mame/hlsl/artwork_support
ImJezze 8be53c28f0 Changed screen adjustment for HLSL
- screen adjustment (scale, offset) can now be handled by the respective
render API itself (default behavior is as before)
- D3D (if HLSL) is activated handles screen adjustment by itself within
the shader, which fixes the odd behavior of some effects (e.g. round
corners) when screen scale and offset is used
2015-11-17 19:37:56 +01:00
..
distortion.fx Artwork Support 2015-10-18 19:16:46 +02:00
post.fx Changed screen adjustment for HLSL 2015-11-17 19:37:56 +01:00