mame/scripts/target/mame
David Haywood d24fc57a95 Plug & Play / Elan EU3A05 / EU3A14 splitting up, identifying of common features etc. (#5849)
* elan eu3a05 / eu3a14 - identify some common bits (nw)

* some elan refactoring baed on current knowledge / standards (nw)

* elan refactoring (nw)

* elan splitting / refactoring (nw)

* validate (nw)

* note used areas (nw)

* register observations (nw)

* another observation (nw)

* add the sprite double feature (nw)

* rendering tweaks (nw)

* rendering improvements for air blaster 3d stages (nw)

* refactoring (nw)
2019-11-03 22:50:48 -05:00
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arcade.lua galaga: Implement accurate starfield based on reverse eng. 05xx (#5824) 2019-11-03 20:16:45 +11:00
dummy.lua Enable precompiled header usage in the Visual Studio compiler (#5473) 2019-08-13 13:20:53 -04:00
mame.lua Preliminary VGM player [O. Galibert] 2016-08-16 08:40:53 +02:00
mess.lua Plug & Play / Elan EU3A05 / EU3A14 splitting up, identifying of common features etc. (#5849) 2019-11-03 22:50:48 -05:00
nl.lua srcclean (nw) 2019-10-26 10:40:50 +11:00
tiny.lua Enable precompiled header usage in the Visual Studio compiler (#5473) 2019-08-13 13:20:53 -04:00
virtual.lua Enable precompiled header usage in the Visual Studio compiler (#5473) 2019-08-13 13:20:53 -04:00