Commit Graph

24 Commits

Author SHA1 Message Date
Vas Crabb
8a923f9361 srcclean and manual cleanup (nw) 2020-04-26 12:04:54 +10:00
Scott Stone
b4e4444e8e vgmplay.xml: Fix validation from newly added contents (no "!" in labels) (nw) 2020-04-19 18:49:18 -04:00
Scott Stone
2fddfe7757 vgmplay.xml: Added recent Project2612 releases consisting of 18 New and 18 Updated entries. [Tafoid] 2020-04-19 14:57:58 -04:00
Vas Crabb
1a5c013c33 (nw) softlist_dev.cpp: validate ROM labels
The free-for-all on labels in software lists is not working.  There's no
consistency, labels are getting excessively long, people are starting to
use non-ASCII characters in labels making it harder for others to type
them when manipulating files on the command line, and there's too much
markup being put in labels.

The length limit is 127 characters, same as for labels in MAME itself.
This should be long enough to be descriptive.  Remember that the Win32
path limit is 260 characters, and many applications and frameworks have
issues with longer paths, including Windows Explorer and the .NET
framework.  Labels are used as filenames, so concessions need to be
made for this.

I have not abbreviated excessively long labels myself - they're
currently causing 135 validity errors.  Someone else can fix them.

Printable ASCII characters are allowed, with a few exceptions.  The
exceptions are limited to characters most likely to cause issues for
interactive shells and scripts:
* ! - csh event substitution (very difficult to escape properly)
* $ - sh varibale expansion
* % - csh job control, cmd variable expansion
* / - UNIX directory separator
* : - sh path separator, Windows drive qualifier
* \ - sh escape, Windows directory separator

Most of the labels that had to be edited were using ! for markup, or
using ! and % for titles in labels.  Strangely, titles in labels are
often forced to lower case, despite this never being enforced for
software lists.  There are also various other edits to titles used for
labels, such as moving articles to the end (with or without a comma),
or replacing spaces with underscores.  As I already said, there's no
consistency at all.

There is far too much markup in labels.  They're even being used for
notes in some cases (e.g. at least one case where a dumper's name is in
the label).  The XML schema supports metadata - use it.  For example,
you can use part_id for an unrestricted display name for a software
part.  You can also use XML comments for notes.

And while on the topic of metadata, vgmplay.xml is putting the same
thing in the part_id as well as the label.  The part_id should have
the actual title, not the title mangled to make it more suitable for
use as a filename.  Addressing this would be a lot of work, given how
large the file is.

For now, empty data areas in software lists cause a verbose message
rather than a validation warning.  There are thousands of software
lists using empty data areas to indicate the size/width of cartridge
RAM/EEPROM/etc.
2020-04-16 14:04:06 +10:00
angelosa
f128d1d0c1 Mark few fake VGZ files as bad_dump (nw) 2020-03-21 19:47:15 +01:00
Vas Crabb
438a497c37 (nw) More license shuffling
Get rid of a couple of copies of the CC0 text.  Add header comment to
CC0 files to remind people editing them what the terms are.  Also add
some missing XML headers.  The header comments in layouts won't bloat
the binary - they get stripped out before compressing, same as any other
comments.
2020-03-07 22:02:56 +11:00
Scott Stone
198f9b2806 vgmplay.xml: [vgmrips.net, Tafoid]
3  changed shortname (lemmings -> lemmings_pc, sharrier_fm77av -> sharrier_fm77, sfex2 -> sfex2p)
3  updated packs
20 new packs
2020-03-01 20:39:36 -05:00
Vas Crabb
f4e1392ecf clean up various stuff (nw) 2020-02-26 23:38:42 +11:00
Scott Stone
def2bf867c vgmplay.xml: Fix reported badly formatted/invalid characters from labels (nw) 2020-02-12 19:59:02 -05:00
Scott Stone
9d818dce1c vgmplay.xml - Updated 7 entries to match the vgmrips release. [Tafoid]
chelnov: Chelnov - Atomic Runner (Karnov)
fortzone_gb: Fortified Zone (Game Boy)
fray_msx2: Fray (MSX2)
illcity_msxr: Illusion City (MSX turbo R)
raiden: Raiden (Arcade)
spirou_gb: Spirou (Nintendo Game Boy)
sml2_gb: Super Mario Land 2 - 6 Golden Coins (Nintendo Game Boy)
2020-01-01 18:11:04 -05:00
Vas Crabb
5036387ab4 srcclean (nw) 2019-09-22 13:34:40 +10:00
Scott Stone
5e896c29e2 vgmplay.xml - Added 35 new entries and corrected a setname (tdragon -> tdragon2) [Tafoid]
x68k_flop.xml - Corrected shortname and description for "Cube Runner" to read "Cueb Runner" based on research, actual pictures, and title screen (nw)
2019-09-09 14:05:12 -04:00
Vas Crabb
d3af11cb11 srcclean (nw) 2019-06-23 18:02:43 +10:00
Scott Stone
36b6e1843b vgmplay.xml: Added 36 new entries + fixed some descriptions/setnames from previous entries. [Tafoid] 2019-06-17 19:17:05 -04:00
Vas Crabb
97b6717027 (nw) Clean up the mess on master
This effectively reverts b380514764 and
c24473ddff, restoring the state at
598cd52272.

Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline.  When things like this happen, it wastes
everyone's time.  I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
2019-03-26 11:13:37 +11:00
andreasnaive
b380514764 Revert "conflict resolution (nw)"
This reverts commit c24473ddff, reversing
changes made to 009cba4fb8.
2019-03-25 23:13:40 +01:00
Vas Crabb
0ed2d2684e srcclean (nw) 2019-02-24 14:25:42 +11:00
Scott Stone
092349d265 vgmplay.xml: Added most recently released vgmrip packs. [Tafoid] 2019-02-20 20:49:59 -05:00
Scott Stone
0216db3694 Added recently released vgmrips.net packs - 20 added entries. [Tafoid] 2018-10-12 18:51:36 -04:00
Vas Crabb
2132390614 too bad this missed the release - fix vgmplay titles (nw) 2018-08-29 14:36:02 +10:00
Scott Stone
ff892bf9e3 Updated vgmplay.xml to include all major packages makers (VGMRips, SMSPower and Project2612), now consisting of over 3100 game entries. Great effort has been made to keep package shortnames consistent to their source origin (arcade or machine softlist). All information in the individual package's readme files were carried over into the hash file. Further refinement will be done later to fill in missing dates, publishers, and other information. While there are still some sound chips not handled by vgmplay, the vast majority of these will have accurate playback. [Tafoid] 2018-08-25 22:38:22 -04:00
smf-
97f9d7eb26 remove BOM (nw) 2018-07-25 19:40:15 +01:00
smf-
0e73479668 vgm improvements (nw) 2018-07-25 19:32:55 +01:00
smf-
dc40dde098 vgmplay: Added software list support [smf] 2018-07-25 18:45:58 +01:00