mame/scripts
mooglyguy eb5a8a3dc8 -ps2sony: Fleshing out the skeleton driver. [Ryan Holtz]
* Added ps2timer device to encapsulate Playstation 2 timers.
  * Temporarily hacked R5900 core to always have scratchpad RAM mapped at 0x70000000.
  * Added reference counting to divtlb so that it does not unmap pages that are still shared with other entries.
  * Added a considerable amount of logging to ps2sony.cpp.

-mips3: Added basic Emotion Engine support. [Ryan Holtz]
  * Added S bit to TLB mapping.

  * Added support for VSUB, VIADD, VSQI, VISWR, VOR, LQ, SQ, MFSA, MTSA, MFHI1, MFLO1, MULT1, DIV1, DIVU1, PEXTLW, PADDUW, PMFHI,
  PMFLO, PCPYLD, PCPYUD, SQC2, LQC2 opcodes. [Ryan Holtz]
2018-06-28 18:24:16 +02:00
..
build Apply same flags when building with SOURCES= as when building normally. This fixes the issue which prompted "model1: clear up some memory issues with very recent gcc (nw)" (which only occurred in a SOURCES= build). (nw) 2018-03-15 15:54:37 +00:00
font srcclean and manual cleanups (nw) 2017-12-24 15:03:04 +11:00
minimaws minimaws: expose RAM size 2018-03-27 01:40:15 +11:00
resources windows rc: use emulator name for description (this is the application title that shows up on task manager for example) (nw) 2017-11-05 14:58:09 +01:00
src Fix copy/paste mistake (nw) 2018-06-21 19:53:45 -04:00
target -ps2sony: Fleshing out the skeleton driver. [Ryan Holtz] 2018-06-28 18:24:16 +02:00
extlib.lua Added possibility of building using system pugixml 2018-03-27 10:19:22 +11:00
genie.lua Enable building on riscv64 (#3655) 2018-06-13 19:21:30 -04:00
toolchain.lua Modification for Android build (NDK r14b, build-tools 21.1.2 and gradle 2.2.1) (#2585) 2017-08-23 13:09:38 +10:00