.. |
d3d8intf.c
|
WARNING: There are likely to be regressions in both functionality and
|
2010-06-08 06:09:57 +00:00 |
d3d9intf.c
|
WARNING: There are likely to be regressions in both functionality and
|
2010-06-08 06:09:57 +00:00 |
d3dintf.h
|
gcc 4.5.0 compilation fixes.
|
2009-12-29 14:35:54 +00:00 |
debugwin.c
|
Converted render.c objects into C++ objects. Updated all callers.
|
2010-10-13 06:20:10 +00:00 |
debugwin.h
|
Cleanups and version bump.
|
2009-10-12 08:45:25 +00:00 |
drawd3d.c
|
Cleanups and version bump.
|
2010-10-14 07:04:16 +00:00 |
drawdd.c
|
Converted render.c objects into C++ objects. Updated all callers.
|
2010-10-13 06:20:10 +00:00 |
drawgdi.c
|
Converted render.c objects into C++ objects. Updated all callers.
|
2010-10-13 06:20:10 +00:00 |
drawnone.c
|
Converted render.c objects into C++ objects. Updated all callers.
|
2010-10-13 06:20:10 +00:00 |
eivc.h
|
Cleanups and version bump.
|
2009-10-12 08:45:25 +00:00 |
eivcx86.h
|
Fixes so we can compile as C++ again.
|
2009-12-28 07:34:17 +00:00 |
input.c
|
Import from MESS which fixes throttle mapping for Windows (non-SDL builds) (no whatsnew)
|
2010-10-21 14:52:42 +00:00 |
input.h
|
Cleanups and version bump.
|
2009-10-12 08:45:25 +00:00 |
ledutil.c
|
Results of running the latest srcclean.
|
2009-12-28 09:04:00 +00:00 |
main.c
|
Fix the memory leaks with the strconv.c function by
|
2010-04-23 17:10:03 +00:00 |
mame.man
|
Initial checkin of MAME 0.121.
|
2007-12-17 15:19:59 +00:00 |
mame.rc
|
Moved all the OSD/windows code over to straight BSD license.
|
2009-10-12 05:56:47 +00:00 |
multidef.h
|
Initial checkin of MAME 0.121.
|
2007-12-17 15:19:59 +00:00 |
osinline.h
|
Cleanups and version bump.
|
2009-10-12 08:45:25 +00:00 |
output.c
|
Split mame.c into mame.c and machine.c, the latter containing the
|
2010-06-30 03:46:21 +00:00 |
output.h
|
Cleanups and version bump.
|
2009-10-12 08:45:25 +00:00 |
sound.c
|
Split mame.c into mame.c and machine.c, the latter containing the
|
2010-06-30 03:46:21 +00:00 |
sound.h
|
Cleanups and version bump.
|
2009-10-12 08:45:25 +00:00 |
strconv.c
|
Fix the memory leaks with the strconv.c function by
|
2010-04-23 17:10:03 +00:00 |
strconv.h
|
Fix the memory leaks with the strconv.c function by
|
2010-04-23 17:10:03 +00:00 |
vconv.c
|
Regression fixes:
|
2010-06-14 07:40:06 +00:00 |
video.c
|
Fix crash when specifying -effect.
|
2010-10-16 00:55:11 +00:00 |
video.h
|
Convert rendlay objects into C++, reduce the number of unused textures
|
2010-10-18 01:51:58 +00:00 |
winalloc.c
|
gcc 4.5.0 compilation fixes.
|
2009-12-29 14:35:54 +00:00 |
winclip.c
|
- Moved natural keyboard support from MESS to MAME
|
2010-02-12 15:40:11 +00:00 |
windir.c
|
Fix the memory leaks with the strconv.c function by
|
2010-04-23 17:10:03 +00:00 |
window.c
|
Convert rendlay objects into C++, reduce the number of unused textures
|
2010-10-18 01:51:58 +00:00 |
window.h
|
Convert rendlay objects into C++, reduce the number of unused textures
|
2010-10-18 01:51:58 +00:00 |
windows.mak
|
fixed 64bit compiling with visual studio 2010
|
2010-10-14 19:29:13 +00:00 |
winfile.c
|
(gcc 4.5 compile error)
|
2010-05-05 17:32:32 +00:00 |
winmain.c
|
Cleanups and version bump.
|
2010-10-21 06:01:17 +00:00 |
winmain.h
|
Fix crash when specifying -effect.
|
2010-10-16 00:55:11 +00:00 |
winmisc.c
|
On Windows, osd_break_into_debugger() will now dump a stack crawl
|
2010-09-10 17:34:52 +00:00 |
winprefix.h
|
For MSVC, explicitly include assert.h so that we can override the MSVC
|
2010-10-19 14:30:14 +00:00 |
winsync.c
|
Removed stdlib.h from osdcomm.h.
|
2010-01-17 19:27:03 +00:00 |
wintime.c
|
osdcore files MUST NEVER include headers from the core emulator.
|
2010-02-14 22:07:25 +00:00 |
winutf8.c
|
Fix the memory leaks with the strconv.c function by
|
2010-04-23 17:10:03 +00:00 |
winutf8.h
|
Cleanups and version bump.
|
2009-10-12 08:45:25 +00:00 |
winutil.c
|
Cleanups and version bump.
|
2009-10-12 08:45:25 +00:00 |
winutil.h
|
Cleanups and version bump.
|
2009-10-12 08:45:25 +00:00 |
winwork.c
|
Removed stdlib.h from osdcomm.h.
|
2010-01-17 19:27:03 +00:00 |