mame/plugins/cheat
Vas Crabb 503332a986 -Lua cleanup and documentation migration checkpoint.
* Cleaned up some more of the Lua inteface.  Mostly replacing methods
  with properties, some consistency fixes, a few renames, some more
  exposed functionality, and a couple of properties that have no
  business being set from scripts made read-only.
* Moved a lot more Lua documentation out of source comments into the
  documentation, and expanded on it in the process.
* Got more UI code out of the input manager.
* Changed input sequence poller to a polymorphic class where you
  specify your intention upfront.
* Changed the cheat plugin to use UI Clear to clear hotkey assignments
  and leave them unchanged if the user starts assignment but doesn't
  press any switches.
* Ported AJR's fix for over-eager double-click recognition from SDL to
  Windows OSD.

-goldnpkr.cpp: Cleaned up inputs, using standard keyout and payout types
 and key assignments.
2020-12-16 02:18:52 +11:00
..
cheat_json.lua plugins/cheat: add hotkey support [Carl] 2017-06-02 18:03:25 -05:00
cheat_simple.lua cheat_simple: with game genie codes try 32k nes banks then fall back to 8k and warn with 6 char codes and banked prg 2020-09-08 18:51:03 -05:00
cheat_xml.lua srcclean, manual adjustments (nw) 2020-01-26 12:39:27 +11:00
init.lua -Lua cleanup and documentation migration checkpoint. 2020-12-16 02:18:52 +11:00
plugin.json srcclean (nw) 2016-11-27 09:56:49 +11:00
xml_to_json.lua plugins/cheat: add hotkey support [Carl] 2017-06-02 18:03:25 -05:00