mame/scripts/target
mooglyguy eb5a8a3dc8 -ps2sony: Fleshing out the skeleton driver. [Ryan Holtz]
* Added ps2timer device to encapsulate Playstation 2 timers.
  * Temporarily hacked R5900 core to always have scratchpad RAM mapped at 0x70000000.
  * Added reference counting to divtlb so that it does not unmap pages that are still shared with other entries.
  * Added a considerable amount of logging to ps2sony.cpp.

-mips3: Added basic Emotion Engine support. [Ryan Holtz]
  * Added S bit to TLB mapping.

  * Added support for VSUB, VIADD, VSQI, VISWR, VOR, LQ, SQ, MFSA, MTSA, MFHI1, MFLO1, MULT1, DIV1, DIVU1, PEXTLW, PADDUW, PMFHI,
  PMFLO, PCPYLD, PCPYUD, SQC2, LQC2 opcodes. [Ryan Holtz]
2018-06-28 18:24:16 +02:00
..
mame -ps2sony: Fleshing out the skeleton driver. [Ryan Holtz] 2018-06-28 18:24:16 +02:00
zexall zexall: split standalone binary into zexall/interface and include source code (nw) 2017-10-23 17:19:49 +02:00