Commit Graph

38 Commits

Author SHA1 Message Date
superp00t
8adf3a0061 feat(d3d): clean up hardware cursor stuff 2025-04-01 12:43:55 -04:00
VDm
d80e2b4b4f feat(d3d): add hardware cursor support 2025-03-29 18:04:21 +04:00
superp00t
9fc5476ef7 feat(gx): add broken cursor drawing implementation 2024-09-06 12:32:50 -04:00
fallenoak
d67e13087a
feat(gx): sync viewport in d3d backend 2023-04-15 13:56:49 -05:00
fallenoak
4a1101bd7d
feat(gx): stub ffp state syncing in d3d backend 2023-04-15 10:04:29 -05:00
Phaneron
da23578002
feat(gx): implement CGxDevice::BufData 2023-03-20 17:28:23 -05:00
fallenoak
acaa42019a
feat(gx): add getter for device window 2023-03-19 23:48:52 -05:00
fallenoak
d5562cb82a feat(gx): reset d3d device on window size changes 2023-03-19 13:29:10 -05:00
fallenoak
c0bf0d58e0 feat(gx): set default d3d states after creating d3d device 2023-03-17 09:21:34 -05:00
fallenoak
7dbb4af868 feat(gx): apply client area adjustments in d3d backend 2023-03-15 16:33:51 -05:00
fallenoak
aafbada709
fix(event): use correct types for window proc params 2023-03-15 15:24:14 -05:00
fallenoak
9ccd1884f3
feat(gx): handle custom window proc in device creation 2023-03-14 16:49:01 -05:00
fallenoak
91baaebd5b
feat(gx): set native projection matrix in d3d backend 2023-03-12 23:49:48 -05:00
fallenoak
99691860d6 feat(gx): handle cull mode state in d3d backend 2023-03-12 00:23:40 -06:00
fallenoak
6581142c64 feat(gx): handle blend mode state in d3d backend 2023-03-12 00:11:18 -06:00
fallenoak
56b24bfb3c feat(gx): implement scene clear in d3d backend 2023-03-11 16:56:47 -06:00
fallenoak
648468531f feat(gx): handle texture uploads in d3d backend 2023-03-11 15:57:46 -06:00
fallenoak
ffb121fe42 feat(gx): handle depth render states in d3d backend 2023-03-11 14:21:25 -06:00
fallenoak
434fba0e86 feat(gx): handle shader render state in d3d backend 2023-03-11 09:02:01 -06:00
fallenoak
69282c0c94 feat(gx): handle scene lifecycle in d3d backend 2023-03-11 08:59:17 -06:00
fallenoak
298590f52c
feat(gx): sync vertex buffers in d3d backend 2023-03-10 23:54:01 -06:00
fallenoak
6723f810ed feat(gx): sync index buffer in d3d backend 2023-03-10 16:13:18 -06:00
fallenoak
38380ebc35 feat(gx): stub out state sync for d3d backend 2023-03-10 16:06:24 -06:00
fallenoak
02ddaa106f
feat(gx): clean up draw calls across gll and d3d backends 2023-03-10 11:29:00 -06:00
fallenoak
d869c6d898
feat(gx): implement draw calls in d3d backend 2023-03-10 10:33:38 -06:00
fallenoak
9fe6bc9cd6
feat(gx): set supported texture formats in gx caps 2023-03-09 23:10:25 -06:00
fallenoak
f818d5f397
feat(gx): set caps in d3d backend 2023-03-08 17:34:49 -06:00
fallenoak
5d294c5c2b
feat(gx): load shaders in d3d backend 2023-03-07 23:00:32 -06:00
fallenoak
84cc5e998f
feat(gx): add buffer handling to d3d backend 2023-03-07 22:48:57 -06:00
fallenoak
45eecdc66f
feat(gx): handle texture render state changes in d3d backend 2023-03-07 17:03:52 -06:00
fallenoak
5738079891
feat(gx): add device states to d3d backend 2023-03-07 08:51:06 -06:00
fallenoak
dad7f47b1d
feat(gx): add ctor to CGxDeviceD3d 2023-03-07 00:18:44 -06:00
fallenoak
0419802663
feat(gx): handle texture creation in d3d backend 2023-03-07 00:03:03 -06:00
fallenoak
c34ea0f30d
feat(gx): handle window messages in d3d backend 2023-03-06 08:44:13 -06:00
fallenoak
f6d768ac59
feat(gx): create d3d device in d3d backend 2023-03-05 19:49:29 -06:00
fallenoak
c05ac69273
fix(gx): add missing initialization for d3d backend 2023-03-05 17:28:36 -06:00
fallenoak
80388f0279
feat(gx): add window creation to d3d backend 2023-03-05 16:13:31 -06:00
fallenoak
2010aa8e4e
feat(gx): add initial d3d backend 2023-03-05 11:55:12 -06:00