* lut-default.png: Swapped red and blue channels (fixes GitHub #11001). * render/d3d/d3dlsl.cpp: Changed screen LUT application to be applied during the color convolution pass on raster systems. |
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| .. | ||
| bloom.fx | ||
| chroma.fx | ||
| color.fx | ||
| deconverge.fx | ||
| distortion.fx | ||
| downsample.fx | ||
| focus.fx | ||
| ntsc.fx | ||
| phosphor.fx | ||
| post.fx | ||
| prescale.fx | ||
| primary.fx | ||
| scanline.fx | ||
| vector.fx | ||