mame/scripts
Vas Crabb 0ce07a8a1e (nw) more render work:
* Clean up some corner cases in layouts with repeating blocks
* Make complay.py validate many more elements and attributes
* Make complay.py easier to use for just validating a layout
* Remove redundant view from Sega VMU layout
* Make buttons visually respond to input in whousetc.lay
* Add view with LED displays as well as terminal for aim65_40 and use repeats
* Clean up some outdated "game" terminology in clifront.cpp
* Initiaise a couple of members in tap/tun network module
* Start documenting layout format
2018-07-31 04:18:28 +10:00
..
build (nw) more render work: 2018-07-31 04:18:28 +10:00
font srcclean and manual cleanups (nw) 2017-12-24 15:03:04 +11:00
minimaws minimaws: expose RAM size 2018-03-27 01:40:15 +11:00
resources windows rc: use emulator name for description (this is the application title that shows up on task manager for example) (nw) 2017-11-05 14:58:09 +01:00
src taptun: add support for Windows (#3790) 2018-07-30 18:52:11 +10:00
target (nw) jgz80 is not... renamed to unkz80 (unknown manufacturer). 2018-07-30 00:20:28 +10:00
extlib.lua Added possibility of building using system pugixml 2018-03-27 10:19:22 +11:00
genie.lua disable multiple constructor warning for rendlay.cpp (nw) 2018-07-22 11:31:37 +01:00
toolchain.lua Modification for Android build (NDK r14b, build-tools 21.1.2 and gradle 2.2.1) (#2585) 2017-08-23 13:09:38 +10:00