feat(ui): implement CSimpleStatusBar_SetValue

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fallenoak 2026-02-04 14:33:23 -06:00
parent 35699af8d2
commit c54dda367b
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@ -1,5 +1,7 @@
#include "ui/simple/CSimpleStatusBarScript.hpp"
#include "ui/simple/CSimpleStatusBar.hpp"
#include "ui/FrameScript.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
namespace {
@ -25,7 +27,19 @@ int32_t CSimpleStatusBar_GetValue(lua_State* L) {
}
int32_t CSimpleStatusBar_SetValue(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CSimpleStatusBar::GetObjectType();
auto statusBar = static_cast<CSimpleStatusBar*>(FrameScript_GetObjectThis(L, type));
if (!lua_isnumber(L, 2)) {
luaL_error(L, "Usage: %s:SetValue(value)", statusBar->GetDisplayName());
return 0;
}
auto value = static_cast<float>(lua_tonumber(L, 2));
statusBar->SetValue(value);
return 0;
}
int32_t CSimpleStatusBar_GetStatusBarTexture(lua_State* L) {