mame/src
Westley M. Martinez 77fd0232e6 Fix phosphor shader to work properly for multi-screen games and
multi-window use.

	hlsl/phosphor.fx: Update semantics.

	src/osd/modules/render/d3d/d3dhlsl.cpp: Implement
shaders::delta_time member function.

	src/osd/modules/render/d3d/d3dhlsl.h: Add acc_t and delta_t
members for use by shaders::delta_time.  Member function returns the
amount of time since itself has been called, for use by time-dependent
shaders.
2016-12-12 22:09:59 -08:00
..
devices Merge pull request #1808 from JoakimLarsson/pit68230_2 2016-12-08 14:06:18 -05:00
emu One more command that lacked an 'o' version (nw) 2016-12-02 05:39:22 -05:00
frontend/mame make -console start console lua plugin (nw) 2016-11-30 14:54:59 +01:00
lib srcclean (nw) 2016-11-27 09:56:49 +11:00
mame Merge pull request #1809 from darq-/vaportra 2016-12-08 14:08:07 -05:00
osd Fix phosphor shader to work properly for multi-screen games and 2016-12-12 22:09:59 -08:00
tools srcclean (nw) 2016-11-27 09:56:49 +11:00
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