Vas Crabb
1182bd9325
version bump (nw)
2019-08-03 05:05:18 +10:00
Robbbert
132afac58c
(nw) coin fixes for various gaelco games.
2019-08-03 00:41:30 +10:00
Vas Crabb
7928cce2c6
cybiko: fix image file extensions (nw)
...
wrally: fix output latch addressing (MT07385) (nw)
2019-08-02 23:48:39 +10:00
Vas Crabb
a15d4684aa
microtan.cpp: dedicated game on similar architecture is logically a different thing, hence not a clone (nw)
2019-08-01 12:28:24 +10:00
Vas Crabb
3eff688ad0
spectrum_cass.xml: fix some botched titles (nw)
2019-07-31 02:07:13 +10:00
Vas Crabb
7427f8ea4b
fix clang build (nw)
2019-07-29 00:06:26 +10:00
Vas Crabb
ace8e401fc
srcclean (nw)
2019-07-28 14:31:16 +10:00
Roberto Fresca
c8e1190ca1
modify docs... (nw)
2019-07-28 04:36:50 +02:00
Roberto Fresca
0d67ef6cd5
Super 21 improvements... [Roberto Fresca, Grull Osgo]
...
- Change setname from paradiss to super21.
- Change game description to Super 21.
- Added year and manufacturer.
- Descramble the program properly, eliminating the skull warning screen.
- Identified and set the correct CPU.
- Mapped PIAs, CRTC, and AY8910 in the correct offsets.
- Inputs from scratch.
- Mapped both DIP switches banks with their own defaults and diplocations.
- Rearrange the ROM load, graphics banks and gfxdecode.
- Reworked the video hardware since palette system and attr RAM is
quite different from the standard for this kind of hardware.
- Promoted to working.
New working machines
--------------------
Super 21 [Roberto Fresca, Grull Osgo, Team Europe]
2019-07-28 04:29:54 +02:00
Firehawke
042294d9b0
Here's another big Apple wave for you, getting us much closer to caught up. ( #5405 )
...
* More cleanly cracked Apple II disks! (nw)
* Progress continues on the Great Wall of Apple II disks (nw)
* More Apple II softlist stuff (nw)
* Update Apple softlists to July 21st, 2019 (nw)
* Update Apple II softlist to July 22nd, 2019 (nw)
Getting closer..
* Another stack of cleanly cracked Apple II disks (nw)
* Update WOZ originals to July 23rd, 2019 (nw)
* A2: Add/Update titles, also fix some bad dumps (nw)
* We're now caught up to 4AM Clean Crack entry 2000 (nw)
2019-07-27 21:56:36 -04:00
R. Belmont
e274cc30db
Merge pull request #5404 from rfka01/master
...
at.cpp: more RAM options and 80286 BIOS versions
2019-07-27 21:56:22 -04:00
Angelo Salese
eb79965a43
riscpc.cpp: change rpc700 to proper ARM710a core and fix video transfers. [Angelo Salese]
2019-07-28 02:35:30 +02:00
hap
57c0ffe3fd
novag_const: wrong note, novag_savant is older (nw)
2019-07-28 01:49:33 +02:00
hap
b6b27a5cba
sforte/cforte.lay: small tweaks to button panel (nw)
2019-07-27 21:00:51 +02:00
hap
2d9ea08201
tking.lay placeholder (nw)
2019-07-27 20:23:20 +02:00
Dirk Best
053b6ef7d0
bionicc: Correct audio CPU NMI source
2019-07-27 19:21:38 +02:00
MetalliC
990cf6ee7c
system1.cpp: redumped Choplifter MCU, removed patches [Porchy]
2019-07-27 19:58:29 +03:00
hap
30d9a40f3d
prefix mephisto driver files(group them together) (nw)
2019-07-27 18:44:26 +02:00
hap
e25f42e32e
novag_const: update note (nw)
2019-07-27 17:56:43 +02:00
Angelo Salese
5dab28fb3c
MT #04159 (nw)
2019-07-27 17:09:41 +02:00
hap
62e74625d2
New working machine added
...
---------
Constellation [hap, Berger]
2019-07-27 16:26:09 +02:00
Vas Crabb
2032eb60a6
Allow per-layer blend modes supplied by driver for screens, as required
...
for Laserdisc overlays.
This is a change in behaviour, and it means that games like Golly!
Ghost! will need an explicit blend mode specified in the XML. I'm not
entirely happy with the situation, but a better, more general solution
than this would require some serious refactoring to MAME's renderer.
2019-07-27 23:24:37 +10:00
rfka01
31b1c35d69
at.cpp: more RAM options and 80286 BIOS versions
2019-07-27 14:31:00 +02:00
hap
39736aea96
fix mondial sound (recent regression by me) (nw)
2019-07-27 12:02:29 +02:00
hap
368d4e42be
supercon: berger verified irq/beeper (nw)
2019-07-27 11:48:35 +02:00
Ivan Vangelista
5ea4ea415b
bfm_ad5, bfm_sc5: dumped the PLDs from the Bellfruit Scorpion Five main PCB and it's ISS Adder 5 Video Card [jordigahan, ClawGrip]
2019-07-27 08:49:02 +02:00
Angelo Salese
afdbc2c9ba
Mark bagmans / bagmanj proms as bad, as per MT #02508 (nw)
2019-07-27 01:10:40 +02:00
braintro
51c6fe81f6
(nw) segaybd.cpp: Add in game board ID# for Power Drift (Japan) set
2019-07-26 17:45:30 -05:00
hap
af05d4f30e
debut,desdis: invert lcd color (nw)
2019-07-27 00:40:59 +02:00
Angelo Salese
73b3b18d6e
Workaround MT #00349 (nw)
2019-07-27 00:29:02 +02:00
hap
a7151ac57f
small changes to some chess layouts (nw)
2019-07-27 00:16:27 +02:00
R. Belmont
6c66c38343
Merge pull request #5402 from DavidHaywood/260719
...
Spectrum list work [see previous credits]
2019-07-26 16:57:57 -04:00
hap
eec6a48194
modena: invert lcd color (nw)
2019-07-26 22:42:45 +02:00
Angelo Salese
8fae1e5787
senjyo.cpp: fix background pixel layer width/enable long standing regression in Senjyo [Angelo Salese]
2019-07-26 22:22:42 +02:00
hap
6c41c07f63
chess layouts: correct some small alignment offsets (nw)
2019-07-26 21:13:01 +02:00
DavidHaywood
509e68ce07
Spectrum list work [see previous credits]
2019-07-26 20:02:11 +01:00
Angelo Salese
39407de4a8
Merge branch 'master' of https://github.com/mamedev/mame
2019-07-26 20:50:45 +02:00
hap
cf07fa9cf6
horseran: invert lcd color (nw)
2019-07-26 20:48:11 +02:00
Angelo Salese
90798d137d
taito_en.cpp: saner dividers for mb87078, fixes regression with Taito F3 volume control being too quiet [Angelo Salese]
2019-07-26 20:48:09 +02:00
Angelo Salese
7b624b9ba8
taito_f3.cpp: Darius Gaiden sprite trail note (nw)
2019-07-26 19:37:35 +02:00
hap
5c99d23a60
amsterd, bup, glasgow, mm2: invert lcd color (nw)
2019-07-26 19:23:32 +02:00
hap
6923f81826
mega4, montec, smondial2: invert lcd color (nw)
2019-07-26 18:53:54 +02:00
Robbbert
7c6fe0d804
(nw) mp68a: added cassette interface.
2019-07-27 02:31:23 +10:00
hap
330561ce1c
cforte, corona, stratos: invert lcd color (nw)
2019-07-26 18:15:29 +02:00
R. Belmont
006d78e8f6
vsmilem_cart.xml: Mark soon-to-be-dumped carts (nw) ( #5401 )
...
It may take a while to dump them, it's better to mark them to avoid duplications when looking for undumped games
2019-07-26 11:27:55 -04:00
ClawGrip
e594ddcabb
vsmile_cart.xml: Add note about missing cart (nw) ( #5396 )
...
* vsmile_cart.xml: Add note about missing cart (nw)
Changed the comments section width to the default GitGub editor, for easy viewing (nw)
* Notes about Korean carts (nw)
* Marked soon-to-be-dumped carts (nw)
2019-07-26 11:27:34 -04:00
R. Belmont
250759f5b6
Merge pull request #5399 from enikland2/sms_scr_drwtime
...
315_5124: Adjust horizontal screen positions
2019-07-26 11:25:16 -04:00
ClawGrip
5d9b55e144
vsmilem_cart.xml: Mark soon-to-be-dumped carts (nw)
...
It may take a while to dump them, it's better to mark them to avoid duplications when looking for undumped games
2019-07-26 16:59:57 +02:00
David Haywood
5cf714bb67
Spectrum list work [see previous credits] ( #5382 )
...
* various cleanups (nw)
* cleanups (nw)
* cleanups (nw)
* cleanups (nw)
* cleanups (nw)
* cleanups (nw)
* cleanups (nw)
* cleanups (nw)
* cleanups (nw)
* (nw)
* cleanups (nw)
* cleanups (nw)
* cleanups (nw)
* misc (nw)
* (nw)
* (nw)
* (nw)
* (nw)
* (nw)
* (nw)
* (nw)
2019-07-27 00:56:54 +10:00
hap
19fc7eff99
tilemap: update note (nw)
2019-07-26 16:50:39 +02:00