.. |
fs_crt-geom-deluxe.bin
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bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders.
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2021-03-20 02:58:53 +11:00 |
fs_crt-geom.bin
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bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders.
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2021-03-20 02:58:53 +11:00 |
fs_gaussx.bin
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-bgfx: Shader recompile after cgwg's changes. [Ryan Holtz]
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2020-12-23 22:50:51 +01:00 |
fs_gaussy.bin
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-bgfx: Shader recompile after cgwg's changes. [Ryan Holtz]
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2020-12-23 22:50:51 +01:00 |
fs_lowpass.bin
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bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders.
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2021-03-20 02:58:53 +11:00 |
fs_mipmap8.bin
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bgfx: Compiled new shaders for Direct3D, ESSL, Metal and SPIR-V.
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2021-02-21 15:24:27 +11:00 |
fs_phosphor_apply.bin
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bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders.
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2021-03-20 02:58:53 +11:00 |
fs_phosphor_update.bin
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bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders.
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2021-03-20 02:58:53 +11:00 |
vs_crt-geom.bin
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-bgfx: Shader recompile after cgwg's changes. [Ryan Holtz]
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2020-12-23 22:50:51 +01:00 |
vs_gaussx.bin
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-bgfx: Shader recompile after cgwg's changes. [Ryan Holtz]
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2020-12-23 22:50:51 +01:00 |
vs_gaussy.bin
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-bgfx: Shader recompile after cgwg's changes. [Ryan Holtz]
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2020-12-23 22:50:51 +01:00 |
vs_lowpass.bin
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bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders.
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2021-03-20 02:58:53 +11:00 |
vs_mipmap8.bin
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bgfx: Compiled new shaders for Direct3D, ESSL, Metal and SPIR-V.
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2021-02-21 15:24:27 +11:00 |
vs_phosphor_apply.bin
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-bgfx: Shader recompile after cgwg's changes. [Ryan Holtz]
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2020-12-23 22:50:51 +01:00 |
vs_phosphor_update.bin
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-bgfx: Shader recompile after cgwg's changes. [Ryan Holtz]
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2020-12-23 22:50:51 +01:00 |