mame/bgfx
ImJezze b4b6543929 Equalized options of HLSL and BGFX HLSL chain
- removed POT texture size from shadow mask in HLSL, U/V size is now simply the percentage of the actual texture size
- adjusted display names of options
2016-05-05 20:59:33 +02:00
..
chains Equalized options of HLSL and BGFX HLSL chain 2016-05-05 20:59:33 +02:00
effects Fix up bgfx NTSC shader, nw 2016-04-29 06:58:20 +02:00
layouts/sample Add pillarboxing shaders and layout for bgfx, nw 2016-04-16 15:30:40 +02:00
shaders bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
LICENSE bgfx shader chain (nw) 2016-03-05 11:18:08 +01:00
README.md Update text (nw) 2016-03-24 08:20:18 +01:00

BGFX shaders

Cointains definitions for BGFX shaders, shader chains and effects.

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team