mame/bgfx/shaders/glsl/chains
2021-03-20 02:58:53 +11:00
..
blurs -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
crt -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
crt-geom bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. 2021-03-20 02:58:53 +11:00
default -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
eagle -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
hlsl (nw) Clean up the mess on master 2019-03-26 11:13:37 +11:00
hqx -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
lcd-grid bgfx: Added lcd-grid shader. (#7691) 2021-01-23 15:04:48 +11:00
misc -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
pillarbox_left_horizontal -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
pillarbox_left_vertical -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
pillarbox_right_horizontal -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
pillarbox_right_vertical -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
unfiltered -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
warp -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
xbr -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00