mame/bgfx/shaders/glsl/chains
2016-04-18 19:40:07 +02:00
..
default Fixed typo and updated shaders (nw) 2016-04-05 20:07:22 +02:00
hlsl bgfx: Add data-driven render target clearing [Ryan Holtz] 2016-04-14 17:22:24 +02:00
hq2x -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim Stepin] 2016-04-18 19:40:07 +02:00
hq3x -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim Stepin] 2016-04-18 19:40:07 +02:00
hq4x -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim Stepin] 2016-04-18 19:40:07 +02:00
pillarbox_left_horizontal Minor fixups to pillarboxing shaders 2016-04-17 20:43:10 +02:00
pillarbox_left_vertical Minor fixups to pillarboxing shaders 2016-04-17 20:43:10 +02:00
pillarbox_right_horizontal Minor fixups to pillarboxing shaders 2016-04-17 20:43:10 +02:00
pillarbox_right_vertical Minor fixups to pillarboxing shaders 2016-04-17 20:43:10 +02:00
unfiltered bgfx: Add data-driven render target clearing [Ryan Holtz] 2016-04-14 17:22:24 +02:00