Commit Graph

77 Commits

Author SHA1 Message Date
Бранимир Караџић
1a6a018fc3 Update bgfx to latest 2021-08-10 20:28:56 +02:00
Vas Crabb
f191d038ec Minimal changes to sol2 and bgfx to compile as C++17.
These changes should be sent upstream as pull requests.
2020-11-15 03:57:08 +11:00
Julian Sikorski
0c70101b74 Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transposition properly (#5875)
* Sync bgfx with upstream revision 280420d

* Sync bx with upstream revision 267727d

* Sync bimg with upstream revision c1bab10

* Use bgfx helper functions to ensure correct matrix orientation

* Rebuild hlsl chain
2019-11-12 22:08:23 -05:00
Couriersud
d88a02f776 Fix waitvsync for bgfx vulkan backend. [Couriersud]
Currently waitvsync is broken in the bgfx vulkan backend.
The option is just ignored and a mode waiting for vsync is selected.
This also breaks throttle. -nothrottle doesn't work.

These changes fix this. If available a non-syncing mode is used if
-nowaitvsync is used.
2019-10-27 14:46:45 +01:00
couriersud
697dfa9fac Revert accidental commit of bgfx hacks. (nw) 2019-10-18 18:01:13 +02:00
couriersud
db318046c4 Netlist: code maintenance and bug fixes. (nw)
- solver now uses dynamic allocation on systems larger than 512x512
- fixed osx build
- moved nl_lists.h classes to plists.h
- fixed netlist makefile clint section
- readability and typos
2019-10-17 10:21:00 +02:00
AJR
73c4665039 Fix BGFX build on older OS X systems (nw)
The Vulkan renderer has to be disabled on Yosemite and older because its backend depends on Metal.
2019-10-14 07:47:37 -04:00
Robbbert
269970125a (nw) fixed compile error 2019-10-14 02:34:55 +11:00
Julian Sikorski
0837e7451a WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6

* Sync with bx upstream revision d60912b

* Sync with bimg upstream revision bd81f60

* Add astc-codec decoder

* Rename VertexDecl to VertexLayout

* Rename UniformType enum Int1 to Sampler.

* Add NVN stub

* Fix unused-const-variable error on macOS

* Drop redundant explicit language parameters
buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only
applied to objective c++ files. As such, hardcoding -x offers no benefit while
preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on
macOS) from working.

* Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning

* Build bgfx as Objective-C++ on macOS
It is needed due to included headers

* Enable Direct3D12 and Vulkan bgfx rendering backends

* Enable building of spirv shaders

* Properly escape /c in cmd call

* Comment out dx12 bgfx renderer

* Honor VERBOSE setting during shaders build

* Only invert hlsl shader XYZ_TO_sRGB matrix for opengl

* Add spirv shaders

* OpenGL ES needs transposed matrix too

* Metal needs transposed matrix as well
2019-10-13 07:50:38 -04:00
mooglyguy
0bd02131b6 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] 2018-12-05 19:45:08 +01:00
Miodrag Milanovic
3917627494 Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic] 2017-12-01 13:22:27 +01:00
Branimir Karadžić
49f7c99c77 Update BGFX and BX (nw) 2017-03-29 17:09:40 +02:00
Branimir Karadžić
1607745432 Update BGFX and BX (nw) 2017-02-05 13:56:35 +01:00
Branimir Karadžić
fadb547f63 Updated BGFX (nw) 2017-01-02 14:05:50 +01:00
Branimir Karadžić
a3b4058bf7 Updated BGFX and BX and recompiled shaders (nw) 2016-10-29 09:11:50 +02:00
Miodrag Milanovic
d193abb0ad Update BGFX and BX packages and update MAME code to support new API (nw)
Generated missing shaders (nw)
2016-09-03 13:30:42 +02:00
Miodrag Milanovic
cf9502a61c Synced BGFX so it can compile with clang 4.0 (nw) 2016-08-09 09:04:30 +02:00
Miodrag Milanovic
3917850b61 Update BX and BGFX (nw) 2016-08-06 14:20:16 +02:00
Miodrag Milanovic
a3af73bafc BGFX and BX update (nw) 2016-06-08 20:42:23 +02:00
Miodrag Milanovic
913861105b Update BGFX and BX (nw) 2016-05-27 20:57:02 +02:00
Miodrag Milanovic
71379c5648 Sync with BGFX (nw) 2016-05-16 14:17:04 +02:00
Miodrag Milanovic
2fe2089179 Update BGFX, BX, Benchmark and RapidJSON (nw) 2016-05-12 08:42:02 +02:00
Branimir Karadžić
f97b68d3ed Update GENie, BGFX and BX (nw) 2016-05-03 12:20:29 +02:00
Branimir Karadžić
94c7dd996b Update BGFX and BX (nw) 2016-04-27 17:57:45 +02:00
Branimir Karadžić
cceb3a32b7 Update to latest BGFX (nw) 2016-04-10 09:16:09 +02:00
Miodrag Milanovic
0386367805 Update BGFX (nw) 2016-04-07 11:10:57 +02:00
Branimir Karadžić
e63f379a0e Update BGFX to latest (nw) 2016-04-04 13:52:25 +02:00
Branimir Karadžić
4172b54d84 Update BGFX and BX (nw) 2016-03-31 20:39:30 +02:00
Miodrag Milanovic
3bd130ebce Change BGFX_CONFIG_MAX_FRAME_BUFFERS on proper way (nw) 2016-03-24 09:40:29 +01:00
therealmogminer@gmail.com
ba0a1d8d52 Merge bgfx_shader into master, nw 2016-03-23 17:55:55 +01:00
therealmogminer@gmail.com
295aafc5e5 Per-screen sliders and some bugfixing, nw 2016-03-23 17:12:07 +01:00
Miodrag Milanovic
2a4a703c79 clang compile fixes (nw) 2016-03-21 11:31:53 +01:00
Branimir Karadžić
fae7a2c486 Update to latest BGFX and BX(nw) 2016-03-20 16:50:14 +01:00
Branimir Karadžić
6412c5e076 Update BGFX and BX (nw) 2016-03-08 12:58:10 +01:00
Miodrag Milanovic
add7a65f3f Make Android targets compile but not link, using clang compiler in NDK, since GCC will be removed in next one (nw) 2016-02-25 20:44:35 +01:00
Miodrag Milanovic
6fd77b36c2 Fix sent upstream (nw) 2016-02-25 14:58:39 +01:00
Miodrag Milanovic
30ef0dc427 Update to latest BGFX including my SteamLink support (nw) 2016-02-16 07:52:59 +01:00
Branimir Karadžić
a8c8ec182f Update BGFX with latest code (nw) 2016-02-09 14:27:17 +01:00
Branimir Karadžić
5bc83a2506 Update BGFX (nw) 2016-02-07 09:50:16 +01:00
Branimir Karadzic
fc07cc3621 Added latest BX and BGFX (nw) 2016-01-04 19:00:51 +01:00
Vas Crabb
f63bd01894 Enable metal on El Capitan (nw) 2015-11-03 19:05:57 +11:00
Miodrag Milanovic
1aa5af9fb1 fix for compiling bgfx on older osx (nw) 2015-11-01 21:05:47 +01:00
Branimir Karadzic
5664971d3b update to latest BGFX and BX 2015-11-01 20:30:24 +01:00
Vas Crabb
e66d5e0132 bgfx support for 10.6
upstream pull request: https://github.com/bkaradzic/bgfx/pull/560
2015-10-31 19:58:06 +11:00
Miodrag Milanovic
d9ad061e2a Did this change until proper fix comes (nw) 2015-10-15 12:47:00 +02:00
Miodrag Milanovic
58bf8e3345 Disabled DX12 on mingw since it is not working (nw) 2015-10-15 10:52:18 +02:00
Miodrag Milanovic
8981faa61f update bgfx to latest (nw) 2015-10-15 10:42:29 +02:00
Miodrag Milanovic
7acef62424 DX12 not working under mingw so disabling it for now (nw) 2015-09-12 11:05:29 +02:00
Miodrag Milanovic
7ca8f88a5c Added latest BGFX (nw) 2015-09-12 10:23:53 +02:00
Lord-Nightmare
4030382235 Compile fix for older mingw headers (which are in build-tools), once we update to newer headers this won't be necessary anymore. (n/w) 2015-07-23 14:23:15 -04:00