Commit Graph

  • 391e299865
    fix(event): place new handler in correct position in handler list fallenoak 2023-03-23 23:55:39 -0500
  • 1d28c06104
    feat(net): invoke message handlers from NetClient fallenoak 2023-03-23 23:28:44 -0500
  • 5d11881372
    feat(net): handle realm server auth challenge fallenoak 2023-03-23 23:01:11 -0500
  • 0b7970101a
    chore(build): update squall fallenoak 2023-03-23 22:57:29 -0500
  • 1246a5a4da
    feat(util): add HMAC-SHA1 utility function fallenoak 2023-03-23 22:56:59 -0500
  • fc622cceed
    feat(net): add LoginData getter to NetClient fallenoak 2023-03-23 17:02:00 -0500
  • 0a35f03b29
    feat(net): add send message support to NetClient fallenoak 2023-03-23 17:01:27 -0500
  • d35101546e
    chore(net): clean up connection message reading loop fallenoak 2023-03-23 13:14:59 -0500
  • e65956486e
    fix(net): include missing header and fix type fallenoak 2023-03-22 12:54:42 -0500
  • 0d30ba07ca
    feat(net): implement message sending in WowConnection fallenoak 2023-03-22 12:43:05 -0500
  • 497520e672
    feat(net): finish basic networking support for windows fallenoak 2023-03-21 16:39:15 -0500
  • f07ede6d9b feat(net): finish basic networking support for windows fallenoak 2023-03-21 16:27:03 -0500
  • b537c34990
    chore(net): restructure system-specific socket code fallenoak 2023-03-20 17:57:41 -0500
  • 4637ee35d5 chore(net): restructure system-specific socket code fallenoak 2023-03-20 17:50:02 -0500
  • da23578002
    feat(gx): implement CGxDevice::BufData Phaneron 2023-03-20 18:28:23 -0400
  • e53ad178ab fix(gx): param 'data' must be const in CGxDevice::BufData Joshua Achorn 2023-03-20 18:20:33 -0400
  • 94283df938
    Merge branch 'master' into feat-gx-implement-cgxdevice-bufdata Phaneron 2023-03-20 18:17:37 -0400
  • 5ccf980c23 feat(event): add last vkeys to windows keyboard input handling fallenoak 2023-03-20 16:47:22 -0500
  • 6122432aa7 style(gx): use a less paranoid memcpy in CGxDevice::BufData Joshua Achorn 2023-03-20 15:57:42 -0400
  • 8e44449afc style(gx): use auto specifier to store BufLock return value Joshua Achorn 2023-03-20 15:51:49 -0400
  • bc293c4b2d style(gx): name CGxDevice::BufData params in header files Joshua Achorn 2023-03-20 15:44:57 -0400
  • 5ef7dce744 feat(grunt): add Grunt:ClientLink:m_state enum Tristan Cormier 2023-02-11 00:20:19 -0500
  • 83e881f3aa feat(gx): implement CGxDevice::BufData Joshua Achorn 2023-03-20 02:14:30 -0400
  • b94d5825bb feat(event): handle size input events for windows fallenoak 2023-03-20 00:37:35 -0500
  • ba790418e1
    feat(client): migrate gui functions and implement OsGuiGetWindow fallenoak 2023-03-20 00:06:50 -0500
  • 833b4a263b feat(client): migrate gui functions and implement OsGuiGetWindow fallenoak 2023-03-19 23:51:42 -0500
  • acaa42019a
    feat(gx): add getter for device window fallenoak 2023-03-19 23:48:52 -0500
  • 34620f37c3 feat(gx): add getter for device window fallenoak 2023-03-19 23:37:50 -0500
  • bfbd7e57ad chore(event): add assertions to EventRegisterEx fallenoak 2023-03-19 17:06:39 -0500
  • d5562cb82a feat(gx): reset d3d device on window size changes fallenoak 2023-03-19 13:29:10 -0500
  • 313e2b81ff chore(gx): pool discard uses pool invalidate fallenoak 2023-03-19 13:27:55 -0500
  • a44a9a1ce1
    chore(docs): update readme with current support fallenoak 2023-03-18 18:14:27 -0500
  • 1addeda9e7
    Merge branch 'master' into feat-gx-add-gxprim-stubs Phaneron 2023-03-18 19:13:59 -0400
  • c106c77776 feat(event): handle char events on windows fallenoak 2023-03-18 17:33:43 -0500
  • 43402e3bd1 feat(event): handle key down and key up events for windows fallenoak 2023-03-18 17:10:01 -0500
  • 89cf975239 fix(gx): typo, it's EGxPrim, not EGxPrimType Joshua Achorn 2023-03-18 01:52:13 -0400
  • 0f0359c949 Merge branch 'master' into feat-gx-add-gxprim-stubs Joshua Achorn 2023-03-18 01:14:21 -0400
  • b8ebabaea5 fix(event): add missing break fallenoak 2023-03-17 23:41:25 -0500
  • 83c01ba1bb feat(gx): add stubs for GxPrimLockVertexPtrs, GxPrimDrawElements, GxPrimUnlockVertexPtrs Joshua Achorn 2023-03-18 00:33:06 -0400
  • e391f89656 feat(event): handle mouse up and down events for windows fallenoak 2023-03-17 23:27:58 -0500
  • 7f70ecd225 feat(event): handle normal mouse move events for windows fallenoak 2023-03-17 22:03:06 -0500
  • dbf840e6ad
    chore(event): consolidate window and input functions fallenoak 2023-03-17 21:57:05 -0500
  • e97e7cf6ba chore(event): consolidate window and input functions fallenoak 2023-03-17 21:48:34 -0500
  • c2a5dd0568
    feat(event): add os-specific mouse mode handling fallenoak 2023-03-17 17:54:02 -0500
  • f3f4e57010 feat(event): add os-specific mouse mode handling fallenoak 2023-03-17 17:43:49 -0500
  • 73859890b1
    feat(gx): use caps-defined shader profiles fallenoak 2023-03-17 17:04:58 -0500
  • 04659cca31 feat(gx): use caps-defined shader profiles fallenoak 2023-03-17 09:44:37 -0500
  • 92ba4b66ae feat(gx): force render state update when setting d3d defaults fallenoak 2023-03-17 09:29:32 -0500
  • c0bf0d58e0 feat(gx): set default d3d states after creating d3d device fallenoak 2023-03-17 09:21:34 -0500
  • 6135d7c37b feat(event): wire up more mouse mode handling fallenoak 2023-03-16 12:25:07 -0500
  • 2b791973b5 feat(event): process focus input fallenoak 2023-03-15 23:54:59 -0500
  • 27cab4814c feat(event): handle WM_ACTIVATE event in window proc fallenoak 2023-03-15 23:47:01 -0500
  • e6b43f9758 fix(event): correct minor logic errors in windows message loop fallenoak 2023-03-15 22:33:47 -0500
  • b295c541e3 fix(event): include missing header fallenoak 2023-03-15 20:03:01 -0500
  • 885eeeabd8 feat(event): implement OsInputGet for windows fallenoak 2023-03-15 17:40:07 -0500
  • 788dde31ef feat(event): split out OsInputGet by platform fallenoak 2023-03-15 16:58:55 -0500
  • 7dbb4af868 feat(gx): apply client area adjustments in d3d backend fallenoak 2023-03-15 16:33:51 -0500
  • 69493f48ae fix(gx): use correct define for show window call fallenoak 2023-03-15 16:12:55 -0500
  • aecd79a57c feat(gx): adjust window for desired client area in d3d backend fallenoak 2023-03-15 16:10:25 -0500
  • 98d75ca2e3 feat(event): handle WM_CLOSE event in window proc fallenoak 2023-03-15 15:39:28 -0500
  • aafbada709
    fix(event): use correct types for window proc params fallenoak 2023-03-15 15:24:14 -0500
  • 78e366406f fix(event): use correct types for window proc params fallenoak 2023-03-15 15:06:16 -0500
  • 32f9c81abf
    feat(event): pass custom window proc in gx device creation fallenoak 2023-03-14 17:15:54 -0500
  • 2bd6d063b5 feat(event): pass custom window proc in gx device creation fallenoak 2023-03-14 17:00:31 -0500
  • 9ccd1884f3
    feat(gx): handle custom window proc in device creation fallenoak 2023-03-14 16:49:01 -0500
  • 3b609b44fd feat(gx): handle custom window proc in device creation fallenoak 2023-03-14 16:39:33 -0500
  • de0050d111 fix(gx): correct stub handler for WM_SIZING in d3d backend fallenoak 2023-03-14 16:24:35 -0500
  • 7bda95494d feat(gx): handle WM_ACTIVATE in d3d backend fallenoak 2023-03-14 16:20:43 -0500
  • 10e5fbb42b feat(gx): handle texture uv wrapping in d3d backend fallenoak 2023-03-14 12:48:39 -0500
  • 3328134c58 fix(gx): preload all non-render-target textures in d3d backend fallenoak 2023-03-14 08:34:22 -0500
  • 4af68eede9
    chore(build): update libs fallenoak 2023-03-13 23:40:46 -0500
  • c057fa1bac
    fix(gx): correct proj matrix shrink logic in gll backend fallenoak 2023-03-13 01:21:34 -0500
  • 3b7978b84d feat(gx): add conditional shrink of proj matrix in d3d backend fallenoak 2023-03-13 01:16:07 -0500
  • 91baaebd5b
    feat(gx): set native projection matrix in d3d backend fallenoak 2023-03-12 23:49:48 -0500
  • 211baa291f feat(gx): set native projection matrix in d3d backend fallenoak 2023-03-12 23:41:28 -0500
  • 8d36078606 feat(gx): implement window size queries in d3d backend fallenoak 2023-03-12 00:38:36 -0600
  • 99691860d6 feat(gx): handle cull mode state in d3d backend fallenoak 2023-03-12 00:23:40 -0600
  • af59a58fa2 fix(gx): add missing break fallenoak 2023-03-12 00:12:13 -0600
  • 6581142c64 feat(gx): handle blend mode state in d3d backend fallenoak 2023-03-12 00:11:18 -0600
  • 56b24bfb3c feat(gx): implement scene clear in d3d backend fallenoak 2023-03-11 16:56:47 -0600
  • c0d256f0a0 feat(gx): handle scissor test render state in d3d backend fallenoak 2023-03-11 16:40:05 -0600
  • ddcbd5829d feat(gx): handle texture filter device states in d3d backend fallenoak 2023-03-11 16:33:42 -0600
  • d6cada50cd feat(gx): handle alpha ref render state in d3d backend fallenoak 2023-03-11 16:20:42 -0600
  • 648468531f feat(gx): handle texture uploads in d3d backend fallenoak 2023-03-11 15:57:46 -0600
  • ffb121fe42 feat(gx): handle depth render states in d3d backend fallenoak 2023-03-11 14:21:25 -0600
  • 5d80397fa6 feat(gx): handle depth device states in d3d backend fallenoak 2023-03-11 13:03:50 -0600
  • 2c059ce55e feat(gx): handle alpha device states in d3d backend fallenoak 2023-03-11 13:00:26 -0600
  • 756cb7e05a feat(gx): handle shader constants in d3d backend fallenoak 2023-03-11 09:13:23 -0600
  • 434fba0e86 feat(gx): handle shader render state in d3d backend fallenoak 2023-03-11 09:02:01 -0600
  • 69282c0c94 feat(gx): handle scene lifecycle in d3d backend fallenoak 2023-03-11 08:59:17 -0600
  • 9a15edb6e4 feat(gx): partially handle size wm event in d3d backend fallenoak 2023-03-11 00:09:06 -0600
  • 298590f52c
    feat(gx): sync vertex buffers in d3d backend fallenoak 2023-03-10 23:54:01 -0600
  • 3eb8243efb feat(gx): sync vertex buffers in d3d backend fallenoak 2023-03-10 23:41:41 -0600
  • 6723f810ed feat(gx): sync index buffer in d3d backend fallenoak 2023-03-10 16:13:18 -0600
  • 38380ebc35 feat(gx): stub out state sync for d3d backend fallenoak 2023-03-10 16:06:24 -0600
  • 02ddaa106f
    feat(gx): clean up draw calls across gll and d3d backends fallenoak 2023-03-10 11:29:00 -0600
  • 4b1e6376c5
    feat(gx): clean up draw calls across gll and d3d backends fallenoak 2023-03-10 11:16:16 -0600
  • d869c6d898
    feat(gx): implement draw calls in d3d backend fallenoak 2023-03-10 10:33:38 -0600
  • 4324ed6e0b feat(gx): implement draw calls in d3d backend fallenoak 2023-03-10 10:18:51 -0600
  • 34c7593ddb feat(gx): set texture target caps in d3d backend fallenoak 2023-03-10 08:06:58 -0600