mirror of
https://github.com/holub/mame
synced 2025-04-19 15:11:37 +03:00
![]() * added simple procedural texture for vectors with rounded line ends and beam smoothness * added optional -vector_beam_smooth option * removed -antialias option, antialiasing is now always applied, except for plain D3D |
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.. | ||
blurs | ||
default | ||
eagle | ||
hlsl | ||
hqx | ||
misc | ||
pillarbox_left_horizontal | ||
pillarbox_left_vertical | ||
pillarbox_right_horizontal | ||
pillarbox_right_vertical | ||
unfiltered | ||
warp | ||
xbr |