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Aaron Giles d4cfc65c9b I was checking the game CATAPULT and noticed this game, despite not working
due to bad roms had a fully working service mode.  I also noticed the DIP
locations were well documented on-screen and differed some from the ones in
source.  I took the time to read up on how to assign DIPs correctly - but I was
frustrated initially thinking I didn't understand it.  I spoke to ETABETA about
this and it seems I picked an uncommon game/driver which doesn't have normal
mapping locations (for whatever reason) and that I'd need to find out what each
value is actually doing.  As a result and some work and some more help - I was
able to understand how to do this and reworked the DIPs to what is output in the
service mode for all games (except for Revenger) which did not work enough at all.
While I was there, I added DIP LOCATIONS for all sets.  I would assume this
eventually benefit from a PORT_CUSTOM implementation.

This .DIFF is based on 0.127u3 sources.

Tafoid
tafoid@yahoo.com
2008-09-18 16:01:44 +00:00
docs Update docs a bit. Turn off debugger by default. 2008-06-26 16:51:19 +00:00
src I was checking the game CATAPULT and noticed this game, despite not working 2008-09-18 16:01:44 +00:00
.gitattributes Jaleco 'Bomb's Away' Improvements [aDG4W+qp0] 2008-09-15 09:27:37 +00:00
makefile Removed DEBUGGER flag from makefile and ENABLE_DEBUGGER 2008-06-26 14:51:23 +00:00