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https://github.com/holub/mame
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510 lines
23 KiB
C
510 lines
23 KiB
C
// license:MAME
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// copyright-holders:Miodrag Milanovic, Robbbert
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/***************************************************************************
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Samsung SPC-1000 driver by Miodrag Milanovic
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2009-05-10 Preliminary driver.
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2014-02-16 Added cassette, many games are playable
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ToDo:
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- Find out if any of the unconnected parts of 6000,4000,4001 are used
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NOTE: 2014-09-13: added code from someone's modified MESS driver for floppy
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disk. Since it is not to our coding standards, it is
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commented out with #if 0/#endif and 3 slashes (///).
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It is planned to be converted when time permits. The
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author is Meeso Kim.
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Hardware details of the fdc: Intelligent device, Z80 CPU,
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XTAL_8MHz, PPI 8255, FDC uPD765C, 2 RAM chips, 28 other
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small ics. And of course, no schematic.
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2014-10-11: Replaced above code with MESS-compliant code [Meeso Kim]
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IMPORTANT NOTE for tape usage: you *FIRST* press PLAY on the tape drive
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(e.g. by pressing F2 in partial emulated keyboard mode) and *THEN* you
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type LOAD on the BASIC prompt!
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Otherwise, the system turns the tape motor ON but it does not receive any
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data from tape, and it turns it OFF before the user can press PLAY.
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****************************************************************************/
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/*
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* SAMSUNG SPC-1000 Series (info from zannylim)
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*
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* YEAR MODEL MainVideo PRT FDD
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* ---- -------------- ------ ----- ------ -------
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* 1982 SPC-1000 S68047 RGB buffer -
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* 1983 SPC-1000 S68047 RF-TV buffer -
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* 1983 SPC-1100 S68047 RF-TV - -
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* 1983 SPC-1000/1100 MC6847 RF-TV direct support
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* 1985 SPC-1000A MC6847 RF-TV direct support
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*
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* 2nd Video Display Processor type 1 : VDP UNIT (TMS9918 + 4KB VRAM) by staticsoft
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* 2nd Video Display Processor type 2 : SOFT BOX (TMS9918 + 4KB VRAM with BIOS) by sammi computer
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*
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* Intelligence FDD : SD-725(2FDD, RS232C), SD-720(1FDD), SD-725A(2FDD), SD-725B(Desktop 2FDD, RS232C) - EPSON TF20 F100
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* External FDD with Expansion slot : KWE-1000 by kyungwoo
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*
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* Network device : ISAM-1000 by samsung
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*
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* +---------PRT------RGB----TVRF--+ SPC-1000
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* + +
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* + ROM0 + CPU : Z80A (4MHz)
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* + ROM1 + RAM : 64KB
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* +-------+ ROM2 AY-3-8910 + VRAM : 6KB
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* + SPC-1000 + VDG : AMI S68047 with TTL RGB output
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* IPL + PSG : AY-3-8910
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* RESET S68047 +
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* + Z80A + Include Internal Data-recorder
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* + ROM3 +
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* + + ROM : 32KB (8KB x 4)
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* +---------------------------------------+
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*
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* +---------PRT----VIDEO----TVRF--+ SPC-1000
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* + +
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* + ROM0 LM1889 + Support RF TV Support, but Removed RGB output
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* + ROM1 +
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* +-------+ ROM2 AY-3-8910 SPC-1000 +
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* + 1100 +
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* IPL +
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* RESET S68047 +
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* + Z80A +
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* + ROM3 +
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* + +
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* +---------------------------------------+
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*
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* +----------------VIDEO----TVRF--+ SPC-1100
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* + +
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* + ROM0 LM1889 + Removed Printer port
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* + ROM1 LM386(5V) +
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* +-------+ ROM2 AY-3-8910 SPC-1000 +
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* + 1100 +
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* IPL +
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* RESET S68047 +
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* + Z80A +
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* + ROM3 +
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* + +
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* +---------------------------------------+
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*
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* +---------PRT----VIDEO----TVRF--+ SPC-1000, SPC-1100
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* + +
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* + ROM0 MC1372 + New Video Display Generator : MC6847
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* + ROM1 LM386(5V) +
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* +-------+ ROM2 AY-3-8910 +
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* + ROM3 SPC-1000/1100 +
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* IPL +
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* RESET MC6847 +
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* + Z80A +
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* + +
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* + +
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* +---------------------------------------+
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*
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* +---------PRT----VIDEO----TVRF--+ SPC-1000, SPC-1100
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* + +
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* + ROM0 S4 MC1372 + REV PCB No.839291
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* + ROM1 LM386(5V) +
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* +-------+ ROM2 AY-3-8910 + Add composite color on/off switch
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* + ROM3 SPC-1000/1100 +
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* IPL +
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* RESET MC6847 +
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* + Z80A +
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* + +
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* + +
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* +---------------------------------------+
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*
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* +---------PRT----VIDEO----TVRF--+ SPC-1000A
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* + +
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* + ROM0 S4 MC1372 + Internal Data-recorder with Cassette Audio Player
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* + ROM1 LM386(12V) + Add FDD auto detect
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* +-------+ ROM2 AY-3-8910 + Remove IPL button
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* + SPC-1000A ROM3 + Change DRAM refresh circuit
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* IPL + Use 64K DRAM made by Samsung
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* + MC6847 + Use TTL IC made by Goldstar
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* + Z80A +
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* + +
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* + +
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* +---------------------------------------+
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*
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*/
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/ram.h"
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#include "sound/ay8910.h"
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#include "sound/wave.h"
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#include "video/mc6847.h"
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#include "imagedev/cassette.h"
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#include "formats/spc1000_cas.h"
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#include "bus/spc1000/exp.h"
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#include "bus/spc1000/fdd.h"
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#include "bus/spc1000/vdp.h"
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class spc1000_state : public driver_device
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{
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public:
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spc1000_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag)
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, m_motor(false)
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, m_maincpu(*this, "maincpu")
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, m_vdg(*this, "mc6847")
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, m_cass(*this, "cassette")
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, m_ram(*this, RAM_TAG)
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, m_p_videoram(*this, "videoram")
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, m_io_kb(*this, "LINE")
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, m_io_joy(*this, "JOY")
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{}
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DECLARE_WRITE8_MEMBER(iplk_w);
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DECLARE_READ8_MEMBER(iplk_r);
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DECLARE_WRITE_LINE_MEMBER(irq_w);
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DECLARE_WRITE8_MEMBER(gmode_w);
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DECLARE_READ8_MEMBER(gmode_r);
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DECLARE_READ8_MEMBER(porta_r);
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DECLARE_READ8_MEMBER(mc6847_videoram_r);
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DECLARE_WRITE8_MEMBER(cass_w);
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DECLARE_READ8_MEMBER(keyboard_r);
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MC6847_GET_CHARROM_MEMBER(get_char_rom)
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{
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return m_p_videoram[0x1000 + (ch & 0x7f) * 16 + line];
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}
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private:
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UINT8 m_IPLK;
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UINT8 m_GMODE;
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UINT16 m_page;
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UINT8 *m_work_ram;
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bool m_motor;
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virtual void machine_start();
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virtual void machine_reset();
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required_device<z80_device> m_maincpu;
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required_device<mc6847_base_device> m_vdg;
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required_device<cassette_image_device> m_cass;
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required_device<ram_device> m_ram;
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required_shared_ptr<UINT8> m_p_videoram;
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required_ioport_array<10> m_io_kb;
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required_ioport m_io_joy;
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};
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static ADDRESS_MAP_START(spc1000_mem, AS_PROGRAM, 8, spc1000_state )
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ADDRESS_MAP_UNMAP_HIGH
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AM_RANGE(0x0000, 0x7fff) AM_READ_BANK("bank1") AM_WRITE_BANK("bank2")
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AM_RANGE(0x8000, 0xffff) AM_READ_BANK("bank3") AM_WRITE_BANK("bank4")
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ADDRESS_MAP_END
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WRITE8_MEMBER(spc1000_state::iplk_w)
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{
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m_IPLK = m_IPLK ? 0 : 1;
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membank("bank1")->set_entry(m_IPLK);
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membank("bank3")->set_entry(m_IPLK);
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}
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READ8_MEMBER(spc1000_state::iplk_r)
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{
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m_IPLK = m_IPLK ? 0 : 1;
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membank("bank1")->set_entry(m_IPLK);
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membank("bank3")->set_entry(m_IPLK);
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return 0;
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}
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WRITE8_MEMBER( spc1000_state::cass_w )
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{
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bool m = BIT(data, 1) ? true : false;
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m_cass->output(BIT(data, 0) ? -1.0 : 1.0);
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if (m && !m_motor)
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m_cass->change_state(m_cass->get_state() & CASSETTE_MASK_MOTOR ? CASSETTE_MOTOR_ENABLED : CASSETTE_MOTOR_DISABLED, CASSETTE_MASK_MOTOR);
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m_motor = m;
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}
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WRITE8_MEMBER(spc1000_state::gmode_w)
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{
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m_GMODE = data;
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// m_GMODE layout: CSS|NA|PS2|PS1|~A/G|GM0|GM1|NA
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// [PS2,PS1] is used to set screen 0/1 pages
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m_vdg->gm1_w(BIT(data, 1));
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m_vdg->gm0_w(BIT(data, 2));
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m_vdg->ag_w(BIT(data, 3));
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m_vdg->css_w(BIT(data, 7));
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m_page = ((BIT(data, 5) << 1) | BIT(data, 4)) * 0x200;
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}
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READ8_MEMBER(spc1000_state::gmode_r)
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{
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return m_GMODE;
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}
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READ8_MEMBER( spc1000_state::keyboard_r )
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{
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// most games just read kb in $8000-$8009 but a few of them
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// (e.g. Toiler Adventure II and Vela) use mirrored addr instead
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offset &= 0xf;
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if (offset <= 9)
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return m_io_kb[offset]->read();
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else
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return 0xff;
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}
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static ADDRESS_MAP_START( spc1000_io , AS_IO, 8, spc1000_state )
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ADDRESS_MAP_UNMAP_HIGH
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AM_RANGE(0x0000, 0x1fff) AM_RAM AM_SHARE("videoram")
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AM_RANGE(0x2000, 0x3fff) AM_READWRITE(gmode_r, gmode_w)
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AM_RANGE(0x4000, 0x4000) AM_DEVWRITE("ay8910", ay8910_device, address_w)
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AM_RANGE(0x4001, 0x4001) AM_DEVREADWRITE("ay8910", ay8910_device, data_r, data_w)
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AM_RANGE(0x6000, 0x6000) AM_WRITE(cass_w)
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AM_RANGE(0x8000, 0x9fff) AM_READ(keyboard_r)
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AM_RANGE(0xa000, 0xa000) AM_READWRITE(iplk_r, iplk_w)
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AM_RANGE(0xc000, 0xdfff) AM_DEVREADWRITE("ext1", spc1000_exp_device, read, write)
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ADDRESS_MAP_END
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/* Input ports */
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static INPUT_PORTS_START( spc1000 )
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PORT_START("LINE.0")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Shift") PORT_CODE(KEYCODE_RSHIFT) PORT_CODE(KEYCODE_LSHIFT) PORT_CHAR(UCHAR_SHIFT_1)
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Ctrl") PORT_CODE(KEYCODE_RCONTROL) PORT_CODE(KEYCODE_LCONTROL) PORT_CHAR(UCHAR_SHIFT_2)
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Break") PORT_CODE(KEYCODE_PAUSE)
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Graph") PORT_CODE(KEYCODE_LALT) PORT_CODE(KEYCODE_RALT)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_START("LINE.1")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("^ ~") PORT_CODE(KEYCODE_TILDE) PORT_CHAR('^') PORT_CHAR('~') PORT_CHAR(0x1e)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Home") PORT_CODE(KEYCODE_HOME)
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Space") PORT_CODE(KEYCODE_SPACE) PORT_CHAR(' ')
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Return") PORT_CODE(KEYCODE_ENTER) PORT_CHAR(13)
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("C") PORT_CODE(KEYCODE_C) PORT_CHAR('c') PORT_CHAR('C') PORT_CHAR(0x03)
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("A") PORT_CODE(KEYCODE_A) PORT_CHAR('a') PORT_CHAR('A') PORT_CHAR(0x01)
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Q") PORT_CODE(KEYCODE_Q) PORT_CHAR('q') PORT_CHAR('Q') PORT_CHAR(0x16)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("1 !") PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_CHAR('!')
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PORT_START("LINE.2")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Caps") PORT_CODE(KEYCODE_CAPSLOCK)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Z") PORT_CODE(KEYCODE_Z) PORT_CHAR('z') PORT_CHAR('Z') PORT_CHAR(0x1a)
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("] }") PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR(']') PORT_CHAR('}') PORT_CHAR(0x1d)
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("V") PORT_CODE(KEYCODE_V) PORT_CHAR('v') PORT_CHAR('V') PORT_CHAR(0x16)
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("S") PORT_CODE(KEYCODE_S) PORT_CHAR('s') PORT_CHAR('S') PORT_CHAR(0x13)
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("W") PORT_CODE(KEYCODE_W) PORT_CHAR('w') PORT_CHAR('W') PORT_CHAR(0x17)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("2 \"") PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_CHAR('\"')
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PORT_START("LINE.3")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Del") PORT_CODE(KEYCODE_BACKSPACE) PORT_CHAR(8) PORT_CHAR(0x12)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("ESC") PORT_CODE(KEYCODE_ESC) PORT_CHAR(0x1b)
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("[ {") PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('[') PORT_CHAR('{') PORT_CHAR(0x1b)
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("B") PORT_CODE(KEYCODE_B) PORT_CHAR('b') PORT_CHAR('B') PORT_CHAR(0x02)
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("D") PORT_CODE(KEYCODE_D) PORT_CHAR('d') PORT_CHAR('D') PORT_CHAR(0x04)
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("E") PORT_CODE(KEYCODE_E) PORT_CHAR('e') PORT_CHAR('E') PORT_CHAR(0x05)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("3 #") PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_CHAR('#')
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PORT_START("LINE.4")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Right") PORT_CODE(KEYCODE_RIGHT)
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("\\ |") PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR('\\') PORT_CHAR('|') PORT_CHAR(0x1c)
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("N") PORT_CODE(KEYCODE_N) PORT_CHAR('n') PORT_CHAR('N') PORT_CHAR(0x0e)
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F") PORT_CODE(KEYCODE_F) PORT_CHAR('f') PORT_CHAR('F') PORT_CHAR(0x06)
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("R") PORT_CODE(KEYCODE_R) PORT_CHAR('r') PORT_CHAR('R') PORT_CHAR(0x12)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("4 $") PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_CHAR('$')
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PORT_START("LINE.5")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F1") PORT_CODE(KEYCODE_F1)
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Left") PORT_CODE(KEYCODE_LEFT)
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("M") PORT_CODE(KEYCODE_M) PORT_CHAR('m') PORT_CHAR('M') PORT_CHAR(0x0d)
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("G") PORT_CODE(KEYCODE_G) PORT_CHAR('g') PORT_CHAR('G') PORT_CHAR(0x07)
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("T") PORT_CODE(KEYCODE_T) PORT_CHAR('t') PORT_CHAR('T') PORT_CHAR(0x14)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("5 %") PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_CHAR('%')
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PORT_START("LINE.6")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F2") PORT_CODE(KEYCODE_F2)
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("@ `") PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('@') PORT_CHAR('`')
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("X") PORT_CODE(KEYCODE_X) PORT_CHAR('x') PORT_CHAR('X') PORT_CHAR(0x18)
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(", <") PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<')
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("H") PORT_CODE(KEYCODE_H) PORT_CHAR('h') PORT_CHAR('H') PORT_CHAR(0x08)
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Y") PORT_CODE(KEYCODE_Y) PORT_CHAR('y') PORT_CHAR('Y') PORT_CHAR(0x19)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("6 &") PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_CHAR('&')
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PORT_START("LINE.7")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F3") PORT_CODE(KEYCODE_F3)
|
|
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Up") PORT_CODE(KEYCODE_UP)
|
|
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("P") PORT_CODE(KEYCODE_P) PORT_CHAR('p') PORT_CHAR('P') PORT_CHAR(0x10)
|
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(". >") PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>')
|
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("J") PORT_CODE(KEYCODE_J) PORT_CHAR('j') PORT_CHAR('J') PORT_CHAR(0x0a)
|
|
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("U") PORT_CODE(KEYCODE_U) PORT_CHAR('u') PORT_CHAR('U') PORT_CHAR(0x15)
|
|
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("7 '") PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_CHAR('\'')
|
|
|
|
PORT_START("LINE.8")
|
|
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED)
|
|
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F4") PORT_CODE(KEYCODE_F4)
|
|
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Down") PORT_CODE(KEYCODE_DOWN)
|
|
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(": *") PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(':') PORT_CHAR('*')
|
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("/ ?") PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') PORT_CHAR('?')
|
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("K") PORT_CODE(KEYCODE_K) PORT_CHAR('k') PORT_CHAR('K') PORT_CHAR(0x0b)
|
|
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("I") PORT_CODE(KEYCODE_I) PORT_CHAR('i') PORT_CHAR('I') PORT_CHAR(0x09)
|
|
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("8 (") PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_CHAR('(')
|
|
|
|
PORT_START("LINE.9")
|
|
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_START) PORT_NAME("IPL") PORT_CODE(KEYCODE_END)
|
|
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F5") PORT_CODE(KEYCODE_F5)
|
|
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("- =") PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('=')
|
|
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("0") PORT_CODE(KEYCODE_0) PORT_CHAR('0')
|
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("; +") PORT_CODE(KEYCODE_COLON) PORT_CHAR(';') PORT_CHAR('+')
|
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("L") PORT_CODE(KEYCODE_L) PORT_CHAR('l') PORT_CHAR('L') PORT_CHAR(0x0c)
|
|
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("O") PORT_CODE(KEYCODE_O) PORT_CHAR('o') PORT_CHAR('O') PORT_CHAR(0x0e)
|
|
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("9 )") PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_CHAR(')')
|
|
|
|
PORT_START("JOY")
|
|
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
|
|
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
|
|
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
|
|
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
|
|
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
|
|
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_UNUSED) // Button 2?
|
|
PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED) // Cassette related
|
|
INPUT_PORTS_END
|
|
|
|
|
|
void spc1000_state::machine_start()
|
|
{
|
|
UINT8 *mem = memregion("maincpu")->base();
|
|
UINT8 *ram = m_ram->pointer();
|
|
|
|
// configure and intialize banks 1 & 3 (read banks)
|
|
membank("bank1")->configure_entry(0, ram);
|
|
membank("bank1")->configure_entry(1, mem);
|
|
membank("bank3")->configure_entry(0, ram + 0x8000);
|
|
membank("bank3")->configure_entry(1, mem);
|
|
membank("bank1")->set_entry(1);
|
|
membank("bank3")->set_entry(1);
|
|
|
|
// intialize banks 2 & 4 (write banks)
|
|
membank("bank2")->set_base(ram);
|
|
membank("bank4")->set_base(ram + 0x8000);
|
|
}
|
|
|
|
void spc1000_state::machine_reset()
|
|
{
|
|
m_work_ram = auto_alloc_array_clear(machine(), UINT8, 0x10000);
|
|
m_IPLK = 1;
|
|
m_motor = false;
|
|
}
|
|
|
|
READ8_MEMBER(spc1000_state::mc6847_videoram_r)
|
|
{
|
|
if (offset == ~0)
|
|
return 0xff;
|
|
|
|
// m_GMODE layout: CSS|NA|PS2|PS1|~A/G|GM0|GM1|NA
|
|
if (!BIT(m_GMODE, 3))
|
|
{ // text mode (~A/G set to A)
|
|
UINT8 data = m_p_videoram[offset + m_page + 0x800];
|
|
m_vdg->inv_w(BIT(data, 0));
|
|
m_vdg->css_w(BIT(data, 1));
|
|
m_vdg->as_w (BIT(data, 2));
|
|
m_vdg->intext_w(BIT(data, 3));
|
|
return m_p_videoram[offset + m_page];
|
|
}
|
|
else
|
|
{ // graphics mode: uses full 6KB of VRAM
|
|
return m_p_videoram[offset];
|
|
}
|
|
}
|
|
|
|
READ8_MEMBER( spc1000_state::porta_r )
|
|
{
|
|
UINT8 data = 0x3f;
|
|
data |= (m_cass->input() > 0.0038) ? 0x80 : 0;
|
|
data |= ((m_cass->get_state() & CASSETTE_MASK_UISTATE) != CASSETTE_STOPPED) && ((m_cass->get_state() & CASSETTE_MASK_MOTOR) == CASSETTE_MOTOR_ENABLED) ? 0x00 : 0x40;
|
|
data &= ~(m_io_joy->read() & 0x3f);
|
|
|
|
return data;
|
|
}
|
|
|
|
// irq is inverted in emulation, so we need this trampoline
|
|
WRITE_LINE_MEMBER( spc1000_state::irq_w )
|
|
{
|
|
m_maincpu->set_input_line(0, state ? CLEAR_LINE : HOLD_LINE);
|
|
}
|
|
|
|
//-------------------------------------------------
|
|
// address maps
|
|
//-------------------------------------------------
|
|
|
|
extern SLOT_INTERFACE_START(spc1000_exp)
|
|
SLOT_INTERFACE("fdd", SPC1000_FDD_EXP)
|
|
SLOT_INTERFACE("vdp", SPC1000_VDP_EXP)
|
|
SLOT_INTERFACE_END
|
|
|
|
static MACHINE_CONFIG_START( spc1000, spc1000_state )
|
|
/* basic machine hardware */
|
|
MCFG_CPU_ADD("maincpu",Z80, XTAL_4MHz)
|
|
MCFG_CPU_PROGRAM_MAP(spc1000_mem)
|
|
MCFG_CPU_IO_MAP(spc1000_io)
|
|
|
|
/* video hardware */
|
|
MCFG_SCREEN_MC6847_NTSC_ADD("screen", "mc6847")
|
|
|
|
MCFG_DEVICE_ADD("mc6847", MC6847_NTSC, XTAL_3_579545MHz)
|
|
MCFG_MC6847_FSYNC_CALLBACK(WRITELINE(spc1000_state, irq_w))
|
|
MCFG_MC6847_INPUT_CALLBACK(READ8(spc1000_state, mc6847_videoram_r))
|
|
MCFG_MC6847_CHARROM_CALLBACK(spc1000_state, get_char_rom)
|
|
MCFG_MC6847_FIXED_MODE(MC6847_MODE_GM2)
|
|
// other lines not connected
|
|
|
|
/* sound hardware */
|
|
MCFG_SPEAKER_STANDARD_MONO("mono")
|
|
MCFG_SOUND_ADD("ay8910", AY8910, XTAL_4MHz / 1)
|
|
MCFG_AY8910_PORT_A_READ_CB(READ8(spc1000_state, porta_r))
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
|
|
MCFG_SOUND_WAVE_ADD(WAVE_TAG, "cassette")
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
|
|
|
|
MCFG_DEVICE_ADD("ext1", SPC1000_EXP_SLOT, 0)
|
|
MCFG_DEVICE_SLOT_INTERFACE(spc1000_exp, NULL, false)
|
|
|
|
MCFG_CASSETTE_ADD("cassette")
|
|
MCFG_CASSETTE_FORMATS(spc1000_cassette_formats)
|
|
MCFG_CASSETTE_DEFAULT_STATE(CASSETTE_STOPPED | CASSETTE_SPEAKER_ENABLED | CASSETTE_MOTOR_DISABLED)
|
|
|
|
MCFG_SOFTWARE_LIST_ADD("cass_list", "spc1000_cass")
|
|
|
|
/* internal ram */
|
|
MCFG_RAM_ADD(RAM_TAG)
|
|
MCFG_RAM_DEFAULT_SIZE("64K")
|
|
MACHINE_CONFIG_END
|
|
|
|
/* ROM definition */
|
|
ROM_START( spc1000 )
|
|
ROM_REGION(0x10000, "maincpu", ROMREGION_ERASEFF)
|
|
ROM_LOAD("spcall.rom", 0x0000, 0x8000, CRC(19638fc9) SHA1(489f1baa7aebf3c8c660325fb1fd790d84203284))
|
|
ROM_END
|
|
|
|
#if 0
|
|
ROM_START( spc1000 )
|
|
ROM_REGION(0x10000, "maincpu", ROMREGION_ERASEFF)
|
|
ROM_LOAD("spcall.rom", 0x0000, 0x8000, CRC(2fbb6eca) SHA1(cc9a076b0f00d54b2aec31f1f558b10f43ef61c8))
|
|
/// more roms to come...
|
|
ROM_END
|
|
#endif
|
|
|
|
|
|
/* Driver */
|
|
|
|
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */
|
|
COMP( 1982, spc1000, 0, 0, spc1000, spc1000, driver_device, 0, "Samsung", "SPC-1000", GAME_NOT_WORKING )
|