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camera
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feat(gameui): add CGCamera and workaround to control it
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2025-07-27 19:09:15 +04:00 |
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scripts
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feat(gameui): implement Set UI Binding scripts
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2025-08-09 16:37:01 +04:00 |
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CGCharacterModelBase.cpp
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feat(ui): implement CScriptRegion LUA methods
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2025-08-05 22:05:19 +04:00 |
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CGCharacterModelBase.hpp
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feat(ui): implement CScriptRegion LUA methods
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2025-08-05 22:05:19 +04:00 |
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CGCharacterModelBaseScript.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGCharacterModelBaseScript.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGCooldown.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGCooldown.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGCooldownScript.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGCooldownScript.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGDressUpModelFrame.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGDressUpModelFrame.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGDressUpModelFrameScript.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGDressUpModelFrameScript.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGGameUI.cpp
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feat(gameui): implement CGUIBindings::LoadBindings
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2025-08-09 23:44:04 +04:00 |
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CGGameUI.hpp
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feat(gameui): update CGUIBindings
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2025-08-09 12:52:20 +04:00 |
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CGMinimapFrame.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGMinimapFrame.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGMinimapFrameScript.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGMinimapFrameScript.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGQuestPOIFrame.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGQuestPOIFrame.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGQuestPOIFrameScript.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGQuestPOIFrameScript.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGTabardModelFrame.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGTabardModelFrame.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGTabardModelFrameScript.cpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGTabardModelFrameScript.hpp
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feat(gameui): add skeletons of Game UI classes
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2025-08-05 20:09:13 +04:00 |
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CGTooltip.cpp
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feat(gameui): add CGTooltipScript methods
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2025-08-04 18:23:14 +04:00 |
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CGTooltip.hpp
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feat(gameui): add CGTooltipScript methods
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2025-08-04 18:23:14 +04:00 |
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CGTooltipScript.cpp
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feat(gameui): add CGTooltipScript methods
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2025-08-04 18:23:14 +04:00 |
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CGTooltipScript.hpp
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feat(gameui): add CGTooltipScript methods
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2025-08-04 18:23:14 +04:00 |
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CGUIBindings.cpp
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feat(gameui): implement CGUIBindings::LoadBindings
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2025-08-09 23:44:04 +04:00 |
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CGUIBindings.hpp
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chore(gameui): set default values for CGUIBindings class
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2025-08-10 00:13:00 +04:00 |
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CGWorldFrame.cpp
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feat(console): add "script" command to debug LUA code
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2025-08-05 23:33:45 +04:00 |
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CGWorldFrame.hpp
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feat(ui): implement CSimpleTop::OnKeyDownRepeat
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2025-08-02 18:31:14 +04:00 |
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CMakeLists.txt
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feat(gameui): add most of the script functions (still unimplemented)
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2025-08-03 23:58:03 +04:00 |
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GameScriptFunctions.cpp
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feat(console): add "script" command to debug LUA code
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2025-08-05 23:33:45 +04:00 |
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GameScriptFunctions.hpp
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feat(gameui): add skeleton of CGTooltip class
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2025-08-04 00:59:36 +04:00 |