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![]() Sent: Sunday, July 27, 2008 2:46 PM To: submit@mamedev.org Subject: misc patches Hi, enclosed please find a few more patches based on 126u2. It's just a few minor bugfixes because I'm quite busy and I still have to test the other changes to tagged inputs (I will send them in the next few days) In misc2.zip you'll find a few corrections to my previous patches and a few new bugfixes: * cachat.diff: It fixes bug 2046. This is a bug I introduced misreading the default value of the flip dip when updating taito_l.c to use taitoipt.h definitions. My bad, sorry. * witch.diff: It fixes another small 'mistake' I introduced when tagging the ports in witch.c. I searched and replaced a few too many 'port' occurrences, making some comments unreadable. Again, sorry for the inconvenience. * btime.diff: It's an updated version of my previous patch, following your suggestions. 'Off' comes always first now and manual settings which do not work on the emulated game are commented out * skyfox.diff: It fixes bug 2050. Being at it, I also added dip locations to the driver and updated memory maps to use AM_READ_PORT * combatsc.diff: It fixes bug 456, solving both the regression which made disappear all sprites (they were covered by the non-transparent text layer since 118u1) and the corruption of the graphics in title screen (due to the wrong drawing order). Mind that bug 400 (scrolling problems present since 0.79) is not fixed yet, unfortunately. Regards, Fabio |
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