mame/src/osd/windows
2010-10-21 14:52:42 +00:00
..
d3d8intf.c WARNING: There are likely to be regressions in both functionality and 2010-06-08 06:09:57 +00:00
d3d9intf.c WARNING: There are likely to be regressions in both functionality and 2010-06-08 06:09:57 +00:00
d3dintf.h gcc 4.5.0 compilation fixes. 2009-12-29 14:35:54 +00:00
debugwin.c Converted render.c objects into C++ objects. Updated all callers. 2010-10-13 06:20:10 +00:00
debugwin.h Cleanups and version bump. 2009-10-12 08:45:25 +00:00
drawd3d.c Cleanups and version bump. 2010-10-14 07:04:16 +00:00
drawdd.c Converted render.c objects into C++ objects. Updated all callers. 2010-10-13 06:20:10 +00:00
drawgdi.c Converted render.c objects into C++ objects. Updated all callers. 2010-10-13 06:20:10 +00:00
drawnone.c Converted render.c objects into C++ objects. Updated all callers. 2010-10-13 06:20:10 +00:00
eivc.h Cleanups and version bump. 2009-10-12 08:45:25 +00:00
eivcx86.h Fixes so we can compile as C++ again. 2009-12-28 07:34:17 +00:00
input.c Import from MESS which fixes throttle mapping for Windows (non-SDL builds) (no whatsnew) 2010-10-21 14:52:42 +00:00
input.h Cleanups and version bump. 2009-10-12 08:45:25 +00:00
ledutil.c Results of running the latest srcclean. 2009-12-28 09:04:00 +00:00
main.c Fix the memory leaks with the strconv.c function by 2010-04-23 17:10:03 +00:00
mame.man Initial checkin of MAME 0.121. 2007-12-17 15:19:59 +00:00
mame.rc Moved all the OSD/windows code over to straight BSD license. 2009-10-12 05:56:47 +00:00
multidef.h Initial checkin of MAME 0.121. 2007-12-17 15:19:59 +00:00
osinline.h Cleanups and version bump. 2009-10-12 08:45:25 +00:00
output.c Split mame.c into mame.c and machine.c, the latter containing the 2010-06-30 03:46:21 +00:00
output.h Cleanups and version bump. 2009-10-12 08:45:25 +00:00
sound.c Split mame.c into mame.c and machine.c, the latter containing the 2010-06-30 03:46:21 +00:00
sound.h Cleanups and version bump. 2009-10-12 08:45:25 +00:00
strconv.c Fix the memory leaks with the strconv.c function by 2010-04-23 17:10:03 +00:00
strconv.h Fix the memory leaks with the strconv.c function by 2010-04-23 17:10:03 +00:00
vconv.c Regression fixes: 2010-06-14 07:40:06 +00:00
video.c Fix crash when specifying -effect. 2010-10-16 00:55:11 +00:00
video.h Convert rendlay objects into C++, reduce the number of unused textures 2010-10-18 01:51:58 +00:00
winalloc.c gcc 4.5.0 compilation fixes. 2009-12-29 14:35:54 +00:00
winclip.c - Moved natural keyboard support from MESS to MAME 2010-02-12 15:40:11 +00:00
windir.c Fix the memory leaks with the strconv.c function by 2010-04-23 17:10:03 +00:00
window.c Convert rendlay objects into C++, reduce the number of unused textures 2010-10-18 01:51:58 +00:00
window.h Convert rendlay objects into C++, reduce the number of unused textures 2010-10-18 01:51:58 +00:00
windows.mak fixed 64bit compiling with visual studio 2010 2010-10-14 19:29:13 +00:00
winfile.c (gcc 4.5 compile error) 2010-05-05 17:32:32 +00:00
winmain.c Cleanups and version bump. 2010-10-21 06:01:17 +00:00
winmain.h Fix crash when specifying -effect. 2010-10-16 00:55:11 +00:00
winmisc.c On Windows, osd_break_into_debugger() will now dump a stack crawl 2010-09-10 17:34:52 +00:00
winprefix.h For MSVC, explicitly include assert.h so that we can override the MSVC 2010-10-19 14:30:14 +00:00
winsync.c Removed stdlib.h from osdcomm.h. 2010-01-17 19:27:03 +00:00
wintime.c osdcore files MUST NEVER include headers from the core emulator. 2010-02-14 22:07:25 +00:00
winutf8.c Fix the memory leaks with the strconv.c function by 2010-04-23 17:10:03 +00:00
winutf8.h Cleanups and version bump. 2009-10-12 08:45:25 +00:00
winutil.c Cleanups and version bump. 2009-10-12 08:45:25 +00:00
winutil.h Cleanups and version bump. 2009-10-12 08:45:25 +00:00
winwork.c Removed stdlib.h from osdcomm.h. 2010-01-17 19:27:03 +00:00