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16 Commits

Author SHA1 Message Date
Tristan 'Natrist' Cormier
3c7c1800bf
Merge a82628adaa into b9f2c60966 2026-01-27 10:16:53 -05:00
fallenoak
b9f2c60966
feat(ui): implement Script_GetCursorPosition 2026-01-27 09:01:17 -06:00
fallenoak
5f7bf8c95c
feat(ui): implement Script_GetCVarBool 2026-01-27 08:44:58 -06:00
fallenoak
7d9173b880
feat(ui): implement CSimpleTexture_IsShown 2026-01-27 08:26:08 -06:00
fallenoak
98ea309985
feat(ui): implement CSimpleTexture_IsVisible 2026-01-27 08:24:29 -06:00
fallenoak
ba5006a4d8
feat(ui): implement CSimpleFontString_IsVisible 2026-01-27 08:20:56 -06:00
fallenoak
e872450202
fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled 2026-01-27 07:56:30 -06:00
fallenoak
bc1d7cbd66
feat(ui): add GameScriptRegisterFunctions 2026-01-27 05:28:39 -06:00
fallenoak
61b05eb366
feat(ui): add GMTicketInfoRegisterScriptFunctions
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2026-01-26 21:11:36 -06:00
fallenoak
a168c6fd41
feat(glue): unregister system functions in CGlueMgr::Suspend
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2026-01-26 16:41:13 -06:00
fallenoak
95a8f4287f
feat(ui): add SystemUnregisterFunctions 2026-01-26 16:37:50 -06:00
fallenoak
c0ec4aed44
chore(ui): tweak style 2026-01-26 16:36:15 -06:00
fallenoak
6dd15ed2cf
feat(ui): add FrameScript_UnregisterFunction 2026-01-26 16:35:15 -06:00
fallenoak
dc071210ca
chore(ui): clean up RegisterSimpleFrameScriptMethods 2026-01-26 15:54:06 -06:00
fallenoak
cbbf491620
chore(ui): clean up SystemRegisterFunctions
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2026-01-26 12:24:17 -06:00
Tristan Cormier
a82628adaa feat(glue): implement Script_DeleteCharacter 2026-01-05 22:35:20 -05:00
29 changed files with 1922 additions and 132 deletions

View File

@ -160,6 +160,10 @@ ClientConnection* ClientServices::Connection() {
return ClientServices::s_currentConnection;
}
void ClientServices::CharacterDelete(uint64_t guid) {
ClientServices::Connection()->RequestCharacterDelete(guid);
}
void ClientServices::Disconnect() {
ClientServices::Connection()->Disconnect();
}

View File

@ -33,6 +33,7 @@ class ClientServices : public LoginResponse {
// Static functions
static void ConnectToSelectedServer();
static ClientConnection* Connection();
static void CharacterDelete(uint64_t guid);
static void Disconnect();
static const char* GetCurrentLoginPortal();
static const char* GetCurrentLoginServer();

View File

@ -1,4 +1,5 @@
#include "glue/CCharacterSelectionScript.hpp"
#include "CGlueMgr.hpp"
#include "db/Db.hpp"
#include "glue/CCharacterSelection.hpp"
#include "object/client/CGUnit_C.hpp"
@ -157,7 +158,17 @@ int32_t Script_SelectCharacter(lua_State* L) {
}
int32_t Script_DeleteCharacter(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (!lua_isnumber(L, 1)) {
luaL_error(L, "Usage: DeleteCharacter(index)");
}
int32_t index = static_cast<int32_t>(lua_tonumber(L, 1)) - 1;
if (index >= 0 && index < CCharacterSelection::s_characterList.Count()) {
CGlueMgr::DeleteCharacter(CCharacterSelection::s_characterList.m_data[index].m_info.guid);
}
return 0;
}
int32_t Script_RenameCharacter(lua_State* L) {

View File

@ -26,10 +26,11 @@
#include "ui/FrameXML.hpp"
#include "ui/Interface.hpp"
#include "ui/Key.hpp"
#include "ui/ScriptFunctions.hpp"
#include "ui/ScriptFunctionsSystem.hpp"
#include "ui/game/CGVideoOptions.hpp"
#include "ui/simple/CSimpleModelFFX.hpp"
#include "ui/simple/CSimpleTop.hpp"
#include "ui/simple/ScriptMethods.hpp"
#include "util/Filesystem.hpp"
#include "util/Locale.hpp"
#include "util/Log.hpp"
@ -128,6 +129,17 @@ void CGlueMgr::ChangeRealm(const REALM_INFO* realmInfo) {
ClientServices::Connection()->Connect();
}
void CGlueMgr::DeleteCharacter(uint64_t guid) {
if (guid) {
CGlueMgr::SetIdleState(IDLE_DELETE_CHARACTER);
auto text = FrameScript_GetText(ClientServices::GetErrorToken(70), -1, GENDER_NOT_APPLICABLE);
FrameScript_SignalEvent(OPEN_STATUS_DIALOG, "%s%s", "CANCEL", text);
ClientServices::CharacterDelete(guid);
}
}
void CGlueMgr::EnterWorld() {
if (!ClientServices::GetSelectedRealm()) {
return;
@ -1186,6 +1198,10 @@ void CGlueMgr::Suspend() {
// TODO
SystemUnregisterFunctions();
// TODO
FrameXML_FreeHashNodes();
// TODO

View File

@ -66,6 +66,7 @@ class CGlueMgr {
// Static functions
static void CancelRealmListQuery();
static void ChangeRealm(const REALM_INFO* realmInfo);
static void DeleteCharacter(uint64_t guid);
static void DisplayLoginStatus();
static void EnterWorld();
static void GetCharacterList();

View File

@ -522,36 +522,6 @@ int32_t Script_IsScanDLLFinished(lua_State* L) {
return 1;
}
int32_t Script_IsWindowsClient(lua_State* L) {
#if defined(WHOA_SYSTEM_WIN)
lua_pushnumber(L, 1.0);
#else
lua_pushnil(L);
#endif
return 1;
}
int32_t Script_IsMacClient(lua_State* L) {
#if defined(WHOA_SYSTEM_MAC)
lua_pushnumber(L, 1.0);
#else
lua_pushnil(L);
#endif
return 1;
}
int32_t Script_IsLinuxClient(lua_State* L) {
#if defined(WHOA_SYSTEM_LINUX)
lua_pushnumber(L, 1.0);
#else
lua_pushnil(L);
#endif
return 1;
}
int32_t Script_SetRealmSplitState(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}

View File

@ -1,6 +1,7 @@
#include "net/connection/ClientConnection.hpp"
#include "net/Login.hpp"
#include "client/ClientServices.hpp"
#include "common/datastore/CDataStore.hpp"
#include "net/Login.hpp"
#include "ui/FrameScript.hpp"
void ClientConnection::AccountLogin(const char* name, const char* password, int32_t region, WOW_LOCALE locale) {
@ -160,3 +161,19 @@ int32_t ClientConnection::PollStatus(WOWCS_OPS& op, const char** msg, int32_t& r
return this->m_statusComplete;
}
void ClientConnection::RequestCharacterDelete(uint64_t guid) {
this->Initiate(COP_DELETE_CHARACTER, 70, nullptr);
if (this->IsConnected()) {
CDataStore netMsg;
netMsg.Put(static_cast<uint32_t>(CMSG_CHAR_DELETE));
netMsg.Put(guid);
netMsg.Finalize();
this->Send(&netMsg);
}
else {
this->Cancel(4);
}
}

View File

@ -43,6 +43,7 @@ class ClientConnection : public RealmConnection {
void Initiate(WOWCS_OPS op, int32_t errorCode, void (*cleanup)());
int32_t IsConnected();
int32_t PollStatus(WOWCS_OPS& op, const char** msg, int32_t& result, int32_t& errorCode);
void RequestCharacterDelete(uint64_t guid);
};
#endif

View File

@ -1047,6 +1047,15 @@ const char* FrameScript_Sprintf(lua_State* L, int32_t idx, char buffer[], uint32
return buffer;
}
void FrameScript_UnregisterFunction(const char* name) {
auto L = FrameScript::s_context;
lua_pushnil(L);
lua_pushstring(L, name);
lua_insert(L, -2);
lua_rawset(L, LUA_GLOBALSINDEX);
}
void FrameScript_UnregisterScriptEvent(FrameScript_Object* object, FrameScript_EventObject* event) {
if (event->pendingSignalCount) {
auto node = event->unregisterListeners.Head();

View File

@ -99,6 +99,8 @@ void FrameScript_SignalEvent(uint32_t index, const char* format, ...);
const char* FrameScript_Sprintf(lua_State* L, int32_t idx, char buffer[], uint32_t bufferLen);
void FrameScript_UnregisterFunction(const char* name);
void FrameScript_UnregisterScriptEvent(FrameScript_Object* object, FrameScript_EventObject* event);
void ScriptEventsInitialize();

View File

@ -1,65 +0,0 @@
#include "ui/ScriptFunctions.hpp"
#include "ui/FrameScript.hpp"
#include "ui/simple/CSimpleButton.hpp"
#include "ui/simple/CSimpleCheckbox.hpp"
#include "ui/simple/CSimpleEditBox.hpp"
#include "ui/simple/CSimpleFont.hpp"
#include "ui/simple/CSimpleFontString.hpp"
#include "ui/simple/CSimpleFrame.hpp"
#include "ui/simple/CSimpleHTML.hpp"
#include "ui/simple/CSimpleModel.hpp"
#include "ui/simple/CSimpleModelFFX.hpp"
#include "ui/simple/CSimpleScrollFrame.hpp"
#include "ui/simple/CSimpleSlider.hpp"
#include "ui/simple/CSimpleTexture.hpp"
void RegisterSimpleFrameScriptMethods() {
for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_SIMPLE_FRAME; ++i) {
FrameScript_RegisterFunction(
FrameScript::s_ScriptFunctions_SimpleFrame[i].name,
FrameScript::s_ScriptFunctions_SimpleFrame[i].method
);
}
// TODO
// CSimpleAnim::CreateScriptMetaTable();
// CSimpleTranslationAnim::CreateScriptMetaTable();
// CSimpleRotationAnim::CreateScriptMetaTable();
// CSimpleScaleAnim::CreateScriptMetaTable();
// CSimpleControlPoint::CreateScriptMetaTable();
// CSimplePathAnim::CreateScriptMetaTable();
// CSimpleAlphaAnim::CreateScriptMetaTable();
// CSimpleAnimGroup::CreateScriptMetaTable();
CSimpleFont::CreateScriptMetaTable();
CSimpleTexture::CreateScriptMetaTable();
CSimpleFontString::CreateScriptMetaTable();
CSimpleFrame::CreateScriptMetaTable();
CSimpleButton::CreateScriptMetaTable();
CSimpleCheckbox::CreateScriptMetaTable();
CSimpleEditBox::CreateScriptMetaTable();
CSimpleHTML::CreateScriptMetaTable();
// TODO
// CSimpleMessageFrame::CreateScriptMetaTable();
// CSimpleMessageScrollFrame::CreateScriptMetaTable();
CSimpleModel::CreateScriptMetaTable();
CSimpleModelFFX::CreateScriptMetaTable();
CSimpleScrollFrame::CreateScriptMetaTable();
CSimpleSlider::CreateScriptMetaTable();
// TODO
// CSimpleStatusBar::CreateScriptMetaTable();
// CSimpleColorSelect::CreateScriptMetaTable();
// CSimpleMovieFrame::CreateScriptMetaTable();
}
void SystemRegisterFunctions() {
for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_SYSTEM; ++i) {
FrameScript_RegisterFunction(
FrameScript::s_ScriptFunctions_System[i].name,
FrameScript::s_ScriptFunctions_System[i].method
);
}
}

View File

@ -1,21 +0,0 @@
#ifndef UI_SCRIPT_FUNCTIONS_HPP
#define UI_SCRIPT_FUNCTIONS_HPP
#include "ui/Types.hpp"
#include <cstdint>
struct lua_State;
#define NUM_SCRIPT_FUNCTIONS_SIMPLE_FRAME 7
#define NUM_SCRIPT_FUNCTIONS_SYSTEM 7
namespace FrameScript {
extern FrameScript_Method s_ScriptFunctions_SimpleFrame[NUM_SCRIPT_FUNCTIONS_SIMPLE_FRAME];
extern FrameScript_Method s_ScriptFunctions_System[NUM_SCRIPT_FUNCTIONS_SYSTEM];
}
void RegisterSimpleFrameScriptMethods();
void SystemRegisterFunctions();
#endif

View File

@ -1,4 +1,4 @@
#include "ui/ScriptFunctions.hpp"
#include "ui/ScriptFunctionsShared.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
#include <cstdint>
@ -6,3 +6,33 @@
int32_t Script_GetAccountExpansionLevel(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_IsLinuxClient(lua_State* L) {
#if defined(WHOA_SYSTEM_LINUX)
lua_pushnumber(L, 1.0);
#else
lua_pushnil(L);
#endif
return 1;
}
int32_t Script_IsMacClient(lua_State* L) {
#if defined(WHOA_SYSTEM_MAC)
lua_pushnumber(L, 1.0);
#else
lua_pushnil(L);
#endif
return 1;
}
int32_t Script_IsWindowsClient(lua_State* L) {
#if defined(WHOA_SYSTEM_WIN)
lua_pushnumber(L, 1.0);
#else
lua_pushnil(L);
#endif
return 1;
}

View File

@ -6,4 +6,10 @@
int32_t Script_GetAccountExpansionLevel(lua_State* L);
int32_t Script_IsLinuxClient(lua_State* L);
int32_t Script_IsMacClient(lua_State* L);
int32_t Script_IsWindowsClient(lua_State* L);
#endif

View File

@ -1,4 +1,4 @@
#include "ui/ScriptFunctions.hpp"
#include "ui/FrameScript.hpp"
#include "ui/ScriptFunctionsShared.hpp"
#include "ui/Types.hpp"
#include "util/Lua.hpp"
@ -22,10 +22,12 @@ int32_t Script_ConsoleExec(lua_State* L) {
}
int32_t Script_AccessDenied(lua_State* L) {
return luaL_error(L, "Access Denied");
luaL_error(L, "Access Denied");
return 0;
}
FrameScript_Method FrameScript::s_ScriptFunctions_System[NUM_SCRIPT_FUNCTIONS_SYSTEM] = {
static FrameScript_Method s_SystemFunctions[] = {
{ "GetTime", &Script_GetTime },
{ "GetGameTime", &Script_GetGameTime },
{ "ConsoleExec", &Script_ConsoleExec },
@ -34,3 +36,15 @@ FrameScript_Method FrameScript::s_ScriptFunctions_System[NUM_SCRIPT_FUNCTIONS_SY
{ "AppendToFile", &Script_AccessDenied },
{ "GetAccountExpansionLevel", &Script_GetAccountExpansionLevel }
};
void SystemRegisterFunctions() {
for (auto& func : s_SystemFunctions) {
FrameScript_RegisterFunction(func.name, func.method);
}
}
void SystemUnregisterFunctions() {
for (auto& func : s_SystemFunctions) {
FrameScript_UnregisterFunction(func.name);
}
}

View File

@ -0,0 +1,8 @@
#ifndef UI_SCRIPT_FUNCTIONS_SYSTEM_HPP
#define UI_SCRIPT_FUNCTIONS_SYSTEM_HPP
void SystemRegisterFunctions();
void SystemUnregisterFunctions();
#endif

View File

@ -3,6 +3,8 @@
#include "ui/FrameXML.hpp"
#include "ui/Key.hpp"
#include "ui/game/CGWorldFrame.hpp"
#include "ui/game/GMTicketInfoScript.hpp"
#include "ui/game/GameScript.hpp"
#include "ui/game/ScriptEvents.hpp"
#include "ui/simple/CSimpleTop.hpp"
#include "util/CStatus.hpp"
@ -13,9 +15,17 @@ CSimpleTop* CGGameUI::s_simpleTop;
void LoadScriptFunctions() {
// TODO
GameScriptRegisterFunctions();
// TODO
ScriptEventsRegisterFunctions();
// TODO
GMTicketInfoRegisterScriptFunctions();
// TODO
}
void CGGameUI::Initialize() {

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@ -0,0 +1,87 @@
#include "ui/game/GMTicketInfoScript.hpp"
#include "ui/FrameScript.hpp"
#include "util/Unimplemented.hpp"
int32_t Script_GetGMTicket(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_NewGMTicket(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_UpdateGMTicket(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_DeleteGMTicket(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GMResponseNeedMoreHelp(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GMResponseResolve(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetGMStatus(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GMSurveyQuestion(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GMSurveyNumAnswers(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GMSurveyAnswer(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GMSurveyAnswerSubmit(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GMSurveyCommentSubmit(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GMSurveySubmit(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GMReportLag(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_RegisterStaticConstants(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static FrameScript_Method s_ScriptFunctions[] = {
{ "GetGMTicket", &Script_GetGMTicket },
{ "NewGMTicket", &Script_NewGMTicket },
{ "UpdateGMTicket", &Script_UpdateGMTicket },
{ "DeleteGMTicket", &Script_DeleteGMTicket },
{ "GMResponseNeedMoreHelp", &Script_GMResponseNeedMoreHelp },
{ "GMResponseResolve", &Script_GMResponseResolve },
{ "GetGMStatus", &Script_GetGMStatus },
{ "GMSurveyQuestion", &Script_GMSurveyQuestion },
{ "GMSurveyNumAnswers", &Script_GMSurveyNumAnswers },
{ "GMSurveyAnswer", &Script_GMSurveyAnswer },
{ "GMSurveyAnswerSubmit", &Script_GMSurveyAnswerSubmit },
{ "GMSurveyCommentSubmit", &Script_GMSurveyCommentSubmit },
{ "GMSurveySubmit", &Script_GMSurveySubmit },
{ "GMReportLag", &Script_GMReportLag },
{ "RegisterStaticConstants", &Script_RegisterStaticConstants },
};
void GMTicketInfoRegisterScriptFunctions() {
for (auto& func : s_ScriptFunctions) {
FrameScript_RegisterFunction(func.name, func.method);
}
}

View File

@ -0,0 +1,6 @@
#ifndef UI_GAME_GM_TICKET_INFO_SCRIPT_HPP
#define UI_GAME_GM_TICKET_INFO_SCRIPT_HPP
void GMTicketInfoRegisterScriptFunctions();
#endif

1590
src/ui/game/GameScript.cpp Normal file

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,6 @@
#ifndef UI_GAME_GAME_SCRIPT_HPP
#define UI_GAME_GAME_SCRIPT_HPP
void GameScriptRegisterFunctions();
#endif

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@ -1,7 +1,6 @@
#include "ui/game/ScriptEvents.hpp"
#include "ui/FrameScript.hpp"
#include "ui/ScriptFunctions.hpp"
#include "ui/ScriptFunctionsShared.hpp"
#include "ui/ScriptFunctionsSystem.hpp"
#include "util/Unimplemented.hpp"
int32_t Script_UnitExists(lua_State* L) {

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@ -73,7 +73,16 @@ int32_t CSimpleFontString_Hide(lua_State* L) {
}
int32_t CSimpleFontString_IsVisible(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CSimpleFontString::GetObjectType();
auto string = static_cast<CSimpleFontString*>(FrameScript_GetObjectThis(L, type));
if (string->IsVisible()) {
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
int32_t CSimpleFontString_IsShown(lua_State* L) {

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@ -1342,7 +1342,7 @@ void CSimpleFrame::SetBeingScrolled(int32_t a2, int32_t a3) {
this->m_batchDirty |= 0x1F;
}
for (auto child = this->m_children.Head(); child; this->m_children.Link(child)->Next()) {
for (auto child = this->m_children.Head(); child; child = this->m_children.Link(child)->Next()) {
if (!(child->frame->m_flags & 0x4000)) {
child->frame->SetBeingScrolled(a2, -1);
}

View File

@ -49,6 +49,10 @@ bool CSimpleRegion::IsShown() {
return this->m_shown == 1;
}
bool CSimpleRegion::IsVisible() {
return this->m_visible == 1;
}
void CSimpleRegion::OnColorChanged(bool a2) {
if (this->m_parent) {
uint8_t effectiveAlpha = this->m_parent->m_alpha * this->m_parent->alphaBD / 255;

View File

@ -32,6 +32,7 @@ class CSimpleRegion : public CScriptRegion {
void Hide();
void HideThis();
bool IsShown();
bool IsVisible();
void OnRegionChanged();
void SetVertexColor(const CImVector& color);
void SetVertexGradient(ORIENTATION orientation, const CImVector& minColor, const CImVector& maxColor);

View File

@ -97,11 +97,29 @@ int32_t CSimpleTexture_Hide(lua_State* L) {
}
int32_t CSimpleTexture_IsVisible(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CSimpleTexture::GetObjectType();
auto texture = static_cast<CSimpleTexture*>(FrameScript_GetObjectThis(L, type));
if (texture->IsVisible()) {
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
int32_t CSimpleTexture_IsShown(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CSimpleTexture::GetObjectType();
auto texture = static_cast<CSimpleTexture*>(FrameScript_GetObjectThis(L, type));
if (texture->IsShown()) {
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
int32_t CSimpleTexture_GetTexture(lua_State* L) {

View File

@ -1,13 +1,24 @@
#include "ui/simple/ScriptMethods.hpp"
#include "ui/FrameXML.hpp"
#include "ui/ScriptFunctions.hpp"
#include "ui/Types.hpp"
#include "ui/simple/CSimpleButton.hpp"
#include "ui/simple/CSimpleCheckbox.hpp"
#include "ui/simple/CSimpleEditBox.hpp"
#include "ui/simple/CSimpleFont.hpp"
#include "ui/simple/CSimpleFontString.hpp"
#include "ui/simple/CSimpleFrame.hpp"
#include "ui/simple/CSimpleHTML.hpp"
#include "ui/simple/CSimpleModel.hpp"
#include "ui/simple/CSimpleModelFFX.hpp"
#include "ui/simple/CSimpleScrollFrame.hpp"
#include "ui/simple/CSimpleSlider.hpp"
#include "ui/simple/CSimpleTexture.hpp"
#include "util/CStatus.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
#include <common/XML.hpp>
#include <cstdint>
#include <storm/String.hpp>
#include <cstdint>
int32_t Script_GetText(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
@ -137,7 +148,7 @@ int32_t Script_GetCurrentKeyBoardFocus(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
FrameScript_Method FrameScript::s_ScriptFunctions_SimpleFrame[NUM_SCRIPT_FUNCTIONS_SIMPLE_FRAME] = {
static FrameScript_Method s_ScriptFunctions[] = {
{ "GetText", &Script_GetText },
{ "GetNumFrames", &Script_GetNumFrames },
{ "EnumerateFrames", &Script_EnumerateFrames },
@ -146,3 +157,42 @@ FrameScript_Method FrameScript::s_ScriptFunctions_SimpleFrame[NUM_SCRIPT_FUNCTIO
{ "GetFramesRegisteredForEvent", &Script_GetFramesRegisteredForEvent },
{ "GetCurrentKeyBoardFocus", &Script_GetCurrentKeyBoardFocus },
};
void RegisterSimpleFrameScriptMethods() {
for (auto& func : s_ScriptFunctions) {
FrameScript_RegisterFunction(func.name, func.method);
}
// TODO
// CSimpleAnim::CreateScriptMetaTable();
// CSimpleTranslationAnim::CreateScriptMetaTable();
// CSimpleRotationAnim::CreateScriptMetaTable();
// CSimpleScaleAnim::CreateScriptMetaTable();
// CSimpleControlPoint::CreateScriptMetaTable();
// CSimplePathAnim::CreateScriptMetaTable();
// CSimpleAlphaAnim::CreateScriptMetaTable();
// CSimpleAnimGroup::CreateScriptMetaTable();
CSimpleFont::CreateScriptMetaTable();
CSimpleTexture::CreateScriptMetaTable();
CSimpleFontString::CreateScriptMetaTable();
CSimpleFrame::CreateScriptMetaTable();
CSimpleButton::CreateScriptMetaTable();
CSimpleCheckbox::CreateScriptMetaTable();
CSimpleEditBox::CreateScriptMetaTable();
CSimpleHTML::CreateScriptMetaTable();
// TODO
// CSimpleMessageFrame::CreateScriptMetaTable();
// CSimpleMessageScrollFrame::CreateScriptMetaTable();
CSimpleModel::CreateScriptMetaTable();
CSimpleModelFFX::CreateScriptMetaTable();
CSimpleScrollFrame::CreateScriptMetaTable();
CSimpleSlider::CreateScriptMetaTable();
// TODO
// CSimpleStatusBar::CreateScriptMetaTable();
// CSimpleColorSelect::CreateScriptMetaTable();
// CSimpleMovieFrame::CreateScriptMetaTable();
}

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#ifndef UI_SIMPLE_SCRIPT_METHODS_HPP
#define UI_SIMPLE_SCRIPT_METHODS_HPP
void RegisterSimpleFrameScriptMethods();
#endif