mirror of
https://github.com/holub/mame
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and hooked it up to the namcos1, namconb1 and namcofl drivers [Alex Jackson] digfx.c: Make some members protected instead of private to be less fascistic and more consistent with other device_interfaces.
233 lines
10 KiB
C++
233 lines
10 KiB
C++
/***************************************************************************
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digfx.h
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Device graphics interfaces.
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***************************************************************************/
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#pragma once
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#ifndef __EMU_H__
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#error Dont include this file directly; include emu.h instead.
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#endif
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#ifndef __DIGFX_H__
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#define __DIGFX_H__
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//**************************************************************************
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// CONSTANTS
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//**************************************************************************
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const int MAX_GFX_ELEMENTS = 32;
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const int MAX_GFX_PLANES = 8;
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const int MAX_GFX_SIZE = 32;
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//**************************************************************************
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// GRAPHICS LAYOUT MACROS
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//**************************************************************************
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#define EXTENDED_XOFFS { 0 }
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#define EXTENDED_YOFFS { 0 }
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#define GFX_RAW 0x12345678
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#define GFXLAYOUT_RAW( name, width, height, linemod, charmod ) \
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const gfx_layout name = { width, height, RGN_FRAC(1,1), 8, { GFX_RAW }, { 0 }, { linemod }, charmod };
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// When planeoffset[0] is set to GFX_RAW, the gfx data is left as-is, with no conversion.
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// No buffer is allocated for the decoded data, and gfxdata is set to point to the source
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// data.
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// yoffset[0] is the line modulo (*8) and charincrement the char modulo (*8). They are *8
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// for consistency with the usual behaviour, but the bottom 3 bits are not used.
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//
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// This special mode can be used for graphics that are already in 8bpp linear format,
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// or for unusual formats that don't fit our generic model and need to be decoded using
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// custom code. See blend_gfx() in atarigen.c for an example of the latter usage.
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// these macros describe gfx_layouts in terms of fractions of a region
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// they can be used for total, planeoffset, xoffset, yoffset
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#define RGN_FRAC(num,den) (0x80000000 | (((num) & 0x0f) << 27) | (((den) & 0x0f) << 23))
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#define IS_FRAC(offset) ((offset) & 0x80000000)
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#define FRAC_NUM(offset) (((offset) >> 27) & 0x0f)
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#define FRAC_DEN(offset) (((offset) >> 23) & 0x0f)
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#define FRAC_OFFSET(offset) ((offset) & 0x007fffff)
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// these macros are useful in gfx_layouts
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#define STEP2(START,STEP) (START),(START)+(STEP)
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#define STEP4(START,STEP) STEP2(START,STEP),STEP2((START)+2*(STEP),STEP)
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#define STEP8(START,STEP) STEP4(START,STEP),STEP4((START)+4*(STEP),STEP)
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#define STEP16(START,STEP) STEP8(START,STEP),STEP8((START)+8*(STEP),STEP)
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#define STEP32(START,STEP) STEP16(START,STEP),STEP16((START)+16*(STEP),STEP)
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#define STEP64(START,STEP) STEP32(START,STEP),STEP32((START)+32*(STEP),STEP)
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#define STEP128(START,STEP) STEP64(START,STEP),STEP64((START)+64*(STEP),STEP)
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#define STEP256(START,STEP) STEP128(START,STEP),STEP128((START)+128*(STEP),STEP)
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#define STEP512(START,STEP) STEP256(START,STEP),STEP256((START)+256*(STEP),STEP)
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#define STEP1024(START,STEP) STEP512(START,STEP),STEP512((START)+512*(STEP),STEP)
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#define STEP2048(START,STEP) STEP1024(START,STEP),STEP1024((START)+1024*(STEP),STEP)
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//**************************************************************************
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// GRAPHICS INFO MACROS
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//**************************************************************************
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// optional horizontal and vertical scaling factors
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#define GFXENTRY_XSCALEMASK 0x000000ff
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#define GFXENTRY_YSCALEMASK 0x0000ff00
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#define GFXENTRY_XSCALE(x) ((((x)-1) << 0) & GFXENTRY_XSCALEMASK)
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#define GFXENTRY_YSCALE(x) ((((x)-1) << 8) & GFXENTRY_YSCALEMASK)
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#define GFXENTRY_GETXSCALE(x) ((((x) & GFXENTRY_XSCALEMASK) >> 0) + 1)
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#define GFXENTRY_GETYSCALE(x) ((((x) & GFXENTRY_YSCALEMASK) >> 8) + 1)
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// GFXENTRY_RAM means region tag refers to a RAM share instead of a ROM region
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#define GFXENTRY_ROM 0x00000000
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#define GFXENTRY_RAM 0x00010000
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#define GFXENTRY_ISROM(x) (((x) & GFXENTRY_RAM) == 0)
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#define GFXENTRY_ISRAM(x) (((x) & GFXENTRY_RAM) != 0)
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// GFXENTRY_DEVICE means region tag is relative to this device instead of its owner
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#define GFXENTRY_DEVICE 0x00020000
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#define GFXENTRY_ISDEVICE(x) (((x) & GFXENTRY_DEVICE) != 0)
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// GFXENTRY_REVERSE reverses the bit order in the layout (0-7 = LSB-MSB instead of MSB-LSB)
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#define GFXENTRY_REVERSE 0x00040000
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#define GFXENTRY_ISREVERSE(x) (((x) & GFXENTRY_REVERSE) != 0)
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// these macros are used for declaring gfx_decode_entry info arrays
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#define GFXDECODE_NAME( name ) gfxdecodeinfo_##name
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#define GFXDECODE_EXTERN( name ) extern const gfx_decode_entry GFXDECODE_NAME(name)[]
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#define GFXDECODE_START( name ) const gfx_decode_entry GFXDECODE_NAME(name)[] = {
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#define GFXDECODE_END { 0 } };
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// use these to declare a gfx_decode_entry array as a member of a device class
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#define DECLARE_GFXDECODE_MEMBER( name ) static const gfx_decode_entry name[]
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#define GFXDECODE_MEMBER( name ) const gfx_decode_entry name[] = {
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// common gfx_decode_entry macros
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#define GFXDECODE_ENTRYX(region,offset,layout,start,colors,flags) { region, offset, &layout, start, colors, flags },
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#define GFXDECODE_ENTRY(region,offset,layout,start,colors) { region, offset, &layout, start, colors, 0 },
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// specialized gfx_decode_entry macros
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#define GFXDECODE_RAM(region,offset,layout,start,colors) { region, offset, &layout, start, colors, GFXENTRY_RAM },
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#define GFXDECODE_DEVICE(region,offset,layout,start,colors) { region, offset, &layout, start, colors, GFXENTRY_DEVICE },
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#define GFXDECODE_DEVICE_RAM(region,offset,layout,start,colors) { region, offset, &layout, start, colors, GFXENTRY_DEVICE | GFXENTRY_RAM },
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#define GFXDECODE_SCALE(region,offset,layout,start,colors,x,y) { region, offset, &layout, start, colors, GFXENTRY_XSCALE(x) | GFXENTRY_YSCALE(y) },
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#define GFXDECODE_REVERSEBITS(region,offset,layout,start,colors) { region, offset, &layout, start, colors, GFXENTRY_REVERSE },
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//**************************************************************************
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// INTERFACE CONFIGURATION MACROS
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//**************************************************************************
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#define MCFG_GFX_PALETTE(_palette_tag) \
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device_gfx_interface::static_set_palette(*device, _palette_tag);
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#define MCFG_GFX_INFO(_info) \
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device_gfx_interface::static_set_info(*device, GFXDECODE_NAME(_info));
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//**************************************************************************
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// DEVICE CONFIGURATION MACROS
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//**************************************************************************
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#define MCFG_GFXDECODE_ADD(_tag, _palette_tag, _info) \
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MCFG_DEVICE_ADD(_tag, GFXDECODE, 0) \
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MCFG_GFX_PALETTE(_palette_tag) \
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MCFG_GFX_INFO(_info)
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#define MCFG_GFXDECODE_MODIFY(_tag, _info) \
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MCFG_DEVICE_MODIFY(_tag) \
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MCFG_GFX_INFO(_info)
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//**************************************************************************
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// TYPE DEFINITIONS
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//**************************************************************************
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// forward declarations
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class gfx_element;
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class palette_device;
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struct gfx_layout
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{
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UINT32 xoffs(int x) const { return (extxoffs != NULL) ? extxoffs[x] : xoffset[x]; }
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UINT32 yoffs(int y) const { return (extyoffs != NULL) ? extyoffs[y] : yoffset[y]; }
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UINT16 width; // pixel width of each element
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UINT16 height; // pixel height of each element
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UINT32 total; // total number of elements, or RGN_FRAC()
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UINT16 planes; // number of bitplanes
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UINT32 planeoffset[MAX_GFX_PLANES]; // bit offset of each bitplane
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UINT32 xoffset[MAX_GFX_SIZE]; // bit offset of each horizontal pixel
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UINT32 yoffset[MAX_GFX_SIZE]; // bit offset of each vertical pixel
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UINT32 charincrement; // distance between two consecutive elements (in bits)
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const UINT32 * extxoffs; // extended X offset array for really big layouts
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const UINT32 * extyoffs; // extended Y offset array for really big layouts
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};
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struct gfx_decode_entry
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{
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const char * memory_region; // memory region where the data resides
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UINT32 start; // offset of beginning of data to decode
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const gfx_layout *gfxlayout; // pointer to gfx_layout describing the layout; NULL marks the end of the array
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UINT16 color_codes_start; // offset in the color lookup table where color codes start
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UINT16 total_color_codes; // total number of color codes
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UINT32 flags; // flags and optional scaling factors
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};
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// ======================> device_gfx_interface
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class device_gfx_interface : public device_interface
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{
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public:
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// construction/destruction
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device_gfx_interface(const machine_config &mconfig, device_t &device,
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const gfx_decode_entry *gfxinfo = NULL, const char *palette_tag = NULL);
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virtual ~device_gfx_interface();
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// static configuration
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static void static_set_info(device_t &device, const gfx_decode_entry *gfxinfo);
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static void static_set_palette(device_t &device, const char *tag);
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// getters
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palette_device *palette() const { return m_palette; }
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gfx_element *gfx(int index) const { assert(index < MAX_GFX_ELEMENTS); return m_gfx[index]; }
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// decoding
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void decode_gfx(const gfx_decode_entry *gfxdecodeinfo);
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void decode_gfx() { decode_gfx(m_gfxdecodeinfo); }
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void set_gfx(int index, gfx_element *element) { assert(index < MAX_GFX_ELEMENTS); m_gfx[index].reset(element); }
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protected:
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// interface-level overrides
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virtual void interface_validity_check(validity_checker &valid) const;
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virtual void interface_pre_start();
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virtual void interface_post_start();
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palette_device * m_palette; // pointer to the palette device
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auto_pointer<gfx_element> m_gfx[MAX_GFX_ELEMENTS]; // array of pointers to graphic sets
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private:
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// configuration
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const gfx_decode_entry * m_gfxdecodeinfo; // pointer to array of gfx decode information
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const char * m_palette_tag; // configured tag for palette device
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bool m_palette_is_sibling; // is palette a sibling or a subdevice?
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// internal state
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bool m_decoded; // have we processed our decode info yet?
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};
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// iterator
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typedef device_interface_iterator<device_gfx_interface> gfx_interface_iterator;
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#endif /* __DIGFX_H__ */
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