Commit Graph

218 Commits

Author SHA1 Message Date
Scott Stone
f3be589604 Import from MESS which fixes throttle mapping for Windows (non-SDL builds) (no whatsnew) 2010-10-21 14:52:42 +00:00
Aaron Giles
3ae00656d4 Cleanups and version bump. 2010-10-21 06:01:17 +00:00
Aaron Giles
9c553510dd For MSVC, explicitly include assert.h so that we can override the MSVC
version of assert(), which gets implicitly included later.
2010-10-19 14:30:14 +00:00
Aaron Giles
ec93220f95 03937: Using CTRL-C to end MAME no longer works reliably
Added explicit control handler for the console. Ctrl+C/Ctrl+Break now
explicitly terminate the process forcefully, rather than unwinding
through the system in an unexpected state. Other console events 
(exit, shutdown, logoff) request a graceful exit.
2010-10-19 14:15:46 +00:00
Aaron Giles
d8edbd14f2 Convert rendlay objects into C++, reduce the number of unused textures
allocated.

Fix texture leak in crsshair.c.
2010-10-18 01:51:58 +00:00
Aaron Giles
c30bcb6948 Fix crash when specifying -effect.
Moved -effect implementation out of OSD code and into core since
the implementations were identical across Windows/SDL and implemented
in the core itself.
2010-10-16 00:55:11 +00:00
smf-
3c6c94c8a2 fixed 64bit compiling with visual studio 2010 2010-10-14 19:29:13 +00:00
Aaron Giles
3e621b169b Cleanups and version bump. 2010-10-14 07:04:16 +00:00
Aaron Giles
3beb0ec246 Converted render.c objects into C++ objects. Updated all callers. 2010-10-13 06:20:10 +00:00
Aaron Giles
748bbd2b07 Enable vertical scroll bars in debugger comboboxes, and resize them to
show the full text.
2010-09-21 05:20:05 +00:00
Andrew Gardner
79aab2108b **FOR REVIEW**
Log: Added preliminary support for saving debugger window locations. [Andrew Gardner]


(Notes)
* I only save the values for the SDL debugger for now.
* There is no loading of these values yet, but if this patch is confirmed good, 
  loading should be relatively straightforward to add.
* There is a slight chance this might not compile on OSes other than linux.  
  I will be available via e-mail for the next 10 hours and will assist 
  with any compilation problems if they occur.
* The patch seems like the "right way" to do things, but if I am doing anything
  suspect, please feel free to make suggestions and corrections.
2010-09-20 16:00:42 +00:00
Aaron Giles
7a4744d31d Cleanups and version bump. 2010-09-19 05:09:00 +00:00
Aaron Giles
3d1a55e19e On Windows, osd_break_into_debugger() will now dump a stack crawl
if there's no debugger attached. This means that asserts should have
a full crawl now, for easier debugging.
2010-09-10 17:34:52 +00:00
Aaron Giles
58f4f9025b Added -bench <emulated-seconds> option to standardize benchmarking. 2010-09-09 05:18:02 +00:00
Aaron Giles
0bfacc56e6 Cleanups and version bump. 2010-07-29 13:59:41 +00:00
Aaron Giles
364e13529e Add notification of orientation of all monitors at startup via the
output system. [Laszlo Schulteisz]
2010-07-29 08:41:24 +00:00
Aaron Giles
30662dcdef Cleanups and version bump. 2010-07-06 17:30:28 +00:00
Aaron Giles
f7ce43f8fb Cleanup debugger interface some more. 2010-07-06 16:12:53 +00:00
Aaron Giles
5d21c672af Moved debugging structure away from CPUs only and attached to all
devices. Debugger now creates one for each device. C++-ified most
debugger operations to hang off the debugging class, and updated
most callers. This still needs a little cleanup, but it fixes most
issues introduced when the CPUs were moved to their own devices.

Got rid of cpu_count, cpu_first, cpu_next, etc. as they were badly 
broken. Also removed cpu_is_executing, cpu_is_suspended,
cpu_get_local_time, and cpu_abort_timeslice.

Some minor name changes:
  state_value() -> state()
  state_set_value() -> set_state()
2010-07-06 00:52:36 +00:00
Aaron Giles
c70c5fee5a Created CPU-specific device types for all CPUs, using new macros
DECLARE_LEGACY_CPU_DEVICE and DEFINE_LEGACY_CPU_DEVICE. Changed CPUs
to be their own device types, rather than all of type CPU with a
special internal subtype. Note that as part of this process I removed
the CPU_ prefix from the ALL-CAPS device name, so CPU_Z80 is just
plain old Z80 now. This required changing a couple of names like
8080 to I8080 so that there was an alphabetic first character.

Added memory interfaces to the list of fast-access interfaces. To do
this properly I had to add a separate method to devices which is
called immediately after construction, when it is possible to perform
dynamic_casts on fully-constructed objects. (This is just internal,
no changes necessary to the devices themselves.)

Some additional notes:
 * SH2 and SH4 had typedefs that conflicted with their CPU_-less names
    so I bulk renamed to structures to sh2_state and sh4_state; RB, feel
    free to choose alternate names if you don't like 'em
 * SCSP was caught doing something to the 3rd indexed CPU. Since several
    systems that use SCSP don't even have 3 CPUs, I had no idea what
    this was supposed to do, so I changed to it reference "audiocpu"
    assuming that stv was the assumed target. This is really gross and
    should be a configuration parameter, not a hard-coded assumption.
2010-07-03 00:12:44 +00:00
Aaron Giles
fa2d8a88a4 Oops, forgot to remove some dead code. 2010-07-02 03:55:48 +00:00
Aaron Giles
b67fd48c9f Winmain cleanup:
* created dynamic_bind<> template class to handle dynamically binding to
    optionally-supported functions
 * wrapped stack walking code in a class
 * wrapped symbol lookup code in a class
 * added support for parsing objdump-produced symbol dumps which include
    non-global functions for much better stack dumps and profiling in gcc builds

Also: modified makefile for win32 targets to automatically run objdump and
produce a .sym file if SYMBOLS is enabled.
2010-07-02 03:49:56 +00:00
Aaron Giles
77f2ea0e3e Resurrect the old sampling profiler, and improve it to be useful:
- always available now, just specify -profile <n> to enable it
 - supports stack walking to uniquely identify call chains; the <n> parameter
    to the -profile option specifies how deep to go
 - automatically turns off throttling and multithreading, and sets the number of
    processors available to 1 (since we only sample the main thread)
 - output now uses the common symbol lookup, which actually uses the PDB for
    MSVC builds and gives excellent results (may eventually figure out how to
    extract gcc symbols someday)
 - the top 30 unique call chains are output
2010-06-30 20:29:12 +00:00
Aaron Giles
265c584899 Turn off the bool warning. 2010-06-30 20:23:49 +00:00
Aaron Giles
733b797a3d Split mame.c into mame.c and machine.c, the latter containing the
running_machine definition and implementation.

Moved global machine-level operations and accessors into methods on the
running_machine class. For the most part, this doesn't affect drivers
except for a few occasional bits:

  mame_get_phase() == machine->phase()
  add_reset_callback() == machine->add_notifier(MACHINE_NOTIFY_RESET, ...)
  add_exit_callback() == machine->add_notifier(MACHINE_NOTIFY_EXIT, ...)
  mame_get_base_datetime() == machine->base_datetime()
  mame_get_current_datetime() == machine->current_datetime()

Cleaned up the region_info class, removing most global region accessors
except for memory_region() and memory_region_length(). Again, this doesn't
generally affect drivers.
2010-06-30 03:46:21 +00:00
smf-
779da649f0 fixed unused variable error. 2010-06-26 07:18:49 +00:00
Aaron Giles
50767de707 Changed device name from an overridable function to a parameter passed to
the device_config constructor. In situations where the proper name is not 
known at construction time, a generic name can be specified and then 
overridden later once the configuration is complete.
2010-06-25 15:30:51 +00:00
Aaron Giles
29b6b0de41 C++-ified the debugger views. Not quite architecturally where I would
like them, but it's a start. Split implementation of individual view
types out to separate files. Updated all callers.

Also:
 * fixed okim6295 memory view
 * changed emualloc to free resource pools from earliest to latest
    so that early objects can safely clean up stuff they allocated
2010-06-25 05:11:42 +00:00
Aaron Giles
8c2c643a7e Regression fixes:
atarijsa.c: just use a generic device for the tms5220 to handle variants until
we have a proper base class (fixes eprom, eprom2 - eprom.c
"assert: src/emu/emucore.h:328: dynamic_cast<_Dest>(src) == src")

decocass.c: invert sense of reset line to MCU (fixes All sets in decocass.c - 
Games no longer begin loading (countdown))

metro.c: use generic device for the YM sound since multiple YM chips are used.
(fixes 3kokushi, blzntrnd, dharma, dharmak, dokyusei, dokyusp, gstrik2, gstrik2j, 
karatour, ladykill, lastfort, lastforte, lastforte, lastfortg, lastfortk, skyalert, 
toride2g, toride2gg, toride2j  - metro.c
"assert: src/emu/emucore.h:328: dynamic_cast<_Dest>(src) == src")

mitchell.c: when swapping the OKIM6295 for an MSM5205, use a different tag.
(fixes pangba, spangbl - mitchell.c
"assert: src/emu/emucore.h:328: dynamic_cast<_Dest>(src) == src")

deco32.c: use a proper EEPROM device to fetch the space from.
(fixes tattass, tattassa - deco32.c - Crash while checking "Jack Ram" before start 
"assert: src/emu/emucore.h:328: dynamic_cast<_Dest>(src) == src")

system1.c: use a proper z80pio_device (cleanup)

vconv.c: support -g* options for MSVC builds (cleanup)

m377101.c/g65816.c: fix fault logic for mapping icount (fixes
All sets in namcofl.c, namcona1.c, namconb1.c, nss.c, sfcbox.c, snesb.c 
airco22b, cybrcycc, dirtdash, rrf, timecrs, timecrsa - namcos22.c
Hanging immediately or shortly after start.
"assert: src/emu/schedule.c:189: ran >= *exec->m_icount")

schedule.c/diexec.c/timer.c: add temporary logging to permit direct comparisons with
earlier games timing (cleanup)

generic.c: fix computation of time for turning off the IRQ when using 
generic_pulse_irq() to account for CPU-local time (fixes
Any sets in bublbobl.c which use the which use m6801 - Frequent/Random watchdog resets.)

z80pio.c: convert internal line states to bool, and fix typo (control_write should have
been data_write in one place) (fixes Any system1.c games which use z80pio - No sound)
2010-06-14 07:40:06 +00:00
Aaron Giles
ad12251785 Remove stray bitmap_free's. 2010-06-08 23:40:57 +00:00
Aaron Giles
100564d412 WARNING: There are likely to be regressions in both functionality and
performance as a result of this change. Do not panic; report issues to the
list in the short term and I will look into them. There are probably also
some details I forgot to mention. Please ask questions if anything is not
clear.

NOTE: This is a major internal change to the way devices are handled in
MAME. There is a small impact on drivers, but the bulk of the changes are
to the devices themselves. Full documentation on the new device handling
is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics

Defined two new casting helpers: [Aaron Giles]

  downcast<type>(value) should be used for safe and efficient downcasting
  from a base class to a derived class. It wraps static_cast<> by adding
  an assert that a matching dynamic_cast<> returns the same result in 
  debug builds.
  
  crosscast<type>(value) should be used for safe casting from one type to
  another in multiple inheritance scenarios. It compiles to a 
  dynamic_cast<> plus an assert on the result. Since it does not optimize
  down to static_cast<>, you should prefer downcast<> over crosscast<>
  when you can.
  
Redefined running_device to be a proper C++ class (now called device_t).
Same for device_config (still called device_config). All devices and
device_configs must now be derived from these base classes. This means
each device type now has a pair of its own unique classes that describe
the device. Drivers are encouraged to use the specific device types
instead of the generic running_device or device_t classes. Drivers that
have a state class defined in their header file are encouraged to use
initializers off the constructor to locate devices. [Aaron Giles]

Removed the following fields from the device and device configuration
classes as they never were necessary or provided any use: device class,
device family, source file, version, credits. [Aaron Giles]

Added templatized variant of machine->device() which performs a downcast
as part of the device fetch. Thus machine->device<timer_device>("timer")
will locate a device named "timer", downcast it to a timer_device, and
assert if the downcast fails. [Aaron Giles]

Removed most publically accessible members of running_device/device_t in
favor of inline accessor functions. The only remaining public member is
machine. Thus all references to device->type are now device->type(), etc.
[Aaron Giles]

Created a number of device interface classes which are designed to be mix-
ins for the device classes, providing specific extended functionality and
information. There are standard interface classes for sound, execution,
state, nvram, memory, and disassembly. Devices can opt into 0 or more of
these classes. [Aaron Giles]

Converted the classic CPU device to a standard device that uses the
execution, state, memory, and disassembly interfaces. Used this new class
(cpu_device) to implement the existing CPU device interface. In the future
it will be possible to convert each CPU core to its own device type, but 
for now they are still all CPU devices with a cpu_type() that specifies
exactly which kind of CPU. [Aaron Giles] 

Created a new header devlegcy.h which wraps the old device interface using
some special template classes. To use these with an existing device,
simply remove from the device header the DEVICE_GET_INFO() declaration and
the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their
place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro.
In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping
existing sound devices into new-style devices, and a 
DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the
token and inline_config members to the legacy device class, as these are
not used in modern devices. [Aaron Giles]

Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) 
from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to
simply SCREEN. The various global functions that were previously used to
access information or modify the state of these devices are now replaced
by methods on the device classes. Specifically:

  video_screen_configure()             == screen->configure()
  video_screen_set_visarea()           == screen->set_visible_area()
  video_screen_update_partial()        == screen->update_partial()
  video_screen_update_now()            == screen->update_now()
  video_screen_get_vpos()              == screen->vpos()
  video_screen_get_hpos()              == screen->hpos()
  video_screen_get_vblank()            == screen->vblank()
  video_screen_get_hblank()            == screen->hblank()
  video_screen_get_width()             == screen->width()
  video_screen_get_height()            == screen->height()
  video_screen_get_visible_area()      == screen->visible_area()
  video_screen_get_time_until_pos()    == screen->time_until_pos()
  video_screen_get_time_until_vblank_start() == 
                                 screen->time_until_vblank_start()
  video_screen_get_time_until_vblank_end() == 
                                 screen->time_until_vblank_end()
  video_screen_get_time_until_update() == screen->time_until_update()
  video_screen_get_scan_period()       == screen->scan_period()
  video_screen_get_frame_period()      == screen->frame_period()
  video_screen_get_frame_number()      == screen->frame_number()

  timer_device_adjust_oneshot()        == timer->adjust()
  timer_device_adjust_periodic()       == timer->adjust()
  timer_device_reset()                 == timer->reset()
  timer_device_enable()                == timer->enable()
  timer_device_enabled()               == timer->enabled()
  timer_device_get_param()             == timer->param()
  timer_device_set_param()             == timer->set_param()
  timer_device_get_ptr()               == timer->get_ptr()
  timer_device_set_ptr()               == timer->set_ptr()
  timer_device_timeelapsed()           == timer->time_elapsed()
  timer_device_timeleft()              == timer->time_left()
  timer_device_starttime()             == timer->start_time()
  timer_device_firetime()              == timer->fire_time()

Updated all drivers that use the above functions to fetch the specific
device type (timer_device or screen_device) and call the appropriate
method. [Aaron Giles]

Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE
to specifically pass in a screen_device object. [Aaron Giles]

Defined a new custom interface for the Z80 daisy chain. This interface
behaves like the standard interfaces, and can be added to any device that
implements the Z80 daisy chain behavior. Converted all existing Z80 daisy
chain devices to new-style devices that inherit this interface.
[Aaron Giles]

Changed the way CPU state tables are built up. Previously, these were data
structures defined by a CPU core which described all the registers and how
to output them. This functionality is now part of the state interface and
is implemented via the device_state_entry class. Updated all CPU cores
which were using the old data structure to use the new form. The syntax is
currently awkward, but will be cleaner for CPUs that are native new 
devices. [Aaron Giles]

Converted the okim6295 and eeprom devices to the new model. These were
necessary because they both require multiple interfaces to operate and it
didn't make sense to create legacy device templates for these single cases.
(okim6295 needs the sound interface and the memory interface, while eeprom
requires both the nvram and memory interfaces). [Aaron Giles]

Changed parameters in a few callback functions from pointers to references
in situations where they are guaranteed to never be NULL. [Aaron Giles]

Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed
it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles]

Reorganized the token parsing for machine configurations. The core parsing
code knows how to create/replace/remove devices, but all device token
parsing is now handled in the device_config class, which in turn will make
use of any interface classes or device-specific token handling for custom
token processing. [Aaron Giles]

Moved many validity checks out of validity.c and into the device interface
classes. For example, address space validation is now part of the memory
interface class. [Aaron Giles]

Consolidated address space parameters (bus width, endianness, etc.) into
a single address_space_config class. Updated all code that queried for
address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 06:09:57 +00:00
Fabio Priuli
7d09e1a3d8 small change required by MESS: TAB should not turn on the MAME Internal UI if the user has enabled newui. No effect in MAME and, hence, no whatsnew mention needed.
While at it, I also associated ESC to Menu bar toggling when in newui (like many other emulators for Windows), given that user would quit MESS with File > Exit in the menu bar.
2010-06-04 18:37:22 +00:00
Scott Stone
765aa09be9 Fixed a warning in Visual Studio 2010 that was introduced by a previous commit. [Oliver Stoneberg] 2010-05-28 00:15:39 +00:00
Scott Stone
2a0f9cdbb8 Corrected stack walk by using UNICODE_POSTFIX. Fixed some incorrect function declarations in winmain.c. [Oliver Stoneberg] 2010-05-15 21:07:54 +00:00
Michaël Banaan Ananas
b80779d95e work around gcc 4.5 (harmless) warning:
case value '13' not in enumerated type 'D3DTEXTURESTAGESTATETYPE'
(and other cases)
2010-05-13 20:37:19 +00:00
Michaël Banaan Ananas
87b8c8a6ab (gcc 4.5 compile error) 2010-05-05 17:32:32 +00:00
Scott Stone
ca0f74f334 Fix the memory leaks with the strconv.c function by
using osd_malloc() instead.  Fixed other memory leaks as well.  [Oliver Stoneberg]
2010-04-23 17:10:03 +00:00
Scott Stone
d90ce8dfe3 Remove some stray invalid code in start_profiler() [Oliver Stoneberg] 2010-04-23 16:51:51 +00:00
Fabio Priuli
c02b195ede several cleanups based on cppcheck and VS2008 Code Analysis [Oliver Stöneberg]
split.c: made the "split" return the actual result instead of just 0. [Oliver Stöneberg]

clifront.c: made the identation of the CPU device in -listdevices the same like the others [Oliver Stöneberg]

i386.c: gave some fatalerror() calls in the i386 proper messages [Oliver Stöneberg]

ssem.c: fixed compilation of SSEM core with SSEM_DISASM_ON_UNIMPL [Oliver Stöneberg]

srcclean.c: small wording change in the srcclean summary [Oliver Stöneberg]

sdl/window.c: fixed a potential memory leak in  sdlwindow_video_window_create() [Oliver Stöneberg]
2010-03-17 11:59:16 +00:00
Scott Stone
000351226a Corrected default assignment of F10 as the default throttle on/off key for MAME. The #ifdef MESS is needed here due to it's unique old/new UI setup. [Miodrag Milanovic] 2010-02-27 17:24:39 +00:00
Miodrag Milanovic
3a4544a651 ui.c,ui.h,windows/input.c: [Miodrag Milanovic]
- removed ui_use_new_ui check used by MESS code
- moved ui_mess_handler_ingame call in proper place, so device UI callbacks works again
- removed toggle of menu bar (MESS related)
2010-02-16 12:45:38 +00:00
Aaron Giles
28c18703aa osdcore files MUST NEVER include headers from the core emulator. 2010-02-14 22:07:25 +00:00
Miodrag Milanovic
d63d1711eb osd_get_emulator_directory removed (no credit) 2010-02-13 20:19:14 +00:00
Miodrag Milanovic
9758c13b82 - Removed not used OSD functions
- Placed new functions into sdlos subfiles since they need different implementation
(no whatsnew needed)
2010-02-13 17:20:25 +00:00
Miodrag Milanovic
0a6b13608d - Moved natural keyboard support from MESS to MAME
- Moved OSD file functions and clipboard access functions into OSD core
2010-02-12 15:40:11 +00:00
Couriersud
88946d721a Added DEBUG_FLAG_OSD_ENABLED to allow coexistence of debuggers going forward.
Replaced all occurrences of OPTION_DEBUG in src/osd/* by checking machine->debug_flags
Replaced all occurrences of DEBUG_FLAG_ENABLED in src/osd/* by DEBUG_FLAG_OSD_ENABLED 
For the time being, DEBUG_FLAG_OSD_ENABLED is default (set in mame.c)
Debugger: avoid clearing DEBUG_FLAG_OSD_ENABLED
2010-02-05 01:35:52 +00:00
Aaron Giles
fe3d7c4af4 Cleanups and version bump. 2010-01-28 08:03:44 +00:00
Phil Bennett
ff8cb78876 Converted the following drivers to use driver_data structs: [Atari Ace]
39in1, raiden2, safarir, sbowling, shougi, skeetsht, skyarmy, sliver,
spoker, spool99, srmp5, srmp6, ssingles, sstrangr, sub, supdrapo,
superdq, supertnk, suprgolf.


---------- Forwarded message ----------
From: Atari Ace <atari_ace@verizon.net>
Date: Thu, Jan 21, 2010 at 1:53 AM
Subject: [patch] Additional driver_data conversions, PCTSTR => LPCTSTR
To: submit@mamedev.org
Cc: atariace@hotmail.com

Another driver_data patch, this one converting the following single
file drivers

39in1, raiden2, safarir, sbowling, shougi, skeetsht, skyarmy, sliver,
spoker, spool99, srmp5, srmp6, ssingles, sstrangr, sub, supdrapo,
superdq, supertnk, suprgolf.

I also tossed in a one line fix to winmain.c (PCTSTR => LPCTSTR).  My
unofficial toolchain doesn't have a definition for PCTSTR, it
certainly looks like a typo.

~aa
2010-01-25 14:56:09 +00:00
Aaron Giles
093637cc29 Exit from the unhandled exception filter cleanly now.
Use SetErrorMode() to disable the appearance of dialog boxes
when crashes occur.
2010-01-20 06:59:01 +00:00
Couriersud
0328f34acb Autodetection of PTR64 can be inhibited now by specifying PTR64=0.
On mixed 32bit/64bit targets identifying themselves as 64bit this can be used to build a 32bit executable.
2010-01-19 22:09:45 +00:00