprite ordering. Removed MACHINE_IMPERFECT_GRAPHICS once again. [Ryan Holtz] 2020-02-17 11:48:08 +01:00
Ivan Vangelista
7347735abe New working clones
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Puzzli (revision A) [SpinalFeyd]
2020-02-17 11:43:24 +01:00
Ivan Vangelista
a3dc2dcc05 galaxian.cpp: added proper inputs for olmandingo, now works (nw) 2020-02-17 10:37:31 +01:00
Olivier Galibert
9ab7babb52 Fix opcodes 20/24 (nw) 2020-02-17 10:29:44 +01:00
Ivan Vangelista
cbd2e2d69c new working clone
-----------------------------
The Lord of King (bootleg) [hammy, caius]
2020-02-17 10:12:29 +01:00
Patrick Mackinlay
0b387c099c romp: disassembler improvements (nw)
Hopefully now matches system:
* condition codes merged into jump/branch opcodes
* consolidated plus 16/upper/lower opcodes
* decimal arithmetic, shift, short and bit number immediate operands
* signed offsets for most load/store instructions
2020-02-17 13:31:34 +07:00