Commit Graph

40 Commits

Author SHA1 Message Date
etabeta78
33bc84d339 (MESS) removed spc1000 tape hack. you first press PLAY on the tape drive,
and then you type LOAD... and things work as expected ;-)
2015-04-28 11:04:08 +02:00
hap
aff89fea7d applied soy sauce 2015-04-26 01:14:51 +02:00
Robbbert
707c351fe9 (MESS) spc1000 : cassette motor cleanup & small fix (nw) 2015-04-26 08:47:36 +10:00
Miodrag Milanovic
a840d0d95e fix compile (nw) 2015-04-23 11:32:30 +02:00
Miso Kim
bb618c06a7 (MESS) spc-1000 cassette motor fix for recording fuction working
Motor on/off function need to check a toggle of signal.
Cassette play/record button state is coupled for port A of AY8910.
2015-04-23 18:19:00 +09:00
Miso Kim
83741611c2 cassette motor fix for recording fuction working
Motor on/off function has not implemented.
Motor on/off function and cassette play/record button are coupled for port A of AY8910.
2015-04-16 21:46:39 +09:00
Scott Stone
32534bc3a4 Uppercase hash cleanup (nw) 2014-12-24 17:14:04 -05:00
Miodrag Milanovic
ebeaa953a3 Cleanups and version bump 2014-11-26 10:37:58 +01:00
etabeta78
3e951f044a (MESS) spc1000.c: documented hardware differences among
models of the SPC-1000 series [zannylim]
2014-10-30 20:11:54 +01:00
etabeta78
218ea90606 (MESS) spc1000: converted the expansion bus EXT1 to be a
slot device, moved FDD expansion to be a slot card, added
emulation of the VDP expansion as another slot card. This
makes Gun Fright, TwinBee and Zanac playable if you launch
them with "-ext1 vdp" option. If you want to emulate a
SPC-1000 with floppy drive, you have to add "-ext1 fdd"
instead. [Fabio Priuli]

out of whatsnew: disk emulation still does not work (unless we use
Meeso Kim's patched BIOS), but emulation is now closer to the real
functionality and we needed the changes for the VDP unit emulation.
2014-10-26 12:48:02 +01:00
etabeta78
22d0388e7d (MESS) spc1000: fixed inputs in Toiler Adventure II and Vela (they needed inputs
to be mirrored in the whole 0x8000-0x9fff range) + some minor cleanup. nw.
2014-10-26 08:04:03 +01:00
etabeta78
7e23a90317 (MESS) spc1000: added support for tapes in .cas format [Fabio Priuli]
(MESS) spc1000: added emulation of joystick inputs [Fabio Priuli]

(MESS) added software list for Samsung spc1000 tapes [Fabio Priuli]

out of whatsnew: addition of joystick support made playable Space Invaders, Super Xevious, The Goonies and King's Valley.
2014-10-24 06:10:24 +02:00
Miodrag Milanovic
c93ed344fb Cleanups and version bump 2014-10-15 07:19:47 +00:00
Scott Stone
a7c0827a2b Fix some typos/rearrangements of whatsnew (nw) 2014-10-14 01:28:50 +00:00
Robbbert
966747038e (MESS) spc1000: corrected author info 2014-10-11 06:09:02 +00:00
Robbbert
5380a74ba0 (MESS) spc1000: added fdd code [Meeso Kim]
Note: I was unable to get the system to boot the floppy.
2014-10-11 00:49:55 +00:00
Robbbert
7bdc9ee91c (MESS) spc1000 : added commented-out code for floppy-disk (thx to Anna Wu for finding it) 2014-09-13 06:03:17 +00:00
Fabio Priuli
f5d20c6850 mc6847: converted to use devcb2, delegates and inline configs. nw. 2014-05-13 17:00:02 +00:00
Ivan Vangelista
da1252459f ay8910_device and extended family: converted to devcb2 (nw)
This is easily the commit I ever did that touches the most drivers. I payed extra attention while doing it, stared at the diff really hard to find any errors and did some testing. Obviously I can't test every single game / system, so please report any regression you might find.
2014-05-06 17:37:43 +00:00
Miodrag Milanovic
22457cd9ce cassette config moved inline (nw) 2014-05-02 17:19:09 +00:00
Miodrag Milanovic
0ac942c9b8 Cleanup of image device interfaces (nw) 2014-05-02 12:10:55 +00:00
Miodrag Milanovic
a820b91964 hsync and fsync are part of mc6847 so devcb2 conversion was needed there not in gime, this fixes coco3 issue (nw) 2014-03-28 13:18:42 +00:00
Aaron Giles
4ea9df02a1 Moved core template container classes up from emutempl.h to coretmpl.h:
[Aaron Giles]
 * these classes now no longer take a resource_pool; everything is
    managed globally -- this means that objects added to lists must be
    allocated with global_alloc
 * added new auto_pointer<> template which wraps a pointer and auto-frees
    it upon destruction; it also defaults to NULL so it doesn't need to
    be explicitly initialized
 * moved tagged_list template to tagmap.h

Redo of the low-level memory tracking system: [Aaron Giles]
 * moved low-level tracking out of emu\emualloc into lib\util\corealloc
    so it can be shared among all components and used by core libraries
 * global_alloc and friends no longer use a resource pool to track
    allocations; turns out this was a wholly redundant system that wasted
    a lot of memory
 * removed global_resource_pool entirely
 * added global_free_array to delete arrays allocated with 
    global_alloc_array
 * added tracking of object versus array allocation; we will now error
    if you use global_free on an array, or global_free_array on an object

Added new utility helper const_string_pool which can be used to 
efficiently accumulate strings that are not intended to be modified.
Used by updated makelist and software list code. [Aaron Giles]

Updated png2bdc and makelist tools to not leak memory and use more modern
techniques (no more MAX_DRIVERS in makelist, for example). [Aaron Giles]

Deprecated auto_strdup and removed all uses by way of caller-managed 
astrings and the software list rewrite. [Aaron Giles]

Rewrote software list management: [Aaron Giles]
 * removed the notion of a software_list that is separate from a
    software_list_device; they are one and the same now
 * moved several functions into device_image_interface since they really
    didn't belong in the core software list class
 * lots of simplification as a result of the above changes

Additional notes (no whatsnew):

Moved definition of FPTR to osdcomm.h.

Some changes happened in the OSD code to fix issues, especially regarding
freeing arrays. SDL folks may need to fix up some of these.

The following devices still are using tokens and should be modernized
(I found them because they kept their token as void * and tried to
delete it, which you can't):

namco_52xx_device (mame/audio/namco52.c)
namco_54xx_device (mame/audio/namco54.c)
namco_06xx_device (mame/machine/namco06.c)
namco_50xx_device (mame/machine/namco50.c)
namco_51xx_device (mame/machine/namco51.c)
namco_53xx_device (mame/machine/namco53.c)
voodoo_device (emu/video/voodoo.c)
mos6581_device (emu/sound/mos6581.c)
aica_device (emu/sound/aica.c)
scsp_device (emu/sound/scsp.c)
dmadac_sound_device (emu/sound/dmadac.c)
s3c2440_device (emu/machine/s3c2440.c)
wd1770_device (emu/machine/wd17xx.c)
latch8_device (emu/machine/latch8.c)
duart68681_device (emu/machine/68681.c)
s3c2400_device (emu/machine/s3c2400.c)
s3c2410_device (emu/machine/s3c2410.c)
strataflash_device (mess/machine/strata.c)
hd63450_device (mess/machine/hd63450.c)
tap_990_device (mess/machine/ti99/990_tap.c)
omti8621_device (mess/machine/omti8621.c)
vdt911_device (mess/video/911_vdt.c)
apollo_graphics_15i (mess/video/apollo.c)
asr733_device (mess/video/733_asr.c)
2014-03-11 15:54:58 +00:00
Robbbert
56e2f98e22 (MESS) spc1000 : added paste facility, fixed cursor flash [Miso Kim, Robbbert]
(out of whatsnew) cursor fix actually went in at r28072
2014-03-02 05:34:52 +00:00
Robbbert
f273d09bd5 (MESS) microbee : added support for TAP and BEE formats (used in ubee512 emulator) [Robbbert] 2014-02-27 13:01:33 +00:00
Robbbert
32c2989411 (MESS) spc1000 : Connected Play button. Added notes. 2014-02-17 04:02:09 +00:00
Robbbert
6a57b6378f (MESS) spc1000 : added TAP cassette format [Robbbert] 2014-02-16 15:15:05 +00:00
Robbbert
c62b9b5fcf (MESS) spc1000 : added cassette 2014-02-16 11:54:56 +00:00
Robbbert
c37f312f57 (MESS) spc1000 : added IRQ which enables cursor flash & internal timer [Miso Kim, Robbbert] 2014-02-14 07:53:54 +00:00
smf-
1c415f340a modernised the AY8910 [smf] 2013-05-12 11:17:58 +00:00
Miodrag Milanovic
6de13d280a made BEEP and RAM devices initialize in constructor of driver classes (nw) 2013-04-23 07:11:57 +00:00
Miodrag Milanovic
5d8cdfb2e5 (MESS) cassette cleanup (nw) 2013-04-17 08:30:36 +00:00
Miodrag Milanovic
10d146a6be changed machine().device("maincpu") with m_maincpu in mess tree part (nw) 2013-04-10 11:31:17 +00:00
Miodrag Milanovic
0e19f641d3 Cleanups and version bump 2013-01-11 07:32:46 +00:00
Miodrag Milanovic
23a3e24dcb Replace some *_DEVICE_HANDLER with _MEMBER calls (no whatsnew) 2012-09-26 13:24:58 +00:00
Miodrag Milanovic
1f9d1cd620 change from device->machine() to space.machine() in device handlers in order to make next changes easier (no whatsnew) 2012-09-21 08:25:27 +00:00
Aaron Giles
621ac620ae Since nobody checks for NULLs anyway, make
device_memory_interface::space() assert against NULL and
return a reference, and pushed references throughout all 
address space usage in the system. Added a has_space() 
method to check for those rare case when it is ambiguous.
[Aaron Giles]

Also reinstated the generic space and added fatal error
handlers if anyone tries to actually read/write from it.
2012-09-19 19:48:09 +00:00
Aaron Giles
3cce7e019e Memory handler normalization, part 2. Change legacy
read/write handlers to take an address_space & instead
of an address_space *. Also update pretty much all other
functions to take a reference where appropriate.
[Aaron Giles]
2012-09-17 08:22:16 +00:00
Miodrag Milanovic
219e664785 Massive change, MACHINE_START\RESET, VIDEO_START\RESET and PALETTE_INIT changed to be members of state classes (no whatsnew) 2012-09-13 11:15:32 +00:00
Miodrag Milanovic
7285b359d2 Merge of MESS sources (no whatsnew) 2012-08-21 10:41:19 +00:00