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![]() * new NOT WORKING Space Invaders (Radica, Arcade Legends TV Game) [Team Europe, Sean Riddle] (not sure what this is really called, it's a 5-in-1, it probably contains a customized 6502 core, or there should be an internal bootstrap rom) * typo (nw) * based on a jump to e092 which looks like it should maybe skip an opcode this seems a more possible mapping (nw) * actually vectors are right there (nw) * memory map improvements (nw) * various notes etc. (nw) * various banking bits (nw) * actually remember to hook up the read (nw) * clearly inputs (nw) * show that the game is actually running, even if we don't understand the video format, there's clearly some kind of tilemap structure in ram (nw) * this is bitmap ram on qix (nw) * didn't mean to change this (nw) * gfx are stored more like texture pages?! (nw) |
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