thunderbrew/src/gx
2023-04-14 08:02:40 -05:00
..
buffer chore(gx): pool discard uses pool invalidate 2023-03-19 13:27:55 -05:00
d3d feat(gx): implement CGxDevice::BufData 2023-03-20 17:28:23 -05:00
font chore(build): remove unused includes 2023-03-31 12:03:37 -05:00
gll feat(gx): handle projection and view matrices in GLL backend 2023-04-14 08:02:40 -05:00
shader feat(gx): remove placeholder gx caps (#45) 2023-03-09 22:29:33 -06:00
texture feat(gx): remove placeholder gx caps (#45) 2023-03-09 22:29:33 -06:00
Blit.cpp chore(gx): use unimplemented macro in stubbed blit functions 2023-02-21 08:49:09 -06:00
Blit.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Buffer.cpp chore(gx): tweak style in GxPrimVertexPtr 2023-04-07 14:46:08 -05:00
Buffer.hpp feat(gx): add locked vertex drawing functions 2023-04-07 14:40:32 -05:00
Camera.cpp chore(style): normalize memory allocations 2023-01-04 21:00:29 -06:00
Camera.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CCamera.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
CCamera.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxBatch.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxCaps.hpp feat(gx): use caps-defined shader profiles 2023-03-17 17:04:58 -05:00
CGxDevice.cpp fix(gx): correct off-by-one error when popping render states 2023-04-11 00:24:59 -05:00
CGxDevice.hpp feat(gx): implement CGxDevice::BufData 2023-03-20 17:28:23 -05:00
CGxFormat.hpp feat(gx): create d3d device in d3d backend 2023-03-05 19:49:29 -06:00
CGxMatrixStack.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxMatrixStack.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxStateBom.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxStateBom.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CMakeLists.txt feat(gx): add initial d3d backend 2023-03-05 11:55:12 -06:00
Coordinate.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Coordinate.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Device.cpp feat(gx): add getter for device window 2023-03-19 23:48:52 -05:00
Device.hpp feat(gx): add getter for device window 2023-03-19 23:48:52 -05:00
Draw.cpp feat(gx): add locked vertex drawing functions 2023-04-07 14:40:32 -05:00
Draw.hpp feat(gx): add locked vertex drawing functions 2023-04-07 14:40:32 -05:00
Font.cpp chore(style): normalize memory allocations 2023-01-04 21:00:29 -06:00
Font.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
FontInternal.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
FontInternal.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Gx.cpp feat(gx): remove placeholder gx caps (#45) 2023-03-09 22:29:33 -06:00
Gx.hpp feat(gx): remove placeholder gx caps (#45) 2023-03-09 22:29:33 -06:00
RenderState.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
RenderState.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Screen.cpp fix(gx): correct GxScenePresent behavior 2023-04-06 12:22:04 -05:00
Screen.hpp feat(gx): add setter for screen layer rect 2023-03-31 15:19:03 -05:00
Shader.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Shader.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Texture.cpp feat(gx): set supported texture formats in gx caps 2023-03-09 23:10:25 -06:00
Texture.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Transform.cpp fix(gx): set remaining values in ortho proj matrix 2023-04-08 23:03:09 -05:00
Transform.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Types.hpp feat(gx): handle window messages in d3d backend 2023-03-06 08:44:13 -06:00
Window.cpp feat(app): add windows app 2023-01-03 00:45:25 -06:00
Window.hpp feat(app): add windows app 2023-01-03 00:45:25 -06:00