mame/scripts
David Haywood 196a342ae4
Refactoring and bug fixes for bbusters and mechatt: (#7902)
* Moved sprite handling to a device.
* Adjusted audio balance on mechatt (channel 0 was overpowering everything).
* Adjusted priority handing on mechatt (planes now correctly rise from underground hanger on stage 3, train carts in later level).
* Split driver in two, general refactoring etc.
* Removed player 2 inputs from mechattu1 - it doesn't respond to them at all.
2021-03-31 00:13:02 +11:00
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build Fairly significant overhaul of Lua engine and some cleanup. 2020-11-25 19:18:26 +11:00
font srcclean and manual cleanups (nw) 2017-12-24 15:03:04 +11:00
minimaws -emu/devfind: More cleanup/consistency changes. 2020-11-13 15:26:31 +11:00
resources Tidy up loose ends: 2021-01-06 19:09:16 +11:00
src Restore legacy pc_dsk floppy support for imgtool only 2021-03-29 22:48:14 -04:00
target Refactoring and bug fixes for bbusters and mechatt: (#7902) 2021-03-31 00:13:02 +11:00
xslt remove references to "mame64" from comments 2021-03-29 15:26:38 +02:00
extlib.lua Added possibility of building using system pugixml 2018-03-27 10:19:22 +11:00
genie.lua makefile: added param to override ar 2021-03-30 13:58:16 +02:00
toolchain.lua makefile: added param to override ar 2021-03-30 13:58:16 +02:00