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bgfx
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Added crt-geom and crt-geom-deluxe shaders for bgfx.
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2016-07-03 22:43:16 +02:00 |
chess
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rendlay: render 7seg off-segments and background with alpha, this allows lcd 7segs (nw)
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2019-07-26 16:48:06 +02:00 |
aperture1x2rb.png
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move some content for release archive out of build repo into main repo
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2017-08-14 19:30:35 +10:00 |
aperture1x3rb.png
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move some content for release archive out of build repo into main repo
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2017-08-14 19:30:35 +10:00 |
aperture2x4bg.png
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move some content for release archive out of build repo into main repo
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2017-08-14 19:30:35 +10:00 |
aperture2x4rb.png
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move some content for release archive out of build repo into main repo
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2017-08-14 19:30:35 +10:00 |
aperture4x6.png
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move some content for release archive out of build repo into main repo
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2017-08-14 19:30:35 +10:00 |
aperture-grille.png
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Fixed rotated source tile mode
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2016-03-12 18:59:36 +01:00 |
aperture.png
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move some content for release archive out of build repo into main repo
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2017-08-14 19:30:35 +10:00 |
dir.txt
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move some content for release archive out of build repo into main repo
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2017-08-14 19:30:35 +10:00 |
LICENSE
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Missed a few files (nw)
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2016-03-05 10:45:40 +01:00 |
monochrome-chessboard.png
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NTSC Refactoring and Options
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2016-01-25 22:02:24 +01:00 |
monochrome-matrix.png
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Quality and Performance improvements
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2016-02-20 21:58:56 +01:00 |
README.md
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Missed a few files (nw)
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2016-03-05 10:45:40 +01:00 |
scanlines.png
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move some content for release archive out of build repo into main repo
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2017-08-14 19:30:35 +10:00 |
shadow-mask.png
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HLSL shader improvements
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2015-05-03 14:41:05 +02:00 |
slot-mask-aligned.png
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NTSC Refactoring and Options
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2016-01-25 22:02:24 +01:00 |
slot-mask.png
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HLSL shader improvements
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2015-05-03 14:41:05 +02:00 |
white.png
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The art of destruction. (nw)
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2011-05-16 18:07:48 +00:00 |