![]() * Moved sprite handling to a device. * Adjusted audio balance on mechatt (channel 0 was overpowering everything). * Adjusted priority handing on mechatt (planes now correctly rise from underground hanger on stage 3, train carts in later level). * Split driver in two, general refactoring etc. * Removed player 2 inputs from mechattu1 - it doesn't respond to them at all. |
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.. | ||
build | ||
font | ||
minimaws | ||
resources | ||
src | ||
target | ||
xslt | ||
extlib.lua | ||
genie.lua | ||
toolchain.lua |