thunderbrew/src/gameui/CGTabardModelFrameScript.cpp

58 lines
1.7 KiB
C++

#include "gameui/CGTabardModelFrameScript.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
static int32_t Script_InitializeTabardColors(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_Save(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_CycleVariation(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_GetUpperBackgroundFileName(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_GetLowerBackgroundFileName(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_GetUpperEmblemFileName(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_GetLowerEmblemFileName(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_GetUpperEmblemTexture(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_GetLowerEmblemTexture(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_CanSaveTabardNow(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
FrameScript_Method CGTabardModelFrameMethods[NUM_CGTABARD_MODEL_FRAME_SCRIPT_METHODS] = {
{ "InitializeTabardColors", &Script_InitializeTabardColors },
{ "Save", &Script_Save },
{ "CycleVariation", &Script_CycleVariation },
{ "GetUpperBackgroundFileName", &Script_GetUpperBackgroundFileName },
{ "GetLowerBackgroundFileName", &Script_GetLowerBackgroundFileName },
{ "GetUpperEmblemFileName", &Script_GetUpperEmblemFileName },
{ "GetLowerEmblemFileName", &Script_GetLowerEmblemFileName },
{ "GetUpperEmblemTexture", &Script_GetUpperEmblemTexture },
{ "GetLowerEmblemTexture", &Script_GetLowerEmblemTexture },
{ "CanSaveTabardNow", &Script_CanSaveTabardNow }
};