mame/bgfx
Jeremy Green 3697bd8cdc Added crt-geom and crt-geom-deluxe shaders for bgfx.
This includes several aperture grille / shadow mask patterns. Note that these are all designed to be used on a display with RGB subpixel order, and may thus suffer if rotated or used with a BGR display.
2016-07-03 22:43:16 +02:00
..
chains Added crt-geom and crt-geom-deluxe shaders for bgfx. 2016-07-03 22:43:16 +02:00
effects Added crt-geom and crt-geom-deluxe shaders for bgfx. 2016-07-03 22:43:16 +02:00
layouts/sample Add pillarboxing shaders and layout for bgfx, nw 2016-04-16 15:30:40 +02:00
shaders Added crt-geom and crt-geom-deluxe shaders for bgfx. 2016-07-03 22:43:16 +02:00
LICENSE bgfx shader chain (nw) 2016-03-05 11:18:08 +01:00
README.md Update text (nw) 2016-03-24 08:20:18 +01:00

BGFX shaders

Cointains definitions for BGFX shaders, shader chains and effects.

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team