Commit Graph

  • 35e44e0976 feat(world): add skeleton for DayNight system development VDm 2025-07-16 01:21:26 +0400
  • 4418c789f9 chore(build): update dependencies VDm 2025-07-12 17:40:25 +0400
  • d9ba8bbf47 chore(build): update dependencies VDm 2025-06-28 16:07:44 +0400
  • 96afb86320 feat(gameui): implement CSimpleCamera methods VDm 2025-06-23 22:38:09 +0400
  • 9b17543f5b chore(build): update dependencies VDm 2025-06-23 21:17:10 +0400
  • 46a0ca82f1 chore(build): update dependencies VDm 2025-06-23 20:51:34 +0400
  • a30b405251 feat(gameui): add CSimpleCamera class VDm 2025-06-23 00:20:16 +0400
  • a99dc295c4 fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled VDm 2025-06-22 23:11:59 +0400
  • f67c8cfc04 feat(net): implement character creation (request and response) VDm 2025-06-22 15:45:12 +0400
  • 3fb86ab12e feat(ui): implement CSimpleCheckbox methods to support textures VDm 2025-06-22 13:56:06 +0400
  • e7434860ff feat(glue): implement CCharacterCreation::SetSelectedRace and CSimpleCheckbox::SetChecked VDm 2025-06-22 03:44:55 +0400
  • 386edba3d1 feat(glue): implement CCharacterCreation::SetSelectedSex VDm 2025-06-22 02:51:35 +0400
  • c2c2fad400 feat(glue): update CCharacterCreation to render character model VDm 2025-06-22 01:47:00 +0400
  • d955f0cbd2 fix(font): add temporary workaround for scroll frames rendering VDm 2025-06-21 23:07:47 +0400
  • 838558115d feat(glue): implement basic geosets support VDm 2025-06-20 01:17:45 +0400
  • 57980ba822 feat(glue): update CCharacterSelection VDm 2025-06-19 00:54:34 +0400
  • c98a41a761 feat(glue): improve CCharacterSelection to support CCharacterComponent VDm 2025-06-18 01:43:13 +0400
  • 52a1b4e05b feat(model): implement CM2Model::SetGeometryVisible VDm 2025-06-18 00:15:50 +0400
  • 9b704b3366 fix(model): remove workaround for AffineInverse VDm 2025-06-15 22:30:53 +0400
  • 442aa10690 chore(build): upgrade .gitignore VDm 2025-06-15 20:48:25 +0400
  • 38116e7f0b chore(build): upgrade dependencies VDm 2025-06-15 20:47:26 +0400
  • 29994c1181 feat(model): first implementation of character rendering VDm 2025-05-25 23:07:13 +0400
  • 6780f5061f feat(model): implement CM2Model::AttachToParent VDm 2025-05-25 20:33:03 +0400
  • 03cb7e699e feat(glue): implement methods of CCharacterCreation VDm 2025-05-18 16:12:28 +0400
  • b4ff9994e2 feat(ui): implement script methods for character creation screen VDm 2025-05-18 14:58:01 +0400
  • 77cb9ed966 feat(ui): add background support for character creation screen VDm 2025-05-18 01:52:28 +0400
  • e08b41a133 feat(ui): implement several character creation scripts VDm 2025-05-18 00:54:34 +0400
  • 58954a9655 feat(glue): implement CCharacterCreation::Initialize VDm 2025-05-17 21:38:30 +0400
  • f2a253f5ad feat: update CCharacterComponent and CCharacterCreation classes VDm 2025-05-17 20:00:10 +0400
  • 971b781368
    feat(ui): implement video player (#8) VDm 2025-05-06 20:40:28 +0300
  • fbaeb2e052 feat(ui): introduce cross-platform solution for CSimpleMovieFrame VDm 2025-05-06 21:29:28 +0400
  • bd0e59a795 fix(d3d): fix calling conventions VDm 2025-05-03 15:54:49 +0400
  • 1cc668be95 feat(ui): update CSimpleMovieFrame to support Divx/Xvid Decoders (Windows only) VDm 2025-05-03 15:48:16 +0400
  • 4caed1318e fix(ui): use workaround to update movie textures VDm 2025-05-01 02:12:18 +0400
  • 6ec90df663 style(ui): update stride data array declaration in CSimpleMovieFrame.cpp VDm 2025-05-01 01:42:45 +0400
  • 2a526e6196 style(ui): update code style in CSimpleMovieFrame.cpp VDm 2025-05-01 01:35:16 +0400
  • c721538698 fix(gx): fix Blit_uint32_uint32 when inStride != outStride VDm 2025-05-01 00:10:25 +0400
  • 690a90a65b feat(ui): switch to original DivX decoder (32-bit only) VDm 2025-04-30 00:25:17 +0400
  • 5bd40352e1 feat(ui): first working implementation of CSimpleMovieFrame with real video VDm 2025-04-27 14:36:01 +0400
  • 7bc252a0e7 feat(ui): implement CSimpleMovieFrame::Render method VDm 2025-04-27 01:31:24 +0400
  • 81f25b93f6 feat(ui): implement OpenVideo and CloseVideo methods VDm 2025-04-26 16:07:53 +0400
  • 3f004eca04 feat(ui): add CSimpleMovieFrame::UpdateTiming implementation VDm 2025-04-26 02:19:47 +0400
  • f4acc58899 feat(ui): implement CSimpleMovieFrame::ParseAVIFile VDm 2025-04-25 01:43:06 +0400
  • 676fd280c6 feat(ui): update CSimpleMovieFrame methods VDm 2025-04-24 01:30:45 +0400
  • 967408b2e7 feat(ui): add stubs for CSimpleMovieFrame::StartMovie method VDm 2025-04-24 01:02:26 +0400
  • 92a3925797 feat(ui): implement Script_GetMovieResolution method VDm 2025-04-24 00:42:23 +0400
  • 5a36ab2f7c feat(ui): add CSimpleMovieFrame class skeleton VDm 2025-04-24 00:14:09 +0400
  • f0257d3e4c fix(net): fix WowConnection class to work correctly on Linux VDm 2025-04-17 23:11:33 +0400
  • 957a4c7e2f
    feat(glue): add realm and character handling (#7) VDm 2025-04-17 01:32:37 +0400
  • f79fbad472 fix(build): include SDL3 superp00t 2025-04-16 17:30:32 -0400
  • 6bed0f5f83 fix(glue): kill gotos in CGlueMgr::NetDisconnectHandler superp00t 2025-04-16 17:30:17 -0400
  • f4bf67fe6b fix(build): fix build using latest features VDm 2025-04-16 23:25:16 +0400
  • fc11867aaf Merge branch 'development' into feature/character VDm 2025-04-16 23:12:26 +0400
  • 50e37d16bc feat(client): SRegDestory should be called upon exit, saving registry entries to a file superp00t 2025-04-16 11:21:52 -0400
  • 0105c72da0 feat(whoa): implement the ability to shut down the client gracefully, saving CVars upon exit superp00t 2025-04-15 20:00:50 -0400
  • 17ccf2a8bb feat(client): uncomment some now-implemented functions calls in CommonMain, enable OutputDebugString logging for SLog superp00t 2025-04-15 00:50:40 -0400
  • 27c2ecece8 feat(ui): use compile variables to show the version/build details in Script_GetBuildInfo superp00t 2025-04-14 18:38:16 -0400
  • 03fc131e2e feat(build): compile version strings from CMake superp00t 2025-04-14 06:11:24 -0400
  • 0ca9e90859 fix(console): do ctrl and shift modifier checks correctly superp00t 2025-04-14 06:09:51 -0400
  • 61af2eeaaf fix(console): implement SetCommandHandler accurately superp00t 2025-04-14 06:08:07 -0400
  • b3e38f70c5 chore(build): upgrade dependencies superp00t 2025-04-14 06:07:05 -0400
  • d76e6142b7 chore(glue): add skeleton of CCharacterComponent class VDm 2025-04-13 01:36:00 +0400
  • f0200c7c08 feat(glue): implement CGlueMgr::PollCreateCharacter VDm 2025-04-12 17:41:30 +0400
  • 5da8709805 feat(glue): implement CGlueMgr::PollRealmList VDm 2025-04-12 17:16:01 +0400
  • 06eeedbb68 feat(net): implement ClientServices::GetRealmList (second request of Realm List) VDm 2025-04-12 16:58:49 +0400
  • afc6c3666b feat(net): add NetClient::Destroy method VDm 2025-04-12 14:33:18 +0400
  • b3c0734a9e chore(build): use SDL3 superp00t 2025-04-12 04:38:19 -0400
  • 9d04a35d87 chore(build): upgrade dependencies superp00t 2025-04-12 04:36:22 -0400
  • 31f215ea14 feat(console): hardware detection et cetera superp00t 2025-04-12 04:35:49 -0400
  • 97bbe2ea66 feat(util): convert names of asset files to lowercase before attempting to read superp00t 2025-04-12 04:34:05 -0400
  • efd37e3050 feat(db): load all databases together using autocode superp00t 2025-04-12 04:32:30 -0400
  • b2fb0b6ffc feat(net): implement PING/PONG messages VDm 2025-04-12 02:29:09 +0400
  • d1fbb06d83 feat(net): implement proper disconnection from login and realm servers VDm 2025-04-11 23:57:07 +0400
  • 78ddf74c0a feat(login): implement trimming of realm name in LoginResponse::HandleRealmData VDm 2025-04-11 21:20:09 +0400
  • 41dc426db3 feat(net): implement NetClient::Disconnect VDm 2025-04-10 01:05:04 +0400
  • 032e9f93d8 feat(net): implement GrunLogin::LogOff VDm 2025-04-09 00:47:37 +0400
  • a2e1dc98a2 fix(ui): fix CSimpleFontString to use the FixedColor flag only if the string does not contain color tags VDm 2025-04-08 01:58:04 +0400
  • 665b8862fd feat(gx): update supported text tags in GxuDetermineQuotedCode VDm 2025-04-08 00:14:04 +0400
  • 98111f2920 feat(glue): implement character deletion VDm 2025-04-06 16:16:43 +0400
  • 4e7a4fb87a chore(db): uncomment DB records VDm 2025-04-06 00:18:15 +0400
  • 832c64ba80 feat(glue): update CCharacterSelection methods VDm 2025-04-06 00:17:11 +0400
  • 9b7ca5cf6a chore(db): update ItemRandomPropertiesRec VDm 2025-04-05 22:47:33 +0400
  • 152cb7dea4 feat(ui): use class and area IDs for Character Selection VDm 2025-04-05 13:27:53 +0400
  • 3689ef9b41 feat(db): add static database classes from whoa-autocode VDm 2025-04-05 13:26:23 +0400
  • 386ddcbd9f fix(ui): fix CSimpleFontString::GetHeight() to use proper method VDm 2025-04-05 13:24:47 +0400
  • 0c39457ed1 feat(glue): update Character Selection screen to support switching VDm 2025-04-05 01:42:43 +0400
  • bf734b5b20 fix(build): make project compilable VDm 2025-04-04 23:04:22 +0400
  • e77ed33b0c chore(build): upgrade common superp00t 2025-04-01 15:56:34 -0400
  • 0c50b0698d chore(build): upgrade common superp00t 2025-04-01 15:53:10 -0400
  • c67ca6fba9 feat(gx): add work for console hardware detection superp00t 2025-04-01 15:18:36 -0400
  • 12b405a4dd feat(gx): add placeholder EGxOverride superp00t 2025-04-01 15:17:09 -0400
  • 7bd7d1ac9e fix(d3d): badly copied code superp00t 2025-04-01 14:55:45 -0400
  • 8adf3a0061 feat(d3d): clean up hardware cursor stuff superp00t 2025-04-01 12:43:55 -0400
  • f4e9f86ca6 refactor(client): wow launch flags should have the CMDOPT type superp00t 2025-04-01 11:08:45 -0400
  • 46843880ef fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros superp00t 2025-03-31 23:52:37 -0400
  • 1aeacd0d2e chore(build): upgrade dependencies superp00t 2025-03-31 23:50:56 -0400
  • 2a02ba3657 feat(d3d): update CGxDeviceD3d::ISceneBegin VDm 2025-03-31 00:08:41 +0400
  • 9c0c0c64ba fix(d3d): fix cursor shape for non-client window area VDm 2025-03-30 12:41:01 +0400
  • 41f4992ebe feat(gameui): add CGWorldFrame class skeleton VDm 2025-03-30 00:15:17 +0400
  • 88e21b4a22 feat(client): add ClientHandlers for SMSG_NEW_WORLD and SMSG_LOGIN_VERIFY_WORLD VDm 2025-03-30 00:06:18 +0400