mame/docs/source/techspecs
Vas Crabb d64ea5331b
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
* Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class.
* Added previous/next group navigation for general inputs and plugin input selection menus.
* Moved message catalog logic to lib/util, allowing osd and emu to use localised messages.
* Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex.
* Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown.
* Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus.
* Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues).
* Fixed indication of mounted slot option in the slot option details menu.
* Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer.
* Fixed locale issues in -listxml.

-debugger: Made GUI debuggers more uniform.
* Added new memory view features to Win32 debugger.
* Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option.
* Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format).
* Made keyboard shortcuts slightly more consistent across debuggers.

-plugins: Moved input selection menu and sequence polling code to a common library.  Fixed the issue that prevented keyboard inputs being mapped with -steadykey on.

-docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends.

-Regenerated message catalog sources.  For translators, the new strings are mostly:
* The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu.
* The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants.
* The input macro plugin UI.
* A few format strings for analog input assignments.
* A few strings for the about box header.
2021-10-31 12:31:16 +11:00
..
device_disasm_interface.rst dvdisasm: Overhaul [O. Galibert] 2017-11-26 17:41:27 +01:00
device_memory_interface.rst Got rid of a couple of easy auto_alloc_array 2020-11-09 05:09:18 +11:00
device_rom_interface.rst -emu/dirom.{h,ipp}: Cleaned up and made it stricter. 2020-11-09 03:55:50 +11:00
floppy.rst
index.rst Add docs for poly_manager. 2021-09-04 16:37:57 -07:00
layout_files.rst -delegates: Fixed structure return with MSVC C++ ABI. 2021-09-21 01:02:11 +10:00
layout_script.rst -docs: Started documenting plugins. 2021-10-24 05:48:05 +11:00
luaengine.rst version bump for 0.227, some documentation clean-up 2020-12-31 02:46:10 +11:00
luareference.rst -frontend: Refactored menu event handling and fixed a number of issues. (#8777) 2021-10-31 12:31:16 +11:00
m6502.rst allow repeating elements and groups - useful if you need e.g. a lot of numbered labels, but it limits complay.py's ability to check for invalid references as it can't evaluate expressions (nw) 2018-07-22 09:52:50 +10:00
memory.rst -Lua cleanup and documentation migration checkpoint. 2020-12-16 02:18:52 +11:00
naming.rst Updated Chinese localisation. [YuiFAN] 2021-05-31 03:06:47 +10:00
nscsi.rst Fixed broken document structure 2018-10-04 15:42:44 -03:00
object_finders.rst -emu/devfind: More cleanup/consistency changes. 2020-11-13 15:26:31 +11:00
poly_manager.rst docs: Update css for sphinx_rtd_theme to latest version, which includes selectors missing from old version. 2021-09-05 21:54:43 -07:00