mame/scripts/target
David Haywood 196a342ae4
Refactoring and bug fixes for bbusters and mechatt: (#7902)
* Moved sprite handling to a device.
* Adjusted audio balance on mechatt (channel 0 was overpowering everything).
* Adjusted priority handing on mechatt (planes now correctly rise from underground hanger on stage 3, train carts in later level).
* Split driver in two, general refactoring etc.
* Removed player 2 inputs from mechattu1 - it doesn't respond to them at all.
2021-03-31 00:13:02 +11:00
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mame Refactoring and bug fixes for bbusters and mechatt: (#7902) 2021-03-31 00:13:02 +11:00
zexall Fix zexall target compile 2020-09-30 17:37:01 +02:00