203 lines
6.1 KiB
C++
203 lines
6.1 KiB
C++
// license:BSD-3-Clause
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// copyright-holders:K.Wilkins,Stephane Humbert
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/***************************************************************************
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Toaplan Slap Fight hardware
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***************************************************************************/
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#ifndef MAME_TOAPLAN_SLAPFGHT_H
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#define MAME_TOAPLAN_SLAPFGHT_H
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#pragma once
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#include "taito68705.h"
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#include "cpu/z80/z80.h"
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#include "video/bufsprite.h"
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#include "emupal.h"
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#include "screen.h"
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#include "tilemap.h"
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class perfrman_state : public driver_device
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{
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public:
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perfrman_state(const machine_config &mconfig, device_type type, const char *tag) :
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driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_audiocpu(*this, "audiocpu"),
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m_gfxdecode(*this, "gfxdecode"),
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m_screen(*this, "screen"),
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m_palette(*this, "palette"),
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m_videoram(*this, "videoram"),
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m_colorram(*this, "colorram"),
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m_spriteram(*this, "spriteram")
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{ }
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void perfrman(machine_config &config) ATTR_COLD;
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protected:
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virtual void machine_start() override ATTR_COLD;
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virtual void machine_reset() override ATTR_COLD;
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virtual void video_start() override ATTR_COLD;
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// devices, memory pointers
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required_device<cpu_device> m_maincpu;
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required_device<cpu_device> m_audiocpu;
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required_device<gfxdecode_device> m_gfxdecode;
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required_device<screen_device> m_screen;
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required_device<palette_device> m_palette;
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required_shared_ptr<uint8_t> m_videoram;
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required_shared_ptr<uint8_t> m_colorram;
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required_device<buffered_spriteram8_device> m_spriteram;
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tilemap_t *m_pf1_tilemap = nullptr;
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uint8_t m_palette_bank = 0;
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bool m_main_irq_enabled = false;
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bool m_sound_nmi_enabled = false;
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void sound_reset_w(int state);
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void irq_enable_w(int state);
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uint8_t vblank_r();
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void sound_nmi_enable_w(offs_t offset, uint8_t data);
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void videoram_w(offs_t offset, uint8_t data);
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void colorram_w(offs_t offset, uint8_t data);
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void flipscreen_w(int state);
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void palette_bank_w(int state);
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TILE_GET_INFO_MEMBER(get_pf_tile_info);
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void draw_perfrman_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int layer);
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uint32_t screen_update_perfrman(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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void vblank_irq(int state);
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INTERRUPT_GEN_MEMBER(sound_nmi);
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void base_sound_map(address_map &map) ATTR_COLD;
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void io_map_nomcu(address_map &map) ATTR_COLD;
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void perfrman_map(address_map &map) ATTR_COLD;
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void perfrman_sound_map(address_map &map) ATTR_COLD;
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};
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// with foreground tilemap layer
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class tigerh_state : public perfrman_state
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{
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public:
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tigerh_state(const machine_config &mconfig, device_type type, const char *tag) :
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perfrman_state(mconfig, type, tag),
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m_bmcu(*this, "bmcu"),
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m_fixvideoram(*this, "fixvideoram"),
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m_fixcolorram(*this, "fixcolorram")
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{ }
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void tigerh(machine_config &config) ATTR_COLD;
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void tigerhb1(machine_config &config) ATTR_COLD;
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void tigerhb2(machine_config &config) ATTR_COLD;
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void tigerhb4(machine_config &config) ATTR_COLD;
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protected:
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virtual void machine_start() override ATTR_COLD;
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virtual void video_start() override ATTR_COLD;
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// devices, memory pointers
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optional_device<taito68705_mcu_device> m_bmcu;
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required_shared_ptr<uint8_t> m_fixvideoram;
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required_shared_ptr<uint8_t> m_fixcolorram;
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tilemap_t *m_fix_tilemap = nullptr;
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uint8_t m_scrollx_lo = 0;
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uint8_t m_scrollx_hi = 0;
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uint8_t m_scrolly = 0;
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uint8_t m_tigerhb_cmd = 0;
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uint8_t tigerh_mcu_status_r();
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void fixram_w(offs_t offset, uint8_t data);
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void fixcol_w(offs_t offset, uint8_t data);
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void scrollx_lo_w(uint8_t data);
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void scrollx_hi_w(uint8_t data);
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void scrolly_w(uint8_t data);
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uint8_t tigerhb1_prot_r();
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void tigerhb1_prot_w(uint8_t data);
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TILE_GET_INFO_MEMBER(get_pf1_tile_info);
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TILE_GET_INFO_MEMBER(get_fix_tile_info);
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void draw_slapfight_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
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uint32_t screen_update_slapfight(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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void io_map_mcu(address_map &map) ATTR_COLD;
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void tigerh_base_map(address_map &map) ATTR_COLD;
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void tigerh_map(address_map &map) ATTR_COLD;
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void tigerh_map_mcu(address_map &map) ATTR_COLD;
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void tigerh_sound_map(address_map &map) ATTR_COLD;
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void tigerhb1_map(address_map &map) ATTR_COLD;
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void tigerhb2_map(address_map &map) ATTR_COLD;
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};
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// above with main CPU bankswitching
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class slapfght_state : public tigerh_state
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{
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public:
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slapfght_state(const machine_config &mconfig, device_type type, const char *tag) :
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tigerh_state(mconfig, type, tag),
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m_mainbank(*this, "mainbank")
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{ }
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void getstarb2(machine_config &config) ATTR_COLD;
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void getstarb1(machine_config &config) ATTR_COLD;
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void slapfigh(machine_config &config) ATTR_COLD;
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void slapfigha(machine_config &config) ATTR_COLD;
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void slapfighb1(machine_config &config) ATTR_COLD;
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void slapfighb2(machine_config &config) ATTR_COLD;
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void init_getstarb1() ATTR_COLD;
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void init_getstarb2() ATTR_COLD;
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protected:
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virtual void machine_start() override ATTR_COLD;
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virtual void machine_reset() override ATTR_COLD;
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private:
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// devices, memory pointers
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required_memory_bank m_mainbank;
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/* This it the best way to allow game specific kludges until the system is fully understood */
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enum getstar_id
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{
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GETSTUNK = 0, /* unknown for inclusion of possible new sets */
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//GETSTAR,
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//GETSTARJ,
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GETSTARB1, /* "good" bootleg with same behaviour as 'getstarj' */
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GETSTARB2 /* "lame" bootleg with lots of ingame bugs */
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} m_getstar_id;
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uint8_t m_getstar_status = 0;
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int32_t m_getstar_status_state = 0;
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uint8_t m_getstar_cmd = 0;
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uint8_t m_gs_a = 0;
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uint8_t m_gs_d = 0;
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uint8_t m_gs_e = 0;
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void scroll_from_mcu_w(offs_t offset, uint8_t data);
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uint8_t getstar_mcusim_r();
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void getstar_mcusim_w(uint8_t data);
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uint8_t getstar_mcusim_status_r();
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uint8_t getstarb1_prot_r();
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void getstar_map(address_map &map) ATTR_COLD;
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void getstarb1_io_map(address_map &map) ATTR_COLD;
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void getstarb2_io_map(address_map &map) ATTR_COLD;
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void slapfigh_base_map(address_map &map) ATTR_COLD;
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void slapfigh_map(address_map &map) ATTR_COLD;
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void slapfigh_map_mcu(address_map &map) ATTR_COLD;
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void slapfighb1_map(address_map &map) ATTR_COLD;
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void slapfighb2_map(address_map &map) ATTR_COLD;
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};
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#endif // MAME_TOAPLAN_SLAPFGHT_H
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