mame/src/osd/windows
Aaron Giles 564aa21bc1 Removed round() hack in favor of MSVC-specific #define in winprefix.h.
Changed bilinear filter to use faster rgbutil.h version. It would
be even faster if the texture code downconverted to fixed-point
earlier and then used the integer values when doing the texture
lookups.
2009-05-09 22:03:21 +00:00
..
d3d8intf.c Bulk change alert. 2009-04-26 23:54:37 +00:00
d3d9intf.c Bulk change alert. 2009-04-26 23:54:37 +00:00
d3dintf.h Builds with latest DirectX SDK, which doesn't support Direct 3D 8 & Direct Input 7. If you want to compile in support for earlier versions then you can set DIRECT3D=8 & DIRECTINPUT=7. Based on a diff posted on the mameworld compiling board by RansAckeR, who was helped by uRebelScum. 2008-07-26 21:13:35 +00:00
debugwin.c From: Xander Xander [xander85@operamail.com] 2009-05-07 15:29:33 +00:00
debugwin.h Robustified key behavior when the debugger is visible. Should now 2008-07-17 16:09:52 +00:00
drawd3d.c Bulk change alert. 2009-04-26 23:54:37 +00:00
drawdd.c Bulk change alert. 2009-04-26 23:54:37 +00:00
drawgdi.c Bulk change alert. 2009-04-26 23:54:37 +00:00
drawnone.c This patch: 2008-11-13 07:33:00 +00:00
eivc.h Modified the makefile to support experimental optional C++ 2009-02-28 22:10:06 +00:00
eivcx86.h Copyright cleanup: 2008-01-06 00:47:40 +00:00
input.c Bulk change alert. 2009-04-26 23:54:37 +00:00
input.h Robustified key behavior when the debugger is visible. Should now 2008-07-17 16:09:52 +00:00
ledutil.c Added missing casts and made other tweaks. The entire project 2009-04-27 09:18:17 +00:00
main.c Many casts added to the core files, and various other tweaks 2009-03-12 07:43:03 +00:00
mame.man Initial checkin of MAME 0.121. 2007-12-17 15:19:59 +00:00
mame.rc Copyright cleanup: 2008-01-06 00:47:40 +00:00
multidef.h Initial checkin of MAME 0.121. 2007-12-17 15:19:59 +00:00
osd_cpu.h Copyright cleanup: 2008-01-06 00:47:40 +00:00
osinline.h Copyright cleanup: 2008-01-06 00:47:40 +00:00
output.c Bulk change alert. 2009-04-26 23:54:37 +00:00
output.h Copyright cleanup: 2008-01-06 00:47:40 +00:00
sound.c 01892: calspeed: Refreshspeed causes horrible screetching in some games [Calspeed used for example]. 2008-07-24 06:55:03 +00:00
sound.h Copyright cleanup: 2008-01-06 00:47:40 +00:00
strconv.c Copyright cleanup: 2008-01-06 00:47:40 +00:00
strconv.h Copyright cleanup: 2008-01-06 00:47:40 +00:00
vconv.c Cleanups and version bump. 2009-03-05 09:38:53 +00:00
video.c Bulk change alert. 2009-04-26 23:54:37 +00:00
video.h Copyright cleanup: 2008-01-06 00:47:40 +00:00
winalloc.c Added missing casts and made other tweaks. The entire project 2009-04-27 09:18:17 +00:00
windir.c Modified the makefile to support experimental optional C++ 2009-02-28 22:10:06 +00:00
window.c Bulk change alert. 2009-04-26 23:54:37 +00:00
window.h Cleanups and version bump for 0.128u4. 2008-11-24 04:10:18 +00:00
windows.mak Added missing casts and made other tweaks. The entire project 2009-04-27 09:18:17 +00:00
winfile.c Modified the makefile to support experimental optional C++ 2009-02-28 22:10:06 +00:00
winmain.c Added two new Windows OSD options: -debugger_font and -debugger_font_size, 2008-12-30 19:43:34 +00:00
winmain.h Modified the makefile to support experimental optional C++ 2009-02-28 22:10:06 +00:00
winmisc.c Centralized definitions of _WIN32_WINNT. 2008-03-21 05:02:18 +00:00
winprefix.h Removed round() hack in favor of MSVC-specific #define in winprefix.h. 2009-05-09 22:03:21 +00:00
winsync.c Modified the makefile to support experimental optional C++ 2009-02-28 22:10:06 +00:00
wintime.c Copyright cleanup: 2008-01-06 00:47:40 +00:00
winutf8.c Centralized definitions of _WIN32_WINNT. 2008-03-21 05:02:18 +00:00
winutf8.h Copyright cleanup: 2008-01-06 00:47:40 +00:00
winutil.c Centralized definitions of _WIN32_WINNT. 2008-03-21 05:02:18 +00:00
winutil.h Copyright cleanup: 2008-01-06 00:47:40 +00:00
winwork.c Modified the makefile to support experimental optional C++ 2009-02-28 22:10:06 +00:00