mame/scripts
Dirk Best 1341bc5321 ambush: Rewrite driver.
- Use tilemap system to draw background/foreground characters (and use
generic gfx_8x8x2_planar layout)
- Add mario and dkong3 bootlegs running on extended hardware (color
PROMs for those haven't been dumped, using the PROMs from the original
currently)
- Update and correct dip switches
- Document tile attribute RAM and sprite RAM layout bits
- Use screen raw parameters
- Add connector layout
- Update TODO list
- Update ROM filenames

New working driver:
-------------------
Donkey Kong 3 (bootleg on Ambush hardware)
2017-02-18 16:29:19 +01:00
..
build Cherry-pick some features from self-registering drivers PoC: 2017-02-16 12:20:35 +11:00
font coretmpl: add an associative LRU cache with map-like behaviour 2016-12-15 17:00:34 +11:00
resources UWP: Add temporary signing key for MSBUILD support (nw) 2016-12-13 13:47:19 -05:00
src Merge pull request #2068 from JoakimLarsson/prodigy_display 2017-02-17 21:59:51 -05:00
target ambush: Rewrite driver. 2017-02-18 16:29:19 +01:00
extlib.lua Fixed building using system utf8proc 2017-01-26 09:28:21 +11:00
genie.lua detect if SOURCES file do not exist (nw) 2016-12-09 13:00:51 +01:00
toolchain.lua Added VS2017 support into project files (nw) 2016-11-16 21:00:29 +01:00