* hp85: added support for optional ROM cartridges. Started optional ROM
sw list (not finished).
* hp85: refactored mapping of opt. ROMs according to cuavas' comments
---------------------------------------
pce_tourvision: Bomberman 93, Die Hard, Hit The Ice, Knight Rider Special [system11]
tourvis: Added new BIOS dump, clarified BIOS names, and updated several games with newly discovered ID codes. [system11, Tafoid]
-----------------------------------
bbc_flop_6502: all items now supported
bbc_flop_65c102: all items now supported
bbc_flop_68000: all items now supported
bbc_flop_80186: all items now supported and added Master 512 Technical Guide Programs
bbc_flop_z80: all items now supported and added Double Density CP/M
-----------------------------------
bbcb_flop: Acornsoft Hits 1 & 2, The Quill, Snapple Hopper, Trivial Pursuit (Genus/Baby Boomer/Young Players Editions),
Modem Master, and various educational titles.
BeebSID 1-17, Beeb SID Quiz [PitfallJones]
bbcm_flop: SID Music 1 & 2 [Tom Walker]
electron_flop: All Electron User Group (5.25") disks, Starspell Dictionary Disk (3.5" and 5.25")
Added software list entries from various sources:
- Nihon Mukashibanashi, The Queen of Duellist Gaiden Alpha Light [yukin / Tokugawa Corporate Forums]
- DOR Special Edition '93 (alt), Gokko Vol. 03 - Etcetera [redump.org]
- Europa Sensen, Nobunaga no Yabou - Bushou Fuunroku, Inindou - Datou Nobunaga [Reuental]
Also, updated the undumped list and merged the Towns and Marty list, since there is no real distinction between them. Some games are Marty-compatible, but only some of them were advertised as such, and there are no Marty-only games.
------------------------------------------------
Anpanman Pico Wakuwaku Pan Koujou (Jpn) [Team Europe, The Dumping Union]
Ett År med Nalle Puh (Swe) [Team Europe, The Dumping Union]
New not working software list additions
-----------------------------------------------------
Lejonkungen Äventyr (Swe) [Team Europe, The Dumping Union]
* gameboy.xml: remove misleading comment
Sachen 4B-003 was recently added
Signed-off-by: Tauwasser <tauwasser@tauwasser.eu>
* gameboy: fix Super Game Boy VRAM transfer
A basic implementation of VRAM transfer. It fixes a number of games and removes
the SGB border hack. However, it's very likely that the bahvior is much more
complex. The old implementation was good enough for the majority of games,
so this should suffice until such time when SGB is implemented on top of SNES.
The attribute data was resized to 4096 bytes, so a whole VRAM transfer can take place
even though only 4050 bytes are used. The idea is that the whole 4096 bytes are
_probably_ transferred to WRAM and a game might theoretically upload a small executable
and use that data. However, running native SNES code is currently unsupported anyway.
Signed-off-by: Tauwasser <tauwasser@tauwasser.eu>
* gameboy: various code style/comment fixes
- return GB_MBC_NONE instead of magic 0 value
- add MLT_REQ case in sgb code and mention where it's actually handled
- add PAL_PRI to list of known SGB commands (not implemented)
- fix two comments
Signed-off-by: Tauwasser <tauwasser@tauwasser.eu>
* gameboy: coding style fixes for gb_lcd
Signed-off-by: Tauwasser <tauwasser@tauwasser.eu>