Commit Graph

11149 Commits

Author SHA1 Message Date
smf-
f1eb7c07f6 increased ram to 16mb, set LOG_BIOSCALL in cpu/mips/psx.c for debugging output. 2011-02-05 03:33:21 +00:00
smf-
1d0cf8d526 stop LOG_BIOSCALL triggering dbe when outputting parameters. 2011-02-05 03:31:52 +00:00
Scott Stone
4e9b2ccf7a Added DEVICE_REMOVE for MACHINE_CONFIG involving set powerinsa. Fixes crash (no whatsnew) 2011-02-05 02:28:36 +00:00
smf-
2a80fd1dfb take two 2011-02-04 23:49:51 +00:00
Scott Stone
8dc8308b0b Delete unneeded MCFG_NMK112_ADD from MACHINE_CONFIG_START for smissin. Fixes crash. (no whatsnew) 2011-02-04 23:46:14 +00:00
smf-
f37e1e79ff fixed msvc compilation (min/max conflict) 2011-02-04 22:20:15 +00:00
smf-
a46cec5b59 fixed msvc compilation 2011-02-04 21:59:20 +00:00
Jonathan Gevaryahu
038f1828c4 68681 patch to fix dectalk's startup test in MESS [Hans Ostermeyer] 2011-02-04 10:42:46 +00:00
Miodrag Milanovic
10da185c4e - Cleanup of WINUI depending compiling (no whatsnew)
- Rewritten some checks to be runtime instead of compile dependent
- Added winmenu.c and "menu" option in windows build
- winmenu.c provide just dummy implementation, and makes linking with actual menu implementation easier.
2011-02-04 10:13:13 +00:00
Michaël Banaan Ananas
2cd5e374ba undo prev commit + add improvements by LordN 2011-02-04 00:37:21 +00:00
Michaël Banaan Ananas
6a4a11f74f mask on input ports 2011-02-03 23:35:32 +00:00
Michaël Banaan Ananas
8f708d4b81 port 4 oopsjunk 2011-02-03 23:20:22 +00:00
Michaël Banaan Ananas
f7b1e68670 New non-working game
--------------------
18 Wheeler [hap, Siftware]
2011-02-03 22:08:42 +00:00
Scott Stone
c92c19f2d8 New Clones
----------
Hidden Catch 2 (pcb ver 1.00) (Kor/Eng/Jpn/Chi) [Yohji, Smitdogg, The Dumping Union]
2011-02-03 22:06:44 +00:00
Scott Stone
00a3403054 Add basic LOAD function to the debugger to complement the existing SAVE function. It allows you to load a binary file straight into writeable memory. The format is the same as the SAVE function with the exception that the <length> can be handled differently. [Pugsy] 2011-02-03 17:09:41 +00:00
Scott Stone
5ea7d4443f Added MCFG_SCREEN_RAW_PARAMS to twincobr.c and wardner.c, correcting their refresh rates. [Alex Jackson] 2011-02-03 16:51:55 +00:00
Aaron Giles
8805b57c22 From: Alex Jackson <awj_in_japan@hotmail.com>
Date: Wed, Jan 26, 2011 at 6:19 AM
Subject: cave.c savestate support + alpha
To: submit@mamedev.org

This patch contains the following changes to cave.c and toaplan2.c:

 - Added savestate support to all games in cave.c. Most of the work was 
already done by someone else; the blocker was a perpetually-running 
anonymous timer, which I converted to an allocated timer.

 - Changed OKI sample banking to use device address maps instead of 
memcpy() in all cave.c games except the nmk112-based games. If someone 
wants to try to convert nmk112.c to use device address maps and bank 
pointers, be my guest--you'll need 8 banks of varying sizes per OKI chip...

 - Fixed description of the Japanese Air Gallet set--the game's Japanese 
title is "Akuu Gallet".

 - Made machine/nmk112.c actually restore its state properly. Also 
refactored it a little (if you can talk about refactoring a source 
file that almost fits on one screen)

 - Fixed bgaregga's nmk112 interface to work with the refactored nmk112.c.

 - Removed excessive CPU interleaving from batsugun, left over from when 
I was initially hooking up the V25.

 - Removed a useless printf and some obsolete comments, more leftovers 
from the process of hooking up the V25.

--AWJ--
2011-02-03 16:47:13 +00:00
Scott Stone
4454195f3d Replaced anonymous timers used in video/segaic16.c, drivers/segaorun.c and drivers/segaxbd.c with allocated timers, making it possible to add save state support to these drivers. [Alex Jackson] 2011-02-03 16:39:57 +00:00
Miodrag Milanovic
6c490f558a Cleaned up shared implementation of CDi [David Haywood]
- merged MESS CDi driver file with the MAME CDi driver file (used for Quizard)
- the cdimono1 system is now the parent / bios of Quizard, the Quizard games run on a retail CDi unit with Jamma adapter / dongle for protection so this is a logical step.
2011-02-03 13:32:06 +00:00
Miodrag Milanovic
31717fe741 Fix compiling tools (no whatsnew) 2011-02-03 13:16:34 +00:00
Aaron Giles
659dc8ac6e From: Atari Ace
Hi mamedev,

This patch eliminates global/static variables in a number of
Taito/Irem drivers by introducing/using driver_device classes.

~aa
2011-02-03 10:38:15 +00:00
Aaron Giles
f534d245c0 Attotime bulk conversion step:
attotime_zero                 => attotime::zero
attotime_never                => attotime::never
ATTOTIME_IN_SEC(s)            => attotime::from_seconds(s)
ATTOTIME_IN_MSEC(m)           => attotime::from_msec(m)
ATTOTIME_IN_USEC(u)           => attotime::from_usec(u)
ATTOTIME_IN_NSEC(n)           => attotime::from_nsec(n)
ATTOTIME_IN_HZ(h)             => attotime::from_hz(h)

Also, changed the following MCFG macros to require a full
attotime specification:

MCFG_TIMER_ADD_PERIODIC
MCFG_QUANTUM_TIME
MCFG_WATCHDOG_TIME_INIT
2011-02-03 09:06:34 +00:00
Aaron Giles
1e88333178 Converted attotime to a class, with proper operators. Removed old
global functions which are now superceded by the operators and
methods on the class. [Aaron Giles]

Required mappings are:

attotime_make(a,b)            => attotime(a,b)
attotime_to_double(t)         => t.as_double()
double_to_attotime(d)         => attotime::from_double(d)
attotime_to_attoseconds(t)    => t.as_attoseconds()
attotime_to_ticks(t,f)        => t.as_ticks(f)
ticks_to_attotime(t,f)        => attotime::from_ticks(t,f)
attotime_add(a,b)             => a + b
attotime_add_attoseconds(a,b) => a + attotime(0, b)
attotime_sub(a,b)             => a - b
attotime_sub_attoseconds(a,b) => a - attotime(0, b)
attotime_compare(a,b) == 0    => a == b
attotime_compare(a,b) != 0    => a != b
attotime_compare(a,b) < 0     => a < b
attotime_compare(a,b) <= 0    => a <= b
attotime_compare(a,b) > 0     => a > b
attotime_compare(a,b) >= 0    => a >= b
attotime_mul(a,f)             => a * f
attotime_div(a,f)             => a / f
attotime_min(a,b)             => min(a,b)
attotime_max(a,b)             => max(a,b)
attotime_is_never(t)          => t.is_never()
attotime_string(t,p)          => t.as_string(p)

In addition, some existing #defines still exist but will go away:

attotime_zero                 => attotime::zero
attotime_never                => attotime::never
ATTOTIME_IN_SEC(s)            => attotime::from_seconds(s)
ATTOTIME_IN_MSEC(m)           => attotime::from_msec(m)
ATTOTIME_IN_USEC(u)           => attotime::from_usec(u)
ATTOTIME_IN_NSEC(n)           => attotime::from_nsec(n)
ATTOTIME_IN_HZ(h)             => attotime::from_hz(h)
2011-02-03 07:52:45 +00:00
Scott Stone
78005b8ffe Mess related fix import (no whatsnew) 2011-02-03 00:17:31 +00:00
Angelo Salese
4a610a8d84 Mess specific code, don't need to be mentioned 2011-02-02 19:56:15 +00:00
Brian Troha
3182670f02 Now commit the drivers that changed :-p
new clones added

New Clones Added
---------------------------------
Prehistoric Isle in 1930 (Korea) [Artemio Urbina
Zero Hour (set 2) [Andrew Welburn, The Dumping Union]
2011-02-02 17:34:24 +00:00
Brian Troha
f432929ed9 new clones added
New Clones Added
---------------------------------
Prehistoric Isle in 1930 (Korea) [Artemio Urbina
Zero Hour (set 2) [Andrew Welburn, The Dumping Union]
2011-02-02 17:33:23 +00:00
Angelo Salese
ce8e3cb92d Added DU redumps, not worth 2011-02-02 14:54:37 +00:00
Roberto Zandona
42a31dc29a pollux: removed code used for test 2011-02-02 06:28:12 +00:00
Roberto Zandona
241d71cd5f pollux: fixed sprite flip x and y and removed old comments [Roberto Zandona'] 2011-02-02 06:00:10 +00:00
Brian Troha
f790fe8e15 new clone (not working) Top Skater (Japan)
New Clone Added
------------------------------------
Top Skater (Japan) [Pat Daderko]
2011-02-02 03:42:28 +00:00
R. Belmont
28e34ea140 NetBSD support [Thomas Klausner]
Not for whatsnew: I added -Wno-conversion unconditionally to disable the 
warnings Thomas reported.  That setting is the default for GCC out-of-the-box 
but apparently not on NetBSD.  As far as I know it shouldn't cause a problem 
with any GCC version back to at least 4.0.0 so we're safe even on PPC OSX, 
but do let me know if hilarity ensues.
2011-02-02 03:29:54 +00:00
Fabio Priuli
fdd736acef Added a reminder, in case I forgot what is going on... no whatsnew... 2011-02-01 18:50:37 +00:00
Roberto Fresca
3d3ffe3a59 Improvements to Magic's 10 driver. [Roberto Fresca]
* New inputs from the scratch for Music Sort.
 * Complete DIP Switches and DIP locations for Music Sort.
 * Added a new button-lamps layout for Music Sort.
 * Created a default NVRAM that allow Music Sort work properly.


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Music Sort (ver 2.02, English) [Roberto Fresca, Team Europe]
2011-02-01 06:16:41 +00:00
Jonathan Gevaryahu
dc172c011b beezer now uses correct mm5837 noise source (clock may be a bit off though), and now has mm5837 properly hooked to audio via. May still be some issues with intermittent noise updating which need fixing. [Lord Nightmare] 2011-02-01 06:07:31 +00:00
Angelo Salese
b34fa47ece new not working game
----------------------
Funky Ball [krick, incog, Smitdogg, Guru, The Dumping Union]
2011-01-31 19:07:38 +00:00
Aaron Giles
6fa241b445 Converted TMS3203X to a modern device.
Also removed redundant m_machine from the state and execute
interfaces to fix ambiguity when using m_machine from within
a device that inherits from these.
2011-01-31 16:36:16 +00:00
Brian Troha
89f3e59251 Remove an outdated comment & add a note about a USA version of Cyvern (shown up recently on eBay) not worth mentioning ;-) 2011-01-30 18:38:18 +00:00
R. Belmont
a8fd0a269b namcops2: Added dumped key for Ridge Racer V RRV3 Ver. A [Guru] 2011-01-30 17:12:47 +00:00
Miodrag Milanovic
3ddbeb2975 Fixed interrupt vector in F8 CPU core [Sandro Ronco] 2011-01-30 11:35:53 +00:00
Brian Troha
120f6c6571 Minor game title changes, IE: change Tapper & Tapper (alt) to Tapper (Budweiser, set 1) & Tapper (Budweiser, set 2). Added date to the Rampage game titles. Not worth mentioning 2011-01-30 06:03:05 +00:00
Brian Troha
79c2118e50 Added correct LA revision levels to the Pigskin 621AD rom set as well as including the date in the game titles of Arch Rivals and Pigskin 621AD sets. [The Dumping Union] 2011-01-30 05:26:54 +00:00
R. Belmont
eef37b5e13 ARM7: Fix an LDM base register write-back bug. [Tim Schuerewegen] 2011-01-30 00:41:11 +00:00
Brian Troha
695f1ae54e Now that Metal Slug 6 is dumped and the Atomiswave system emulated, change the Neogeo Metal Slug 6 taunt to point to the real source code file 2011-01-29 23:48:30 +00:00
Roberto Zandona
a41d657967 m90: fixed line scroll [Roberto Zandonà] 2011-01-29 23:22:46 +00:00
Luca Elia
746d4fb7e0 Renamed bishjan.c to subsino2.c [Luca Elia]
- Implemented reel layer
- Fixed rogue tiles in xplan
- Hopper emulation in bishjan

New games added or promoted from NOT_WORKING status
---------------------------------------------------

Express Card / Top Card [Smitdogg, The Dumping Union, Luca Elia]
Magic Train [Grull Osgo, Roberto Fresca, David Haywood, Luca Elia]
X-Train [Smitdogg, The Dumping Union, Luca Elia]
2011-01-29 22:57:25 +00:00
Roberto Zandona
1b66e4f78a quizf1: removed gfx flag 2011-01-29 17:44:15 +00:00
Angelo Salese
917323733c ksys573: Hook up part of the i2c communication with the mas3507d. [O. Galibert] 2011-01-29 13:24:21 +00:00
Curt Coder
380925dc14 Imported the MC68901 device from MESS so it can be shared with micro3d.c. [Curt Coder] 2011-01-29 11:11:12 +00:00
Miodrag Milanovic
82263d0988 arm7: - Improved LDM/STM unaligned word access in THUMB mode. [Tim Schuerewegen]
-Fixed LDM unaligned read in THUMB mode.
2011-01-29 10:23:02 +00:00
Curt Coder
ae05d4a989 Added all CPU and sound devices in emu folder to the MAME build. [Curt Coder] 2011-01-29 10:02:20 +00:00
Roberto Zandona
e19a6bfa39 v25: added commented line useful for decryption process 2011-01-29 08:23:18 +00:00
Roberto Zandona
490440369c quizf1 : added opcodes 2011-01-29 08:20:06 +00:00
R. Belmont
ee52cc7478 Games added as GAME_NOT_WORKING
-------------------------------
Truck Kyosokyoku [Guru, R. Belmont, Mr. Do, Kevin Eshbach, www.techknight.com, ranger_lennier, J. Wilke, hack_mole, Gyrovision, Tauchy, K. Fisher, Rambo, The Dumping Union]
2011-01-29 05:07:45 +00:00
R. Belmont
98e0acaa20 New games added as GAME_NOT_WORKING
-----------------------------------
Oinori-daimyoujin Matsuri [Yohji, Kevin Eshbach, R. Mucciarelli, Cah4e3, The Dumping Union]
2011-01-29 04:12:38 +00:00
R. Belmont
67c925fc04 ASC: fix AaronDamage(tm) (no whatsnew)
So if I read this right, you updated the ASC, then decided to enforce 
sound_stream_update() as a pure virtual function, and didn't update the ASC 
again? :)
2011-01-29 03:47:04 +00:00
Scott Stone
4bd9674c5d Fixed MT #4214: grobda, motos, phozon: No directional controls available for second player. 2011-01-29 03:09:52 +00:00
Angelo Salese
b7b03068d1 Rewrote video routines and fixed partial updates in the Dottori Kun driver [Angelo Salese] 2011-01-28 20:07:52 +00:00
Aaron Giles
554823374b C++-ified the DSP32 code so Andrew has something modern to work from. 2011-01-28 15:06:49 +00:00
Couriersud
10ad09bac8 Fix a bug in palette_normalize_range which caused color distortion.
The luminance normalization now converts r,g,b to y,u,v and
normalizes y prior to converting back to r,g,b. This affects e.g. radarscp, dkong and mario drivers. [Couriersud]
2011-01-28 07:42:32 +00:00
Roberto Zandona
c6383e5972 quizf1: added opcodes 2011-01-28 06:58:00 +00:00
R. Belmont
0cbe012cd8 New games added as GAME_NOT_WORKING
-----------------------------------
Evil Night (ver UBA) [Guru]
2011-01-28 03:44:32 +00:00
Brian Troha
d4392bc4bb update doc info for Flash Point Sega rom board ID# 2011-01-28 01:34:50 +00:00
R. Belmont
04f4d1f4c7 Fixed Metal Slug 6 ROM mirror, game is fully playable [Cah4e3] 2011-01-28 00:50:31 +00:00
R. Belmont
5a2820c6f2 New games added as GAME_NOT_WORKING
-----------------------------------
Metal Slug 6 [Guru]
2011-01-27 17:04:09 +00:00
Fabio Priuli
2205ec795a sync with MESS 2011-01-27 14:53:18 +00:00
Aaron Giles
ce62988c27 Whoops, missed some files. 2011-01-27 09:00:49 +00:00
Aaron Giles
b36244a734 From: Atari Ace [atari_ace@frontier.com]
Sent: Saturday, January 22, 2011 2:11 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com; Aaron Giles
Subject: [patch] Add driver_device to some Atari drivers

Hi mamedev,

This patch eliminates static/global variables in a number of Atari
drivers by moving them into a driver_device.

~aa
2011-01-27 08:21:35 +00:00
Aaron Giles
921e6203a5 > From: atari_ace@frontier.com
> To: submit@mamedev.org
> CC: atariace@hotmail.com
> Subject: [patch] Cleanup natural keyboard support
> Date: Tue, 14 Dec 2010 07:20:08 -0800
> 
> Hi mamedev,
> 
> inputx_setup_natural_keyboard sets callbacks from the core into the
> drivers which lack machine or device pointers. This means that
> drivers that use this api can't completely place their state in
> non-global storage. This patch fixes that by adding the machine
> parameter to the callbacks, and places the implementation data into
> input_port_private as well.
> 
> This really only affects MESS, since nothing in MAME uses this api.
> 
> ~aa
2011-01-27 08:13:06 +00:00
Aaron Giles
c94b8c9490 C++-ified the sound and streams interfaces. Combined sound.c and streams.c
into one file, and separated the speaker device into its own file.
Generalized the concept of dynamically assigned inputs and re-wired the
speaker to work this way, so it is now treated just like any other
sound device. Added methods to the device_sound_interface for controlling
output gain and mapping device inputs/outputs to stream inputs/outputs.
Also made the sound_stream_update() method pure virtual, so all modern
sound devices must use the new mechanism for stream updates.

Primary changes outside of the core are:

  stream_update(stream) == stream->update()
  stream_create(device,...) == machine->sound().stream_alloc(*device,...)
  sound_global_enable(machine,enable) == machine->sound().system_enable(enable)

Beyond this, the patterns are relatively obvious for the remaining calls.
2011-01-27 08:06:43 +00:00
Jonathan Gevaryahu
240f673f7a minor update to notes, no whatsnew 2011-01-27 00:54:52 +00:00
Roberto Zandona
5b63ed1097 quizf1: added opcodes [Roberto Zandona'] 2011-01-26 23:19:24 +00:00
Michaël Banaan Ananas
9c918a0ef0 add subtitle 2011-01-26 19:44:21 +00:00
Miodrag Milanovic
fed0cf4944 Added game types (no whatsnew) 2011-01-26 19:18:51 +00:00
Fabio Priuli
a075841218 slightly changed the way md/sms flag is set, going back to a unique DRIVER_INIT 2011-01-26 19:13:45 +00:00
Fabio Priuli
3597b65558 de-macroed rom loading in megatech. macros were there to let multicart sets to be tested/modified easily. not needed anymore :) 2011-01-26 18:45:17 +00:00
Fabio Priuli
6c07c81ab7 megatech multicart cleanup, part 3: removed the final ROM_REGION bit which was used to distinguish between sms & md games. again, no whatsnew needed. 2011-01-26 18:18:45 +00:00
Fabio Priuli
db89cc99fb megatech multicart cleanup, part 2: md/sms games are detected at init/loading + removed test multigame sets now that we emulate the real thing. no whatsnew needed (it's enough original Haze's log) 2011-01-26 17:58:45 +00:00
Fabio Priuli
0bfca59000 small cleanup of the megatech multicart load function 2011-01-26 16:43:24 +00:00
Fabio Priuli
48db4f101a fix for bug #4107 2011-01-26 13:05:46 +00:00
Jonathan Gevaryahu
9c07d83454 Improved beezer volume DAC handling to be accurate to hardware. [Lord Nightmare] 2011-01-26 08:40:09 +00:00
Andrew Gardner
95dc70a4f2 Completed the DSP16A disassembler. [Andrew Gardner]
Notes out of whatsnew.txt
* It's sure to have bugs, but it should get the job done for now.
* It's unbelievable how many typos (major or otherwise) docs like this have.
* I haven't heard from s_bastian about making the ROM images available in the
  monkey project, but we'll have 'em up as soon as he pops up again.
* Does anyone know of any hardware that incorporated one of these?  I'm looking
  for things to disassemble in the meantime :).
2011-01-26 05:46:08 +00:00
Jonathan Gevaryahu
bda4655c8c Fix missing sound channel in beezer; sound should now be more or less correct, but the noise source still isn't accurate yet. [Lord Nightmare] 2011-01-26 05:43:34 +00:00
Angelo Salese
a4b743ea1e Added a preliminary Softlist support for Sega Megatech, that allows multi-cart support [David Haywood]
- SoftList is incompelte, I hate working with the XML, if somebody wants to add the remaining titles, be my guest
 - SMS games have issues, the CPU isn't being properly reset (or something) when moving between games, so stick to only a single SMS game for now or the z80 will crash.  
 It used to work, but the code has been out of use for a while.
 - syntax is MAME megatech -cart1 mt_beast -cart2 mt_soni2 -cart8 mt_shar2
2011-01-26 00:51:01 +00:00
Brian Troha
2006230311 new clone - Original Space Bomber
New Clone Added
---------------------------------
Space Bomber [hap, N. Francfort, Smitdogg, The Dumping Union]
2011-01-25 22:19:46 +00:00
Curt Coder
eb93f07c04 Naming cleanups. (no whatsnew) 2011-01-25 19:57:33 +00:00
Miodrag Milanovic
f3e2127fd7 Removed IRQ line clear on ACK, consulted Hans Ostermeyer about this, this change fixes generic PC drivers booting in MESS (no whatsnew) 2011-01-25 19:09:35 +00:00
Andrew Gardner
512d2af3b4 A new WE DSP16A cpu disassembler. [Andrew Gardner]
Notes out of whatsnew.txt
* This uses modern devices, but has not been tested in a driver yet, so I may 
  have done something wrong.  I will fix it when the time comes.
* 60% of the disassembler is complete.  I will finish it over the next few days.
* There are many similarities in execution to the dsp32, and the existing 32 code
  will come in handy when it's time to write the execution engine.
* This thing is a pleasure compared to the dsp56k.
2011-01-25 16:14:13 +00:00
Aaron Giles
9cb3b37875 Fixed banking in daytona2 by adding a second aperture to CROM
at 0xc3000000. A couple of CROMs checksum as bad, but most come
out good.
2011-01-25 06:31:54 +00:00
Derrick Renaud
b5507571e3 Not Worth Mentioning
removed duplicate bzone_pokey_interface
2011-01-25 04:38:12 +00:00
R. Belmont
3cb13c669d intelfsh: Support flash ROMs that have a bankswitch command [Tim Schuerewegen] 2011-01-25 02:38:45 +00:00
R. Belmont
2fbe1d97b3 Missed this one earlier (no whatsnew) 2011-01-24 23:51:56 +00:00
Roberto Zandona
e719dbe3b5 mysticrib: added two opcodes 2011-01-24 23:23:41 +00:00
Derrick Renaud
a4dbb70455 Fixed DISCRETE_WAVLOG & DISCRETE_RCFILTER fixing dkongjr and likely other sounds. [Derrick Renaud]
Only worth mentioning due to the complaints we will hear soon. :)
2011-01-24 19:52:39 +00:00
Roberto Zandona
b6ba5ab8e2 [mysticrib] added one opcode and fixed music and sound [Roberto Zandona'] 2011-01-24 19:14:58 +00:00
R. Belmont
05e1c4aa50 SSV: Hook up uPD96050 (ST-010) math/protection DSP [R. Belmont] 2011-01-24 18:52:36 +00:00
Scott Stone
6ae8e68329 Fix region size and addresses as well for chryangl 2011-01-24 18:29:26 +00:00
Derrick Renaud
71ba2784d5 Not Worth Mentioning - uimenu.c - changed event to menu_event to not conflict with the C++ keyword. Can't monitor the event variable in Visual Studio due to the conflict. 2011-01-24 18:09:05 +00:00
Scott Stone
fb4a915d7d Fix wrong size in source for parts of chryangl. 2011-01-24 18:01:33 +00:00
Miodrag Milanovic
bdb888faca Only display suggestions in case there were really no matching drivers, but display empty output in case there were really no clones for such machine same as before (no whatsnew) 2011-01-24 14:05:01 +00:00